Add new function: hb.get_hudbar_state

This commit is contained in:
Wuzzy
2015-02-12 04:26:39 +01:00
parent c2e2a377e6
commit eb4e72c5a4
2 changed files with 34 additions and 0 deletions

View File

@ -105,6 +105,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
direction = 0,
offset = { x = offset.x + 2, y = offset.y },
})
-- Do not forget to update hb.get_hudbar_state if you add new fields to the state table
state.hidden = start_hidden
state.value = start_value
state.max = start_max
@ -214,6 +215,19 @@ function hb.unhide_hudbar(player, identifier)
end
end
function hb.get_hudbar_state(player, identifier)
local ref = hb.get_hudtable(identifier).hudstate[player:get_player_name()]
-- Do not forget to update this chunk of code in case the state changes
local copy = {
hidden = ref.hidden,
value = ref.value,
max = ref.max,
text = ref.text,
barlength = ref.barlength,
}
return copy
end
--register built-in HUD bars
hb.register_hudbar("health", 0xFFFFFF, "Health", { bar = "hudbars_bar_health.png", icon = "hudbars_icon_health.png" }, 20, 20, false)
hb.register_hudbar("breath", 0xFFFFFF, "Breath", { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png" }, 10, 10, true)