diff --git a/src/mapgen_v6.lua b/src/mapgen_v6.lua index 414fddc..9f9453e 100644 --- a/src/mapgen_v6.lua +++ b/src/mapgen_v6.lua @@ -106,7 +106,7 @@ minetest.register_on_generated(function(minp, maxp, seed) local plain = biome == 2 -- spawns not much local alpine = biome == 3 -- rocky terrain -- Water biomes - biome2 = pr:next(1, 5) + local biome2 = pr:next(1, 5) local cool = biome == 1 -- only spawns ice on edge of water local icebergs = biome == 2 local icesheet = biome == 3 diff --git a/src/nodes.lua b/src/nodes.lua index cd6d02f..20c032b 100644 --- a/src/nodes.lua +++ b/src/nodes.lua @@ -66,7 +66,7 @@ end --Christmas easter egg minetest.register_on_mapgen_init( function() - if skins then + if rawget(_G, "skins") then skins.add("character_snow_man") end end diff --git a/src/sled.lua b/src/sled.lua index de20bac..0204658 100644 --- a/src/sled.lua +++ b/src/sled.lua @@ -68,7 +68,7 @@ local sled = { visual = "mesh", mesh = "sled.x", textures = {"sled.png"}, - HUD, + nil, driver = nil, sliding = false,