#The gravity of thrown snowballs. snow_snowball_gravity (Snowball Gravity) float 0.91 #How fast players throw snowballs. snow_snowball_velocity (Snowball Velocity) float 19 #Enable/Disable sleds. snow_sleds (Enable Sleds) bool true #Enables falling snow. snow_enable_snowfall (Enable Snowfall) bool true #Reduces the amount of resources and fps used by snowfall. snow_lighter_snowfall (Use Light Snowfall) bool false #Enables debug output. Currently it only prints mgv6 info. snow_debug (Debug Mode) bool false #Disable this to remove christmas saplings from being found. snow_christmas_content (Enable Christmas Content) bool true #Enables smooth biome transitions. snow_smooth_biomes (Smooth Biome Transitions) bool true #The minumum height a snow biome will generate (mgv7) snow_min_height (Minumum Height for Snow Biomes) int 3 #Disable this to stop snow from being smoothed. snow_smooth_snow (Multiple Snow Levels) bool true #mapgen rarity in %. Note that this and mapgen_size do not work right because #sinus instead of Gauss curve is used as estimation. snow_mapgen_rarity (Snow Biome Rarity %) float 18 #size of the generated… (has an effect to the rarity, too) snow_mapgen_size (Snow Biome Size) float 210 #Minetest finally has capable snow biomes by default, lets not mess it up with the old snowgen. snow_disable_mapgen (Disable mod-generated biomes) bool true