forked from mtcontrib/minetest-mod-snow
short code
This commit is contained in:
parent
e889cbc6a4
commit
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202
src/abms.lua
202
src/abms.lua
@ -1,13 +1,12 @@
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--Backwards Compatability.
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minetest.register_abm({
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nodenames = {"snow:snow1","snow:snow2","snow:snow3","gsnow4","snow:snow5","snow:snow6","snow:snow7","snow:snow8"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local level = 7*(tonumber(node.name:sub(-1)))
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minetest.add_node(pos,{name="default:snow"})
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minetest.set_node_level(pos, level)
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end,
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nodenames = {"snow:snow1","snow:snow2","snow:snow3","gsnow4","snow:snow5","snow:snow6","snow:snow7","snow:snow8"},
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interval = 1,
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chance = 1,
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action = function(pos, node)
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minetest.add_node(pos,{name="default:snow"})
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minetest.set_node_level(pos, 7*(tonumber(node.name:sub(-1))))
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end,
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})
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@ -19,12 +18,14 @@ minetest.register_abm({
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interval = 2,
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chance = 20,
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action = function(pos, node)
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local above = {x=pos.x, y=pos.y+1, z=pos.z}
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local name = minetest.get_node(above).name
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local name = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name
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local nodedef = minetest.registered_nodes[name]
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if name ~= "ignore" and nodedef
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and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
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and nodedef.liquidtype == "none") then
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if name ~= "ignore"
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and nodedef
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and not (
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(nodedef.sunlight_propagates or nodedef.paramtype == "light")
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and nodedef.liquidtype == "none"
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) then
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minetest.set_node(pos, {name = "default:dirt"})
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end
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end
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@ -40,16 +41,18 @@ minetest.register_abm({
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--3: one water_flowing
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minetest.register_abm({
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nodenames = {"group:melts"},
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neighbors = {"group:igniter","default:torch","default:furnace_active","group:hot"},
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interval = 2,
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chance = 2,
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action = function(pos, node, active_object_count, active_object_count_wider)
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nodenames = {"group:melts"},
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neighbors = {"group:igniter","default:torch","default:furnace_active","group:hot"},
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interval = 2,
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chance = 2,
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action = function(pos, node)
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local intensity = minetest.get_item_group(node.name,"melts")
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if intensity == 1 then
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minetest.add_node(pos,{name="default:water_source"})
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elseif intensity == 2 then
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--[[ This was causing "melts=2" nodes to just disappear so I changed it to replace the
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minetest.add_node(pos,{name="default:water_flowing", param2=7})
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--[[ LazyJ, you need to add param2, which defines the amount of the flowing water ~ HybridDog 2015_03_06
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This was causing "melts=2" nodes to just disappear so I changed it to replace the
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node with a water_source for a couple seconds and then replace the water_source with
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air. This way it made a watery mess that quickly evaporated. ~ LazyJ 2014_04_24
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local check_place = function(pos,node)
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@ -63,7 +66,7 @@ minetest.register_abm({
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check_place({x=pos.x,y=pos.y+1,z=pos.z},{name="default:water_flowing"})
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check_place({x=pos.x,y=pos.y-1,z=pos.z},{name="default:water_flowing"})
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elseif intensity == 3 then
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--]]
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--]
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minetest.add_node(pos,{name="default:water_source"})
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minetest.after(2, function() -- 2 seconds gives just enough time for
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-- the water to flow and spread before the
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@ -72,9 +75,10 @@ minetest.register_abm({
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minetest.add_node(pos,{name="air"})
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end
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end)
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--]]
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end
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nodeupdate(pos)
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end,
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end,
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})
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@ -83,68 +87,60 @@ minetest.register_abm({
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--Freezing
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--Water freezes when in contact with snow.
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minetest.register_abm({
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nodenames = {"default:water_source"},
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-- Added "group:icemaker" and snowbrick. ~ LazyJ
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neighbors = {"default:snow", "default:snowblock", "snow:snow_brick", "group:icemaker"},
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interval = 20,
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chance = 4,
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action = function(pos, node, active_object_count, active_object_count_wider)
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nodenames = {"default:water_source"},
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-- Added "group:icemaker" and snowbrick. ~ LazyJ
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neighbors = {"default:snow", "default:snowblock", "snow:snow_brick", "group:icemaker"},
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interval = 20,
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chance = 4,
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action = function(pos)
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minetest.add_node(pos,{name="default:ice"})
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end,
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end,
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})
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--Freeze Ice according to it's param2 value.
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minetest.register_abm({
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nodenames = {"default:ice"},
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neighbors = {"default:water_source"},
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interval = 20,
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chance = 4,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if node.param2 > 0 then
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if math.random(2) == 2 and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}).name == "default:water_source" then
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minetest.add_node({x=pos.x+1, y=pos.y, z=pos.z},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}).name == "default:water_source" then
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minetest.add_node({x=pos.x-1, y=pos.y, z=pos.z},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}).name == "default:water_source" then
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z-1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}).name == "default:water_source" then
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z+1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1}).name == "default:water_source" then
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minetest.add_node({x=pos.x+1, y=pos.y, z=pos.z-1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1}).name == "default:water_source" then
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minetest.add_node({x=pos.x-1, y=pos.y, z=pos.z+1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1}).name == "default:water_source" then
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minetest.add_node({x=pos.x+1, y=pos.y, z=pos.z+1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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if math.random(2) == 2 and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1}).name == "default:water_source" then
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minetest.add_node({x=pos.x-1, y=pos.y, z=pos.z-1},{name="default:ice", param2 = math.random(0,node.param2-1)})
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nodenames = {"default:ice"},
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neighbors = {"default:water_source"},
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interval = 20,
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chance = 4,
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action = function(pos, node)
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if node.param2 > 0 then
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for l = 0,1 do
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for i = -1,1,2 do
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for _,p in pairs({
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{x=pos.x+i, z=pos.z-l*i},
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{x=pos.x+l*i, z=pos.z+i}
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}) do
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if math.random(2) == 2 then
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p.y = pos.y
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if minetest.get_node(p).name == "default:water_source" then
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minetest.add_node(p,{name="default:ice", param2 = math.random(0,node.param2-1)})
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end
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end
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end
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end
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end
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if math.random(8) == 8 then
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="default:water_source"})
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minetest.add_node(pos, {name="default:water_source"})
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else
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minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="default:ice", param2 = 0})
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minetest.add_node(pos, {name="default:ice", param2 = 0})
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end
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end
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end,
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end,
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})
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--Spread moss to cobble.
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minetest.register_abm({
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nodenames = {"default:cobble"},
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neighbors = {"snow:moss"},
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interval = 20,
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chance = 6,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.add_node(pos,{name="default:mossycobble"})
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end,
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nodenames = {"default:cobble"},
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neighbors = {"snow:moss"},
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interval = 20,
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chance = 6,
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action = function(pos, node)
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node.name = "default:mossycobble"
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minetest.add_node(pos, node)
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end,
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})
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@ -152,35 +148,30 @@ minetest.register_abm({
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--Grow Pine Saplings
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minetest.register_abm({
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nodenames = {"snow:sapling_pine"},
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interval = 10,
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chance = 50,
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action = function(pos, node, active_object_count, active_object_count_wider)
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nodenames = {"snow:sapling_pine"},
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interval = 10,
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chance = 50,
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action = function(pos, node)
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-- Check if there is enough vertical-space for the sapling to grow without
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-- hitting anything else. ~ LazyJ, 2014_04_10
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if -- 'If' there is air in each of the 8 nodes dirctly above the sapling,... ~LazyJ
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minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+2, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+3, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+4, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+5, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+6, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+7, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+8, z=pos.z}).name == "air"
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then -- 'then' let the sapling grow into a tree. ~ LazyJ
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-- 'If' there is air in each of the 8 nodes dirctly above the sapling,... ~LazyJ
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for i = 1,8 do
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if minetest.get_node({x=pos.x, y=pos.y+i, z=pos.z}).name ~= "air" then
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return
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end
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end
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-- 'then' let the sapling grow into a tree. ~ LazyJ
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snow.make_pine(pos,false)
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-- This finds the sapling under the grown tree. ~ LazyJ
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if minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "snow:sapling_pine" then
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-- This switches the sapling to a tree trunk. ~ LazyJ
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minetest.set_node(pos, {name="default:tree"})
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-- This is more for testing but it may be useful info to some admins when
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-- grepping the server logs too. ~ LazyJ
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minetest.log("action", "A pine sapling grows into a tree at "..minetest.pos_to_string(pos))
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end
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else
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-- This finds the sapling under the grown tree. ~ LazyJ
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if minetest.get_node(pos).name == "snow:sapling_pine" then
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-- This switches the sapling to a tree trunk. ~ LazyJ
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minetest.set_node(pos, {name="default:pinetree"})
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-- This is more for testing but it may be useful info to some admins when
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-- grepping the server logs too. ~ LazyJ
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minetest.log("action", "A pine sapling grows into a tree at "..minetest.pos_to_string(pos))
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end
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end
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})
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@ -190,27 +181,24 @@ minetest.register_abm({
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--Grow Christmas Tree Saplings
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minetest.register_abm({
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nodenames = {"snow:xmas_tree"},
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interval = 10,
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chance = 50,
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action = function(pos, node, active_object_count, active_object_count_wider)
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nodenames = {"snow:xmas_tree"},
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interval = 10,
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chance = 50,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if -- 'If' there is air in each of the 8 nodes dirctly above the sapling,... ~LazyJ
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minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+2, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+3, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+4, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+5, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+6, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+7, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+8, z=pos.z}).name == "air"
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then -- 'then' let the sapling grow into a tree. ~ LazyJ
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-- 'If' there is air in each of the 8 nodes dirctly above the sapling,... ~LazyJ
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for i = 1,8 do
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if minetest.get_node({x=pos.x, y=pos.y+i, z=pos.z}).name ~= "air" then
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return
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end
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end
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-- 'then' let the sapling grow into a tree. ~ LazyJ
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snow.make_pine(pos,false,true)
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minetest.log("action", "A pine sapling grows into a Christmas tree at "..minetest.pos_to_string(pos)) -- ~ LazyJ
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else -- 'Else', if there isn't air in each of the 8 nodes above the sapling,
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--else -- 'Else', if there isn't air in each of the 8 nodes above the sapling,
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-- then don't anything; including not allowing the sapling to grow.
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-- ~ LazyJ, 2014_04_10
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end
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end
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--end
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end
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})
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@ -68,58 +68,58 @@ local xmas_tree = {
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--Makes pine tree
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function snow.make_pine(pos,snow,xmas)
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local env = minetest.env
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local perlin1 = env:get_perlin(112,3, 0.5, 150)
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local try_node = function(pos, node)
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local n = env:get_node(pos).name
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if n == "air" or n == "ignore" then
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env:add_node(pos,node)
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end
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end
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--Clear ground.
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for x=-1,1 do
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for z=-1,1 do
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if env:get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "default:snow" then
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env:remove_node({x=pos.x+x,y=pos.y,z=pos.z+z})
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end
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if env:get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "default:snowblock" then
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env:remove_node({x=pos.x+x,y=pos.y,z=pos.z+z})
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end
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end
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end
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if xmas then
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env:remove_node(pos)
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minetest.env:spawn_tree(pos, xmas_tree)
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else
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minetest.env:spawn_tree(pos, pine_tree)
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end
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if snow then
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local x,z = pos.x,pos.z
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try_node({x=x+1,y=pos.y+3,z=z+1},{name="default:snow"})
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try_node({x=x-1,y=pos.y+3,z=z-1},{name="default:snow"})
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try_node({x=x-1,y=pos.y+3,z=z+1},{name="default:snow"})
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try_node({x=x+1,y=pos.y+3,z=z-1},{name="default:snow"})
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local minetest = minetest
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local perlin1 = minetest.get_perlin(112,3, 0.5, 150)
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local try_node = function(pos, node)
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local n = minetest.get_node(pos).name
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if n == "air" or n == "ignore" then
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minetest.add_node(pos,node)
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end
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end
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--Clear ground.
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for x=-1,1 do
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for z=-1,1 do
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if minetest.get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "default:snow" then
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minetest.remove_node({x=pos.x+x,y=pos.y,z=pos.z+z})
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end
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if minetest.get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "default:snowblock" then
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minetest.remove_node({x=pos.x+x,y=pos.y,z=pos.z+z})
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end
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end
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end
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if xmas then
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minetest.remove_node(pos)
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minetest.spawn_tree(pos, xmas_tree)
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else
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minetest.spawn_tree(pos, pine_tree)
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end
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if snow then
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local x,z = pos.x,pos.z
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try_node({x=x+1,y=pos.y+3,z=z+1},{name="default:snow"})
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try_node({x=x-1,y=pos.y+3,z=z-1},{name="default:snow"})
|
||||
try_node({x=x-1,y=pos.y+3,z=z+1},{name="default:snow"})
|
||||
try_node({x=x+1,y=pos.y+3,z=z-1},{name="default:snow"})
|
||||
|
||||
try_node({x=x+1,y=pos.y+5,z=z},{name="default:snow"})
|
||||
try_node({x=x-1,y=pos.y+5,z=z},{name="default:snow"})
|
||||
try_node({x=x,y=pos.y+5,z=z+1},{name="default:snow"})
|
||||
try_node({x=x,y=pos.y+5,z=z-1},{name="default:snow"})
|
||||
end
|
||||
if xmas then
|
||||
try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:star_lit"}) -- Added lit star. ~ LazyJ
|
||||
elseif snow and perlin1:get2d({x=pos.x,y=pos.z}) > 0.53 then
|
||||
try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="default:snow"})
|
||||
end
|
||||
try_node({x=x+1,y=pos.y+5,z=z},{name="default:snow"})
|
||||
try_node({x=x-1,y=pos.y+5,z=z},{name="default:snow"})
|
||||
try_node({x=x,y=pos.y+5,z=z+1},{name="default:snow"})
|
||||
try_node({x=x,y=pos.y+5,z=z-1},{name="default:snow"})
|
||||
end
|
||||
if xmas then
|
||||
try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:star_lit"}) -- Added lit star. ~ LazyJ
|
||||
elseif snow and perlin1:get2d({x=pos.x,y=pos.z}) > 0.53 then
|
||||
try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="default:snow"})
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
--Makes pine tree
|
||||
function snow.voxelmanip_pine(pos,a,data)
|
||||
local c_snow = minetest.get_content_id("default:snow")
|
||||
local c_pine_needles = minetest.get_content_id("snow:needles")
|
||||
local c_pinetree = minetest.get_content_id("default:pinetree")
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_snow = minetest.get_content_id("default:snow")
|
||||
local c_pine_needles = minetest.get_content_id("snow:needles")
|
||||
local c_pinetree = minetest.get_content_id("default:pinetree")
|
||||
local c_air = minetest.get_content_id("air")
|
||||
|
||||
local perlin1 = minetest.get_perlin(112,3, 0.5, 150)
|
||||
--Clear ground.
|
||||
|
Loading…
Reference in New Issue
Block a user