forked from mtcontrib/minetest_hudbars
		
	Compare commits
	
		
			1 Commits
		
	
	
		
			28dcf8af65
			...
			hud_replac
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
|  | b60e24e11a | 
							
								
								
									
										27
									
								
								API.md
									
									
									
									
									
								
							
							
						
						
									
										27
									
								
								API.md
									
									
									
									
									
								
							| @@ -1,5 +1,5 @@ | |||||||
| API documentation for the HUD bars mod | API documentation for the HUD bars mod 1.6.1 | ||||||
| ====================================== | ============================================ | ||||||
|  |  | ||||||
| ## Introduction | ## Introduction | ||||||
| This API allows you to add, change, hide and unhide custom HUD bars for this mod. | This API allows you to add, change, hide and unhide custom HUD bars for this mod. | ||||||
| @@ -45,7 +45,7 @@ a vertical gradient. | |||||||
| ### Icon | ### Icon | ||||||
| A 16×16 image shown left of the HUD bar. This is optional. | A 16×16 image shown left of the HUD bar. This is optional. | ||||||
|  |  | ||||||
| ### `hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config)` | ### `hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string)` | ||||||
| This function registers a new custom HUD bar definition to the HUD bars mod, so it can be later used to be displayed, changed, hidden | This function registers a new custom HUD bar definition to the HUD bars mod, so it can be later used to be displayed, changed, hidden | ||||||
| and unhidden on a per-player basis. | and unhidden on a per-player basis. | ||||||
| Note this does not yet display the HUD bar. | Note this does not yet display the HUD bar. | ||||||
| @@ -66,21 +66,7 @@ for more information. | |||||||
| * `default_start_value`: If this HUD bar is added to a player, and no initial value is specified, this value will be used as initial current value | * `default_start_value`: If this HUD bar is added to a player, and no initial value is specified, this value will be used as initial current value | ||||||
| * `default_max_value`: If this HUD bar is added to a player, and no initial maximum value is specified, this value will be used as initial maximum value | * `default_max_value`: If this HUD bar is added to a player, and no initial maximum value is specified, this value will be used as initial maximum value | ||||||
| * `default_start_hidden`: The HUD bar will be initially start hidden by default when added to a player. Use `hb.unhide_hudbar` to unhide it. | * `default_start_hidden`: The HUD bar will be initially start hidden by default when added to a player. Use `hb.unhide_hudbar` to unhide it. | ||||||
| * `format_string`: Optional; You can specify an alternative format string to use for the final text on the HUD bar. The default format string is “`@1: @2/@3`” (The “@” numbers are placeholders that have a meaning in this order: @1 = Label, @2 = current value, @3 = maximum value). Do *not* use minetest.translator on this string, the string will be translated by `hudbars`, but you still must put this string into the translation catalogue file. | * `format_string`: This is optional; You can specify an alternative format string display the final text on the HUD bar. The default format string is “`%s: %d/%d`” (in this order: Label, current value, maximum value). See also the Lua documentation of `string.format`. | ||||||
| * `format_string_config`: Required if `format_string` is set. This allows to change which parameters to use in the format string. It's a table with these fields: |  | ||||||
|  * `textdomain`: Text domain of the format string, used by `minetest.translate` |  | ||||||
|  * `order`: Table that contains the order of the placeholders. It's also possible to remove placeholders. Default order: `{ "label", "value", "max_value" }` |  | ||||||
|  * `format_value`: Format string to apply when displaying `value`. Syntax is same as in `string.format`. Default: `"%d"` |  | ||||||
|  * `format_max_value`: Same as `format_value` but is applied to `max_value` |  | ||||||
|  |  | ||||||
| #### Example |  | ||||||
| Example (mostly) from `hbarmor` mod: |  | ||||||
|  |  | ||||||
| ``` |  | ||||||
| hb.register_hudbar("armor", 0xFFFFFF, minetest.translator("hbarmor", "Armor"), { icon = "hbarmor_icon.png", bgicon = "hbarmor_bgicon.png", bar = "hbarmor_bar.png" }, 0, 100, hbarmor.autohide, N("@1: @2%"), { order = { "label", "value" }, textdomain = "hbarmor" } ) |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
| Displays an armor HUD bar with a label of the form „Armor: 53%“. (`N` is a dummy function that returns its argument, used to make the string visible for translator scripts.) |  | ||||||
|  |  | ||||||
| #### Return value | #### Return value | ||||||
| Always `nil`. | Always `nil`. | ||||||
| @@ -184,7 +170,7 @@ Makes a previously hidden HUD bar visible again to a player. | |||||||
|  |  | ||||||
|  |  | ||||||
| ## Reading HUD bar information | ## Reading HUD bar information | ||||||
| It is also possible to read information about existing HUD bars. | It is also possible to read information about an active HUD bar. | ||||||
|  |  | ||||||
| ### `hb.get_hudbar_state(player, identifier)` | ### `hb.get_hudbar_state(player, identifier)` | ||||||
| Returns the current state of the active player's HUD bar. | Returns the current state of the active player's HUD bar. | ||||||
| @@ -205,6 +191,3 @@ hold by the table is only true for the moment you called this function. The fiel | |||||||
| * `text`: The text shown on the HUD bar. This fiels is meaningless if the HUD bar is currently hidden. | * `text`: The text shown on the HUD bar. This fiels is meaningless if the HUD bar is currently hidden. | ||||||
|  |  | ||||||
| If the player does not exist, returns `nil` instead. | If the player does not exist, returns `nil` instead. | ||||||
|  |  | ||||||
| ### `hb.get_hudbar_identifiers()` |  | ||||||
| Returns a table of all currently registered HUD bar identifiers. |  | ||||||
|   | |||||||
							
								
								
									
										24
									
								
								README.md
									
									
									
									
									
								
							
							
						
						
									
										24
									
								
								README.md
									
									
									
									
									
								
							| @@ -11,7 +11,7 @@ this mod will place them accordingly. | |||||||
| position should be displayed correctly on every screen size. | position should be displayed correctly on every screen size. | ||||||
|  |  | ||||||
| ## Current version | ## Current version | ||||||
| The current version is 2.2.2. | The current version is 1.6.1. | ||||||
|  |  | ||||||
| This software uses [semantic versioning](http://semver.org), as defined by version 2.0.0 of the SemVer | This software uses [semantic versioning](http://semver.org), as defined by version 2.0.0 of the SemVer | ||||||
| standard. | standard. | ||||||
| @@ -31,31 +31,25 @@ Author: Wuzzy (2015) | |||||||
| Also: This mod was forked from the “Better HUD” [hud] mod by BlockMen. | Also: This mod was forked from the “Better HUD” [hud] mod by BlockMen. | ||||||
|  |  | ||||||
| Translations: | Translations: | ||||||
|  |  | ||||||
| * German: Wuzzy | * German: Wuzzy | ||||||
| * Portuguese: BrunoMine | * Portuguese: BrunoMine | ||||||
| * Turkish: admicos |  | ||||||
| * Dutch: kingoscargames |  | ||||||
| * Italian: Hamlet |  | ||||||
| * Malay: muhdnurhidayat |  | ||||||
| * Russian: Imk |  | ||||||
| * Spanish: wuniversales |  | ||||||
|  |  | ||||||
| This program is free software. It comes without any warranty, to | This program is free software. It comes without any warranty, to | ||||||
| the extent permitted by applicable law. You can redistribute it | the extent permitted by applicable law. You can redistribute it | ||||||
| and/or modify it under the terms of the MIT License. | and/or modify it under the terms of the Do What The Fuck You Want | ||||||
|  | To Public License (WTFPL), version 2, as published by Sam Hocevar. | ||||||
|  |  | ||||||
| ### Licenses of textures | ### Licenses of textures | ||||||
|  |  | ||||||
| * `hudbars_icon_health.png`—celeron55 (CC BY-SA 3.0), modified by BlockMen | * `hudbars_icon_health.png`—celeron55 (CC BY-SA 3.0), modified by BlockMen | ||||||
| * `hudbars_bgicon_health.png`—celeron55 (CC BY-SA 3.0), modified by BlockMen | * `hudbars_bgicon_health.png`—celeron55 (CC BY-SA 3.0), modified by BlockMen | ||||||
| * `hudbars_icon_breath.png`—kaeza (MIT License), modified by BlockMen, modified again by Wuzzy | * `hudbars_icon_breath.png`—kaeza (WTFPL), modified by BlockMen, modified again by Wuzzy | ||||||
| * `hudbars_bgicon_breath.png`—based on previous image, edited by Wuzzy (MIT License) | * `hudbars_bgicon_breath.png`—based on previous image, edited by Wuzzy (WTFPL) | ||||||
| * `hudbars_bar_health.png`—Wuzzy (MIT License) | * `hudbars_bar_health.png`—Wuzzy (WTFPL) | ||||||
| * `hudbars_bar_breath.png`—Wuzzy (MIT License) | * `hudbars_bar_breath.png`—Wuzzy (WTFPL) | ||||||
| * `hudbars_bar_background.png`—Wuzzy (MIT License) | * `hudbars_bar_background.png`—Wuzzy (WTFPL) | ||||||
|  |  | ||||||
| ### License references | ### License references | ||||||
|  |  | ||||||
| * [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) | * [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) | ||||||
| * [MIT License](https://opensource.org/licenses/MIT) | * [WTFPL](http://sam.zoy.org/wtfpl/COPYING) | ||||||
|   | |||||||
							
								
								
									
										92
									
								
								changelog.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										92
									
								
								changelog.txt
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,92 @@ | |||||||
|  | Note: This software uses semantic versioning, | ||||||
|  | as of version 2.0.0 of the standard <http://semver.org/>. | ||||||
|  |  | ||||||
|  | 0.1.0 | ||||||
|  | ----- | ||||||
|  | - Initial release, forked from mod “Better HUD” [hud]. | ||||||
|  |  | ||||||
|  | 0.2.0 | ||||||
|  | ----- | ||||||
|  | - Add API documentation | ||||||
|  |  | ||||||
|  | 0.3.0 | ||||||
|  | ----- | ||||||
|  | - Rename main table from “hud” to “hb” (affects function names!) | ||||||
|  | - Arguments 3-4 of hb.change_hudbar can be nil for values which should not change | ||||||
|  | - Add proper function hb.init_hudbar, replaces odd call to hud.hudtables[identifier].add_all | ||||||
|  | - Update API documentation and fix mistakes | ||||||
|  | - Use “hudbars.conf” instead of “hud.conf” | ||||||
|  |  | ||||||
|  | 0.4.0 | ||||||
|  | ----- | ||||||
|  | - New function: hb.get_hudbar_state to get information about the state of an active HUD bar, such as values, whether it is hidden, etc. | ||||||
|  | - hb.change_hudbar has been optimized to call hud_change fewer times, which is hopefully good for networking | ||||||
|  | - Rename hb.register_hudbar parameter “start_hide” to “start_hidden” | ||||||
|  | - start_hidden parameter now finally works | ||||||
|  | - Do not affect other HUD flags (crosshair, wielditem, etc.) when starting mod | ||||||
|  | - Show error message when trying to call hb.init_hudbar or hb.change_hudbar with bad values | ||||||
|  | - Update documentation | ||||||
|  | - Lots of refactoring | ||||||
|  | - Health and breath bar now use API | ||||||
|  |  | ||||||
|  | 1.0.0 | ||||||
|  | ----- | ||||||
|  | - Add new parameter start_hidden to hb.init_hudbar, specified whether HUD bar is hidden on start | ||||||
|  | - Copy-editing of API.md and README.txt | ||||||
|  | - Internal: Fix add_all weirdness | ||||||
|  |  | ||||||
|  | 1.0.1 | ||||||
|  | ----- | ||||||
|  | - Fix race condition causing crash at start of server | ||||||
|  |  | ||||||
|  | 1.0.2 | ||||||
|  | ----- | ||||||
|  | - Fix other HUD elements disappearing for rejoining players | ||||||
|  | - Remove pointless delays for initializing the HUD for new or rejoining players | ||||||
|  |  | ||||||
|  | 1.0.3 | ||||||
|  | ----- | ||||||
|  | - Adjust default HUD bars position for Minetest 0.4.12 | ||||||
|  |  | ||||||
|  | 1.1.0 | ||||||
|  | ----- | ||||||
|  | - Add boolean minetest.conf setting support (hudbars_autohide_breathbar) to control whether the breath bar is automatically hidden when full (default: yes) | ||||||
|  |  | ||||||
|  | 1.2.0 | ||||||
|  | ----- | ||||||
|  | - New setting: hudbars_sorting. You can now manually sort all the HUD bars. Useful if you don't like automatic order | ||||||
|  | - New setting: hudbars_bar_type. You now can change the appearance of the HUD bars. | ||||||
|  | - New HUD bar types, slightly experimental: Classic statbars and modern [hud]-style statbars | ||||||
|  | - New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature | ||||||
|  | - Various position-related HUD bar settings (see README.txt) | ||||||
|  | - Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways) | ||||||
|  |  | ||||||
|  | 1.2.1 | ||||||
|  | ----- | ||||||
|  | - Fix crash when enable_damage is changed in mid-game | ||||||
|  |  | ||||||
|  | 1.3.0 | ||||||
|  | ----- | ||||||
|  | - Make all settings avaialbe in Minetest's advanced settings menu | ||||||
|  | - Fix HUD bars overlap when both hudbars_tick and hudbars_vmargin were set | ||||||
|  | - Use Markdown syntax in readme file | ||||||
|  | - Fix some factual mistakes in readme file | ||||||
|  | - Add metadata: mod.conf, description.txt, screenshot.png | ||||||
|  |  | ||||||
|  | 1.4.0 | ||||||
|  | ----- | ||||||
|  | - Allow to change HUD bar images and label after it has been registered | ||||||
|  | - Minor API.md correction | ||||||
|  |  | ||||||
|  | 1.4.1 | ||||||
|  | ----- | ||||||
|  | - Fix bug in hb.change_hudbar being a no-op if new_value and new_max value are nil | ||||||
|  |  | ||||||
|  | 1.5.0 | ||||||
|  | ----- | ||||||
|  | - Portuguese translation by BrunoMine | ||||||
|  |  | ||||||
|  | 1.5.1 | ||||||
|  | ----- | ||||||
|  | - Fix critical bug: Mod does not work with both intllib and mod security enabled | ||||||
|  | - Update screenshot to use new 3:2 aspect ratio | ||||||
| @@ -1,48 +0,0 @@ | |||||||
| -- (Hardcoded) default settings |  | ||||||
|  |  | ||||||
| hb.settings.max_bar_length = 160 |  | ||||||
| hb.settings.statbar_length = 20 |  | ||||||
|  |  | ||||||
| -- Statbar positions |  | ||||||
| hb.settings.pos_left = {} |  | ||||||
| hb.settings.pos_right = {} |  | ||||||
| hb.settings.start_offset_left = {} |  | ||||||
| hb.settings.start_offset_right= {} |  | ||||||
| hb.settings.pos_left.x = hb.load_setting("hudbars_pos_left_x", "number", 0.5) |  | ||||||
| hb.settings.pos_left.y = hb.load_setting("hudbars_pos_left_y", "number", 1) |  | ||||||
| hb.settings.pos_right.x = hb.load_setting("hudbars_pos_right_x", "number", 0.5) |  | ||||||
| hb.settings.pos_right.y = hb.load_setting("hudbars_pos_right_y", "number", 1) |  | ||||||
| hb.settings.bar_type = hb.load_setting("hudbars_bar_type", "string", "progress_bar", {"progress_bar", "statbar_classic", "statbar_modern"}) |  | ||||||
| if hb.settings.bar_type == "progress_bar" then |  | ||||||
| 	hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_offset_left_x", "number", -175) |  | ||||||
| 	hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_offset_left_y", "number", -86) |  | ||||||
| 	hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_offset_right_x", "number", 15) |  | ||||||
| 	hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_offset_right_y", "number", -86) |  | ||||||
| else |  | ||||||
| 	hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_statbar_offset_left_x", "number", -265) |  | ||||||
| 	hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_statbar_offset_left_y", "number", -90) |  | ||||||
| 	hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_statbar_offset_right_x", "number", 25) |  | ||||||
| 	hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_statbar_offset_right_y", "number", -90) |  | ||||||
| end |  | ||||||
| hb.settings.vmargin  = hb.load_setting("hudbars_vmargin", "number", 24) |  | ||||||
| hb.settings.tick = hb.load_setting("hudbars_tick", "number", 0.1) |  | ||||||
|  |  | ||||||
| -- Experimental setting: Changing this setting is not officially supported, do NOT rely on it! |  | ||||||
| hb.settings.forceload_default_hudbars = hb.load_setting("hudbars_forceload_default_hudbars", "bool", true) |  | ||||||
|  |  | ||||||
| -- Misc. settings |  | ||||||
| hb.settings.alignment_pattern = hb.load_setting("hudbars_alignment_pattern", "string", "zigzag", {"zigzag", "stack_up", "stack_down"}) |  | ||||||
| hb.settings.autohide_breath = hb.load_setting("hudbars_autohide_breath", "bool", true) |  | ||||||
|  |  | ||||||
| local sorting = minetest.settings:get("hudbars_sorting") |  | ||||||
| if sorting ~= nil then |  | ||||||
| 	hb.settings.sorting = {} |  | ||||||
| 	hb.settings.sorting_reverse = {} |  | ||||||
| 	for k,v in string.gmatch(sorting, "(%w+)=(%w+)") do |  | ||||||
| 		hb.settings.sorting[k] = tonumber(v) |  | ||||||
| 		hb.settings.sorting_reverse[tonumber(v)] = k |  | ||||||
| 	end |  | ||||||
| else |  | ||||||
| 	hb.settings.sorting = { ["health"] = 0, ["breath"] = 1 } |  | ||||||
| 	hb.settings.sorting_reverse = { [0] = "health", [1] = "breath" } |  | ||||||
| end |  | ||||||
							
								
								
									
										1
									
								
								depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								depends.txt
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1 @@ | |||||||
|  | intllib? | ||||||
							
								
								
									
										1
									
								
								description.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								description.txt
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1 @@ | |||||||
|  | Replaces the health and breath symbols in the HUD by “progress bars” and shows exact values. Other mods can add more progress bars for custom player stats. | ||||||
							
								
								
									
										348
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										348
									
								
								init.lua
									
									
									
									
									
								
							| @@ -1,5 +1,9 @@ | |||||||
| local S = minetest.get_translator("hudbars") | local S | ||||||
| local N = function(s) return s end | if (minetest.get_modpath("intllib")) then | ||||||
|  | 	S = intllib.Getter() | ||||||
|  | else | ||||||
|  | 	S = function ( s ) return s end | ||||||
|  | end | ||||||
|  |  | ||||||
| hb = {} | hb = {} | ||||||
|  |  | ||||||
| @@ -16,11 +20,11 @@ hb.settings = {} | |||||||
| function hb.load_setting(sname, stype, defaultval, valid_values) | function hb.load_setting(sname, stype, defaultval, valid_values) | ||||||
| 	local sval | 	local sval | ||||||
| 	if stype == "string" then | 	if stype == "string" then | ||||||
| 		sval = minetest.settings:get(sname) | 		sval = minetest.setting_get(sname) | ||||||
| 	elseif stype == "bool" then | 	elseif stype == "bool" then | ||||||
| 		sval = minetest.settings:get_bool(sname) | 		sval = minetest.setting_getbool(sname) | ||||||
| 	elseif stype == "number" then | 	elseif stype == "number" then | ||||||
| 		sval = tonumber(minetest.settings:get(sname)) | 		sval = tonumber(minetest.setting_get(sname)) | ||||||
| 	end | 	end | ||||||
| 	if sval ~= nil then | 	if sval ~= nil then | ||||||
| 		if valid_values ~= nil then | 		if valid_values ~= nil then | ||||||
| @@ -44,40 +48,88 @@ function hb.load_setting(sname, stype, defaultval, valid_values) | |||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| -- Load default settings | -- (hardcoded) default settings | ||||||
| dofile(minetest.get_modpath("hudbars").."/default_settings.lua") | hb.settings.max_bar_length = 160 | ||||||
|  | hb.settings.statbar_length = 20 | ||||||
|  |  | ||||||
|  | -- statbar positions | ||||||
|  | hb.settings.pos_left = {} | ||||||
|  | hb.settings.pos_right = {} | ||||||
|  | hb.settings.start_offset_left = {} | ||||||
|  | hb.settings.start_offset_right= {} | ||||||
|  | hb.settings.pos_left.x = hb.load_setting("hudbars_pos_left_x", "number", 0.5) | ||||||
|  | hb.settings.pos_left.y = hb.load_setting("hudbars_pos_left_y", "number", 1) | ||||||
|  | hb.settings.pos_right.x = hb.load_setting("hudbars_pos_right_x", "number", 0.5) | ||||||
|  | hb.settings.pos_right.y = hb.load_setting("hudbars_pos_right_y", "number", 1) | ||||||
|  | hb.settings.bar_type = hb.load_setting("hudbars_bar_type", "string", "progress_bar", {"progress_bar", "statbar_classic", "statbar_modern"}) | ||||||
|  | if hb.settings.bar_type == "progress_bar" then | ||||||
|  | 	hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_offset_left_x", "number", -175) | ||||||
|  | 	hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_offset_left_y", "number", -86) | ||||||
|  | 	hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_offset_right_x", "number", 15) | ||||||
|  | 	hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_offset_right_y", "number", -86) | ||||||
|  | else | ||||||
|  | 	hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_statbar_offset_left_x", "number", -265) | ||||||
|  | 	hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_statbar_offset_left_y", "number", -88) | ||||||
|  | 	hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_statbar_offset_right_x", "number", 25) | ||||||
|  | 	hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_statbar_offset_right_y", "number", -88) | ||||||
|  | end | ||||||
|  | hb.settings.vmargin  = hb.load_setting("hudbars_vmargin", "number", 24) | ||||||
|  | hb.settings.tick = hb.load_setting("hudbars_tick", "number", 0.1) | ||||||
|  |  | ||||||
|  | -- experimental setting: Changing this setting is not officially supported, do NOT rely on it! | ||||||
|  | hb.settings.forceload_default_hudbars = hb.load_setting("hudbars_forceload_default_hudbars", "bool", true) | ||||||
|  |  | ||||||
|  | -- Misc. settings | ||||||
|  | hb.settings.alignment_pattern = hb.load_setting("hudbars_alignment_pattern", "string", "zigzag", {"zigzag", "stack_up", "stack_down"}) | ||||||
|  | hb.settings.autohide_breath = hb.load_setting("hudbars_autohide_breath", "bool", true) | ||||||
|  |  | ||||||
|  | local sorting = minetest.setting_get("hudbars_sorting") | ||||||
|  | if sorting ~= nil then | ||||||
|  | 	hb.settings.sorting = {} | ||||||
|  | 	hb.settings.sorting_reverse = {} | ||||||
|  | 	for k,v in string.gmatch(sorting, "(%w+)=(%w+)") do | ||||||
|  | 		hb.settings.sorting[k] = tonumber(v) | ||||||
|  | 		hb.settings.sorting_reverse[tonumber(v)] = k | ||||||
|  | 	end | ||||||
|  | else | ||||||
|  | 	hb.settings.sorting = { ["health"] = 0, ["breath"] = 1 } | ||||||
|  | 	hb.settings.sorting_reverse = { [0] = "health", [1] = "breath" } | ||||||
|  | end | ||||||
|  |  | ||||||
| local function player_exists(player) | local function player_exists(player) | ||||||
| 	return player ~= nil and player:is_player() | 	return player ~= nil and player:is_player() | ||||||
| end | end | ||||||
|  |  | ||||||
| local function make_label(format_string, format_string_config, label, start_value, max_value) | local function barindex_to_pos_and_offset(index) | ||||||
| 	local params = {} | 	local pos, offset | ||||||
| 	local order = format_string_config.order | 	if hb.settings.alignment_pattern == "stack_up" then | ||||||
| 	for o=1, #order do | 		pos = hb.settings.pos_left | ||||||
| 		if order[o] == "label" then | 		offset = { | ||||||
| 			table.insert(params, label) | 			x = hb.settings.start_offset_left.x, | ||||||
| 		elseif order[o] == "value" then | 			y = hb.settings.start_offset_left.y - hb.settings.vmargin * index | ||||||
| 			if format_string_config.format_value then | 		} | ||||||
| 				table.insert(params, string.format(format_string_config.format_value, start_value)) | 	elseif hb.settings.alignment_pattern == "stack_down" then | ||||||
| 			else | 		pos = hb.settings.pos_left | ||||||
| 				table.insert(params, start_value) | 		offset = { | ||||||
| 			end | 			x = hb.settings.start_offset_left.x, | ||||||
| 		elseif order[o] == "max_value" then | 			y = hb.settings.start_offset_left.y + hb.settings.vmargin * index | ||||||
| 			if format_string_config.format_max_value then | 		} | ||||||
| 				table.insert(params, string.format(format_string_config.format_max_value, max_value)) | 	else | ||||||
| 			else | 		if index % 2 == 0 then | ||||||
| 				table.insert(params, max_value) | 			pos = hb.settings.pos_left | ||||||
| 			end | 			offset = { | ||||||
|  | 				x = hb.settings.start_offset_left.x, | ||||||
|  | 				y = hb.settings.start_offset_left.y - hb.settings.vmargin * (index/2) | ||||||
|  | 			} | ||||||
|  | 		else | ||||||
|  | 			pos = hb.settings.pos_right | ||||||
|  | 			offset = { | ||||||
|  | 				x = hb.settings.start_offset_right.x, | ||||||
|  | 				y = hb.settings.start_offset_right.y - hb.settings.vmargin * ((index-1)/2) | ||||||
|  | 			} | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| 	local ret | 	return pos, offset | ||||||
| 	if format_string_config.textdomain then |  | ||||||
| 		ret = minetest.translate(format_string_config.textdomain, format_string, unpack(params)) |  | ||||||
| 	else |  | ||||||
| 		ret = S(format_string, unpack(params)) |  | ||||||
| 	end |  | ||||||
| 	return ret |  | ||||||
| end | end | ||||||
|  |  | ||||||
| -- Table which contains all players with active default HUD bars (only for internal use) | -- Table which contains all players with active default HUD bars (only for internal use) | ||||||
| @@ -119,53 +171,17 @@ function hb.get_hudbar_position_index(identifier) | |||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config) | function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string) | ||||||
| 	minetest.log("action", "hb.register_hudbar: "..tostring(identifier)) | 	minetest.log("action", "hb.register_hudbar: "..tostring(identifier)) | ||||||
| 	local hudtable = {} | 	local hudtable = {} | ||||||
| 	local pos, offset | 	local pos, offset | ||||||
| 	local index = math.floor(hb.get_hudbar_position_index(identifier)) | 	local index = math.floor(hb.get_hudbar_position_index(identifier)) | ||||||
| 	hb.registered_slots[index] = true | 	hb.registered_slots[index] = true | ||||||
| 	if hb.settings.alignment_pattern == "stack_up" then |  | ||||||
| 		pos = hb.settings.pos_left | 	pos, offset = barindex_to_pos_and_offset(index) | ||||||
| 		offset = { |  | ||||||
| 			x = hb.settings.start_offset_left.x, |  | ||||||
| 			y = hb.settings.start_offset_left.y - hb.settings.vmargin * index |  | ||||||
| 		} |  | ||||||
| 	elseif hb.settings.alignment_pattern == "stack_down" then |  | ||||||
| 		pos = hb.settings.pos_left |  | ||||||
| 		offset = { |  | ||||||
| 			x = hb.settings.start_offset_left.x, |  | ||||||
| 			y = hb.settings.start_offset_left.y + hb.settings.vmargin * index |  | ||||||
| 		} |  | ||||||
| 	else |  | ||||||
| 		if index % 2 == 0 then |  | ||||||
| 			pos = hb.settings.pos_left |  | ||||||
| 			offset = { |  | ||||||
| 				x = hb.settings.start_offset_left.x, |  | ||||||
| 				y = hb.settings.start_offset_left.y - hb.settings.vmargin * (index/2) |  | ||||||
| 			} |  | ||||||
| 		else |  | ||||||
| 			pos = hb.settings.pos_right |  | ||||||
| 			offset = { |  | ||||||
| 				x = hb.settings.start_offset_right.x, |  | ||||||
| 				y = hb.settings.start_offset_right.y - hb.settings.vmargin * ((index-1)/2) |  | ||||||
| 			} |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| 	if format_string == nil then | 	if format_string == nil then | ||||||
| 		format_string = N("@1: @2/@3") | 		format_string = S("%s: %d/%d") | ||||||
| 	end |  | ||||||
| 	if format_string_config == nil then |  | ||||||
| 		format_string_config = {} |  | ||||||
| 	end |  | ||||||
| 	if format_string_config.order == nil then |  | ||||||
| 		format_string_config.order = { "label", "value", "max_value" } |  | ||||||
| 	end |  | ||||||
| 	if format_string_config.format_value == nil then |  | ||||||
| 		format_string_config.format_value = "%d" |  | ||||||
| 	end |  | ||||||
| 	if format_string_config.format_max_value == nil then |  | ||||||
| 		format_string_config.format_max_value = "%d" |  | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden) | 	hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden) | ||||||
| @@ -190,7 +206,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 			iconscale = { x=1, y=1 } | 			iconscale = { x=1, y=1 } | ||||||
| 			barnumber = hb.value_to_barlength(start_value, start_max) | 			barnumber = hb.value_to_barlength(start_value, start_max) | ||||||
| 			bgiconnumber = hb.settings.statbar_length | 			bgiconnumber = hb.settings.statbar_length | ||||||
| 			text = make_label(format_string, format_string_config, label, start_value, start_max) | 			text = string.format(format_string, label, start_value, start_max) | ||||||
| 		end | 		end | ||||||
| 		if hb.settings.bar_type == "progress_bar" then | 		if hb.settings.bar_type == "progress_bar" then | ||||||
| 			ids.bg = player:hud_add({ | 			ids.bg = player:hud_add({ | ||||||
| @@ -200,7 +216,6 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 				text = "hudbars_bar_background.png", | 				text = "hudbars_bar_background.png", | ||||||
| 				alignment = {x=1,y=1}, | 				alignment = {x=1,y=1}, | ||||||
| 				offset = { x = offset.x - 1, y = offset.y - 1 }, | 				offset = { x = offset.x - 1, y = offset.y - 1 }, | ||||||
| 				z_index = 0, |  | ||||||
| 			}) | 			}) | ||||||
| 			if textures.icon ~= nil then | 			if textures.icon ~= nil then | ||||||
| 				ids.icon = player:hud_add({ | 				ids.icon = player:hud_add({ | ||||||
| @@ -210,7 +225,6 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 					text = textures.icon, | 					text = textures.icon, | ||||||
| 					alignment = {x=-1,y=1}, | 					alignment = {x=-1,y=1}, | ||||||
| 					offset = { x = offset.x - 3, y = offset.y }, | 					offset = { x = offset.x - 3, y = offset.y }, | ||||||
| 					z_index = 1, |  | ||||||
| 				}) | 				}) | ||||||
| 			end | 			end | ||||||
| 		elseif hb.settings.bar_type == "statbar_modern" then | 		elseif hb.settings.bar_type == "statbar_modern" then | ||||||
| @@ -224,25 +238,18 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 					offset = { x = offset.x, y = offset.y }, | 					offset = { x = offset.x, y = offset.y }, | ||||||
| 					direction = 0, | 					direction = 0, | ||||||
| 					size = {x=24, y=24}, | 					size = {x=24, y=24}, | ||||||
| 					z_index = 0, |  | ||||||
| 				}) | 				}) | ||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
| 		local bar_image, bar_size | 		local bar_image, bar_size | ||||||
| 		if hb.settings.bar_type == "progress_bar" then | 		if hb.settings.bar_type == "progress_bar" then | ||||||
| 			bar_image = textures.bar | 			bar_image = textures.bar | ||||||
| 			-- NOTE: Intentionally set to nil. For some reason, on some systems, |  | ||||||
| 			-- the progress bar is displaced when the bar_size is set explicitly here. |  | ||||||
| 			-- On the other hand, setting this to nil is deprecated in MT 5.0.0 due to |  | ||||||
| 			-- a debug log warning, but nothing is explained in lua_api.txt. |  | ||||||
| 			-- This section is a potential bug magnet, please watch with care! |  | ||||||
| 			-- The size of the bar image is expected to be exactly 2×16 pixels. |  | ||||||
| 			bar_size = nil | 			bar_size = nil | ||||||
| 		elseif hb.settings.bar_type == "statbar_classic" or hb.settings.bar_type == "statbar_modern" then | 		elseif hb.settings.bar_type == "statbar_classic" or hb.settings.bar_type == "statbar_modern" then | ||||||
| 			bar_image = textures.icon | 			bar_image = textures.icon | ||||||
| 			bar_size = {x=24, y=24} | 			bar_size = {x=24, y=24} | ||||||
| 		end | 		end | ||||||
| 		ids.bar = player:hud_add({ | 		local bardef = { | ||||||
| 			hud_elem_type = "statbar", | 			hud_elem_type = "statbar", | ||||||
| 			position = pos, | 			position = pos, | ||||||
| 			text = bar_image, | 			text = bar_image, | ||||||
| @@ -251,8 +258,10 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 			offset = offset, | 			offset = offset, | ||||||
| 			direction = 0, | 			direction = 0, | ||||||
| 			size = bar_size, | 			size = bar_size, | ||||||
| 			z_index = 1, | 		} | ||||||
| 		}) | 		if hudtable.identifier ~= "health" and hudtable.identifier ~= "breath" then | ||||||
|  | 			ids.bar = player:hud_add(bardef) | ||||||
|  | 		end | ||||||
| 		if hb.settings.bar_type == "progress_bar" then | 		if hb.settings.bar_type == "progress_bar" then | ||||||
| 			ids.text = player:hud_add({ | 			ids.text = player:hud_add({ | ||||||
| 				hud_elem_type = "text", | 				hud_elem_type = "text", | ||||||
| @@ -262,7 +271,6 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 				number = text_color, | 				number = text_color, | ||||||
| 				direction = 0, | 				direction = 0, | ||||||
| 				offset = { x = offset.x + 2,  y = offset.y - 1}, | 				offset = { x = offset.x + 2,  y = offset.y - 1}, | ||||||
| 				z_index = 2, |  | ||||||
| 		}) | 		}) | ||||||
| 		end | 		end | ||||||
| 		-- Do not forget to update hb.get_hudbar_state if you add new fields to the state table | 		-- Do not forget to update hb.get_hudbar_state if you add new fields to the state table | ||||||
| @@ -291,7 +299,6 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
|  |  | ||||||
| 	hudtable.identifier = identifier | 	hudtable.identifier = identifier | ||||||
| 	hudtable.format_string = format_string | 	hudtable.format_string = format_string | ||||||
| 	hudtable.format_string_config = format_string_config |  | ||||||
| 	hudtable.label = label | 	hudtable.label = label | ||||||
| 	hudtable.hudids = {} | 	hudtable.hudids = {} | ||||||
| 	hudtable.hudstate = {} | 	hudtable.hudstate = {} | ||||||
| @@ -321,9 +328,6 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon | |||||||
|  |  | ||||||
| 	local name = player:get_player_name() | 	local name = player:get_player_name() | ||||||
| 	local hudtable = hb.get_hudtable(identifier) | 	local hudtable = hb.get_hudtable(identifier) | ||||||
| 	if not hudtable.hudstate[name] then |  | ||||||
| 		return false |  | ||||||
| 	end |  | ||||||
| 	local value_changed, max_changed = false, false | 	local value_changed, max_changed = false, false | ||||||
|  |  | ||||||
| 	if new_value ~= nil then | 	if new_value ~= nil then | ||||||
| @@ -350,12 +354,12 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon | |||||||
| 		if new_bgicon ~= nil and hudtable.hudids[name].bgicon ~= nil then | 		if new_bgicon ~= nil and hudtable.hudids[name].bgicon ~= nil then | ||||||
| 			player:hud_change(hudtable.hudids[name].bgicon, "text", new_bgicon) | 			player:hud_change(hudtable.hudids[name].bgicon, "text", new_bgicon) | ||||||
| 		end | 		end | ||||||
| 		if new_bar ~= nil then | 		if new_bar ~= nil and hudtable.hudids[name].bar ~= nil then | ||||||
| 			player:hud_change(hudtable.hudids[name].bar , "text", new_bar) | 			player:hud_change(hudtable.hudids[name].bar , "text", new_bar) | ||||||
| 		end | 		end | ||||||
| 		if new_label ~= nil then | 		if new_label ~= nil then | ||||||
| 			hudtable.label = new_label | 			hudtable.label = new_label | ||||||
| 			local new_text = make_label(hudtable.format_string, hudtable.format_string_config, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) | 			local new_text = string.format(hudtable.format_string, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) | ||||||
| 			player:hud_change(hudtable.hudids[name].text, "text", new_text) | 			player:hud_change(hudtable.hudids[name].text, "text", new_text) | ||||||
| 		end | 		end | ||||||
| 		if new_text_color ~= nil then | 		if new_text_color ~= nil then | ||||||
| @@ -393,13 +397,13 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon | |||||||
|  |  | ||||||
| 		if value_changed or max_changed then | 		if value_changed or max_changed then | ||||||
| 			local new_barlength = hb.value_to_barlength(new_value, new_max_value) | 			local new_barlength = hb.value_to_barlength(new_value, new_max_value) | ||||||
| 			if new_barlength ~= hudtable.hudstate[name].barlength then | 			if new_barlength ~= hudtable.hudstate[name].barlength and hudtable.hudids[name].bar ~= nil then | ||||||
| 				player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(new_value, new_max_value)) | 				player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(new_value, new_max_value)) | ||||||
| 				hudtable.hudstate[name].barlength = new_barlength | 				hudtable.hudstate[name].barlength = new_barlength | ||||||
| 			end | 			end | ||||||
|  |  | ||||||
| 			if hb.settings.bar_type == "progress_bar" then | 			if hb.settings.bar_type == "progress_bar" then | ||||||
| 				local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, new_value, new_max_value) | 				local new_text = string.format(hudtable.format_string, hudtable.label, new_value, new_max_value) | ||||||
| 				if new_text ~= hudtable.hudstate[name].text then | 				if new_text ~= hudtable.hudstate[name].text then | ||||||
| 					player:hud_change(hudtable.hudids[name].text, "text", new_text) | 					player:hud_change(hudtable.hudids[name].text, "text", new_text) | ||||||
| 					hudtable.hudstate[name].text = new_text | 					hudtable.hudstate[name].text = new_text | ||||||
| @@ -415,17 +419,21 @@ function hb.hide_hudbar(player, identifier) | |||||||
| 	local name = player:get_player_name() | 	local name = player:get_player_name() | ||||||
| 	local hudtable = hb.get_hudtable(identifier) | 	local hudtable = hb.get_hudtable(identifier) | ||||||
| 	if hudtable == nil then return false end | 	if hudtable == nil then return false end | ||||||
| 	if hb.settings.bar_type == "progress_bar" then | 	if(hudtable.hudstate[name].hidden == false) then | ||||||
| 		if hudtable.hudids[name].icon ~= nil then | 		if hb.settings.bar_type == "progress_bar" then | ||||||
| 			player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0}) | 			if hudtable.hudids[name].icon ~= nil then | ||||||
|  | 				player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0}) | ||||||
|  | 			end | ||||||
|  | 			player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0}) | ||||||
|  | 			player:hud_change(hudtable.hudids[name].text, "text", "") | ||||||
|  | 		elseif hb.settings.bar_type == "statbar_modern" then | ||||||
|  | 			player:hud_change(hudtable.hudids[name].bg, "number", 0) | ||||||
| 		end | 		end | ||||||
| 		player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0}) | 		if hudtable.hudids[name].bar ~= nil then | ||||||
| 		player:hud_change(hudtable.hudids[name].text, "text", "") | 			player:hud_change(hudtable.hudids[name].bar, "number", 0) | ||||||
| 	elseif hb.settings.bar_type == "statbar_modern" then | 		end | ||||||
| 		player:hud_change(hudtable.hudids[name].bg, "number", 0) | 		hudtable.hudstate[name].hidden = true | ||||||
| 	end | 	end | ||||||
| 	player:hud_change(hudtable.hudids[name].bar, "number", 0) |  | ||||||
| 	hudtable.hudstate[name].hidden = true |  | ||||||
| 	return true | 	return true | ||||||
| end | end | ||||||
|  |  | ||||||
| @@ -434,21 +442,25 @@ function hb.unhide_hudbar(player, identifier) | |||||||
| 	local name = player:get_player_name() | 	local name = player:get_player_name() | ||||||
| 	local hudtable = hb.get_hudtable(identifier) | 	local hudtable = hb.get_hudtable(identifier) | ||||||
| 	if hudtable == nil then return false end | 	if hudtable == nil then return false end | ||||||
| 	local value = hudtable.hudstate[name].value | 	if(hudtable.hudstate[name].hidden) then | ||||||
| 	local max = hudtable.hudstate[name].max | 		local value = hudtable.hudstate[name].value | ||||||
| 	if hb.settings.bar_type == "progress_bar" then | 		local max = hudtable.hudstate[name].max | ||||||
| 		if hudtable.hudids[name].icon ~= nil then | 		if hb.settings.bar_type == "progress_bar" then | ||||||
| 			player:hud_change(hudtable.hudids[name].icon, "scale", {x=1,y=1}) | 			if hudtable.hudids[name].icon ~= nil then | ||||||
|  | 				player:hud_change(hudtable.hudids[name].icon, "scale", {x=1,y=1}) | ||||||
|  | 			end | ||||||
|  | 			if hudtable.hudstate[name].max ~= 0 then | ||||||
|  | 				player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1}) | ||||||
|  | 			end | ||||||
|  | 			player:hud_change(hudtable.hudids[name].text, "text", tostring(string.format(hudtable.format_string, hudtable.label, value, max))) | ||||||
|  | 		elseif hb.settings.bar_type == "statbar_modern" then | ||||||
|  | 			player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length) | ||||||
| 		end | 		end | ||||||
| 		if hudtable.hudstate[name].max ~= 0 then | 		if hudtable.hudids[name].bar ~= nil then | ||||||
| 			player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1}) | 			player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max)) | ||||||
| 		end | 		end | ||||||
| 		player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, value, max)) | 		hudtable.hudstate[name].hidden = false | ||||||
| 	elseif hb.settings.bar_type == "statbar_modern" then |  | ||||||
| 		player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length) |  | ||||||
| 	end | 	end | ||||||
| 	player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max)) |  | ||||||
| 	hudtable.hudstate[name].hidden = false |  | ||||||
| 	return true | 	return true | ||||||
| end | end | ||||||
|  |  | ||||||
| @@ -466,68 +478,97 @@ function hb.get_hudbar_state(player, identifier) | |||||||
| 	return copy | 	return copy | ||||||
| end | end | ||||||
|  |  | ||||||
| function hb.get_hudbar_identifiers() |  | ||||||
| 	local ids = {} |  | ||||||
| 	for id, _ in pairs(hb.hudtables) do |  | ||||||
| 		table.insert(ids, id) |  | ||||||
| 	end |  | ||||||
| 	return ids |  | ||||||
| end |  | ||||||
|  |  | ||||||
| --register built-in HUD bars | --register built-in HUD bars | ||||||
| if minetest.settings:get_bool("enable_damage") or hb.settings.forceload_default_hudbars then | if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||||
| 	hb.register_hudbar("health", 0xFFFFFF, S("Health"), { bar = "hudbars_bar_health.png", icon = "hudbars_icon_health.png", bgicon = "hudbars_bgicon_health.png" }, 20, 20, false) | 	local healthtextures = { bar = "hudbars_bar_health.png", icon = "hudbars_icon_health.png", bgicon = "hudbars_bgicon_health.png" } | ||||||
| 	hb.register_hudbar("breath", 0xFFFFFF, S("Breath"), { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png", bgicon = "hudbars_bgicon_breath.png" }, 10, 10, true) | 	local breathtextures = { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png", bgicon = "hudbars_bgicon_breath.png" } | ||||||
| end |  | ||||||
|  |  | ||||||
| local function hide_builtin(player) | 	hb.register_hudbar("health", 0xFFFFFF, S("Health"), healthtextures, 20, 20, false) | ||||||
| 	local flags = player:hud_get_flags() | 	hb.register_hudbar("breath", 0xFFFFFF, S("Breath"), breathtextures, 10, 10, true) | ||||||
| 	flags.healthbar = false |  | ||||||
| 	flags.breathbar = false |  | ||||||
| 	player:hud_set_flags(flags) |  | ||||||
| end |  | ||||||
|  |  | ||||||
|  | 	-- Overwrite the builtin statbars for the best client prediction | ||||||
|  |  | ||||||
|  | 	-- FIXME: Health icons are drawn behind the modern statbar background | ||||||
|  | 	-- FIXME: Breath bar is drawn above text | ||||||
|  |  | ||||||
|  | 	local bar_health, bar_breath, size_health, size_breath | ||||||
|  | 	if hb.settings.bar_type == "progress_bar" then | ||||||
|  | 		bar_health = healthtextures.bar | ||||||
|  | 		bar_breath = breathtextures.bar | ||||||
|  | 		size_health  = {x=hb.value_to_barlength(1,20)*2, y=16} | ||||||
|  | 		size_breath = {x=hb.value_to_barlength(1,20)*2, y=16} | ||||||
|  | 	elseif hb.settings.bar_type == "statbar_classic" or hb.settings.bar_type == "statbar_modern" then | ||||||
|  | 		bar_health = healthtextures.icon | ||||||
|  | 		bar_breath = breathtextures.icon | ||||||
|  | 		size_health = {x=24, y=24} | ||||||
|  | 		size_breath = {x=24, y=24} | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local hudtable = hb.get_hudtable("health") | ||||||
|  | 	local pos, offset = barindex_to_pos_and_offset(hb.get_hudbar_position_index("health")) | ||||||
|  | 	local bardef = { | ||||||
|  | 		hud_elem_type = "statbar", | ||||||
|  | 		position = pos, | ||||||
|  | 		text = bar_health, | ||||||
|  | 		number = 20, | ||||||
|  | 		alignment = {x=-1,y=-1}, | ||||||
|  | 		offset = offset, | ||||||
|  | 		direction = 0, | ||||||
|  | 		size = size_health, | ||||||
|  | 	} | ||||||
|  | 	minetest.hud_replace_builtin("health", bardef) | ||||||
|  |  | ||||||
|  | 	pos, offset = barindex_to_pos_and_offset(hb.get_hudbar_position_index("breath")) | ||||||
|  | 	hudtable = hb.get_hudtable("breath") | ||||||
|  | 	bardef = { | ||||||
|  | 		hud_elem_type = "statbar", | ||||||
|  | 		position = pos, | ||||||
|  | 		text = bar_breath, | ||||||
|  | 		number = 20, | ||||||
|  | 		alignment = {x=-1,y=-1}, | ||||||
|  | 		offset = offset, | ||||||
|  | 		direction = 0, | ||||||
|  | 		size = size_breath, | ||||||
|  | 	} | ||||||
|  | 	minetest.hud_replace_builtin("breath", bardef) | ||||||
|  |  | ||||||
|  | end | ||||||
|  |  | ||||||
| local function custom_hud(player) | local function custom_hud(player) | ||||||
| 	if minetest.settings:get_bool("enable_damage") or hb.settings.forceload_default_hudbars then | 	if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||||
| 		local hide | 		local hide | ||||||
| 		if minetest.settings:get_bool("enable_damage") then | 		if minetest.setting_getbool("enable_damage") then | ||||||
| 			hide = false | 			hide = false | ||||||
| 		else | 		else | ||||||
| 			hide = true | 			hide = true | ||||||
| 		end | 		end | ||||||
| 		local hp = player:get_hp() | 		hb.init_hudbar(player, "health", player:get_hp(), nil, hide) | ||||||
| 		local hp_max = player:get_properties().hp_max |  | ||||||
| 		hb.init_hudbar(player, "health", math.min(hp, hp_max), hp_max, hide) |  | ||||||
| 		local breath = player:get_breath() | 		local breath = player:get_breath() | ||||||
| 		local breath_max = player:get_properties().breath_max |  | ||||||
| 		local hide_breath | 		local hide_breath | ||||||
| 		if breath >= breath_max and hb.settings.autohide_breath == true then hide_breath = true else hide_breath = false end | 		if breath == 11 and hb.settings.autohide_breath == true then hide_breath = true else hide_breath = false end | ||||||
| 		hb.init_hudbar(player, "breath", math.min(breath, breath_max-1), breath_max-1, hide_breath or hide) | 		hb.init_hudbar(player, "breath", math.min(breath, 10), nil, hide_breath or hide) | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| local function update_health(player) | local function update_health(player) | ||||||
| 	local hp_max = player:get_properties().hp_max | 	hb.change_hudbar(player, "health", player:get_hp()) | ||||||
| 	hb.change_hudbar(player, "health", player:get_hp(), hp_max) |  | ||||||
| end | end | ||||||
|  |  | ||||||
| -- update built-in HUD bars | -- update built-in HUD bars | ||||||
| local function update_hud(player) | local function update_hud(player) | ||||||
| 	if not player_exists(player) then return end | 	if not player_exists(player) then return end | ||||||
| 	if minetest.settings:get_bool("enable_damage") then | 	if minetest.setting_getbool("enable_damage") then | ||||||
| 		if hb.settings.forceload_default_hudbars then | 		if hb.settings.forceload_default_hudbars then | ||||||
| 			hb.unhide_hudbar(player, "health") | 			hb.unhide_hudbar(player, "health") | ||||||
| 		end | 		end | ||||||
| 		--air | 		--air | ||||||
| 		local breath_max = player:get_properties().breath_max |  | ||||||
| 		local breath = player:get_breath() | 		local breath = player:get_breath() | ||||||
|  |  | ||||||
| 		if breath >= breath_max and hb.settings.autohide_breath == true then | 		if breath == 11 and hb.settings.autohide_breath == true then | ||||||
| 			hb.hide_hudbar(player, "breath") | 			hb.hide_hudbar(player, "breath") | ||||||
| 		else | 		else | ||||||
| 			hb.unhide_hudbar(player, "breath") | 			hb.unhide_hudbar(player, "breath") | ||||||
| 			hb.change_hudbar(player, "breath", math.min(breath, breath_max-1), breath_max-1) | 			hb.change_hudbar(player, "breath", math.min(breath, 10)) | ||||||
| 		end | 		end | ||||||
| 		--health | 		--health | ||||||
| 		update_health(player) | 		update_health(player) | ||||||
| @@ -537,11 +578,7 @@ local function update_hud(player) | |||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| minetest.register_on_player_hpchange(function(player) | minetest.register_on_player_hpchange(update_health) | ||||||
| 	if hb.players[player:get_player_name()] ~= nil then |  | ||||||
| 		update_health(player) |  | ||||||
| 	end |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| minetest.register_on_respawnplayer(function(player) | minetest.register_on_respawnplayer(function(player) | ||||||
| 	update_health(player) | 	update_health(player) | ||||||
| @@ -549,7 +586,6 @@ minetest.register_on_respawnplayer(function(player) | |||||||
| end) | end) | ||||||
|  |  | ||||||
| minetest.register_on_joinplayer(function(player) | minetest.register_on_joinplayer(function(player) | ||||||
| 	hide_builtin(player) |  | ||||||
| 	custom_hud(player) | 	custom_hud(player) | ||||||
| 	hb.players[player:get_player_name()] = player | 	hb.players[player:get_player_name()] = player | ||||||
| end) | end) | ||||||
| @@ -566,7 +602,7 @@ minetest.register_globalstep(function(dtime) | |||||||
| 	if main_timer > hb.settings.tick or timer > 4 then | 	if main_timer > hb.settings.tick or timer > 4 then | ||||||
| 		if main_timer > hb.settings.tick then main_timer = 0 end | 		if main_timer > hb.settings.tick then main_timer = 0 end | ||||||
| 		-- only proceed if damage is enabled | 		-- only proceed if damage is enabled | ||||||
| 		if minetest.settings:get_bool("enable_damage") or hb.settings.forceload_default_hudbars then | 		if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||||
| 			for _, player in pairs(hb.players) do | 			for _, player in pairs(hb.players) do | ||||||
| 				-- update all hud elements | 				-- update all hud elements | ||||||
| 				update_hud(player) | 				update_hud(player) | ||||||
| @@ -575,5 +611,3 @@ minetest.register_globalstep(function(dtime) | |||||||
| 	end | 	end | ||||||
| 	if timer > 4 then timer = 0 end | 	if timer > 4 then timer = 0 end | ||||||
| end) | end) | ||||||
|  |  | ||||||
| minetest.log("action", "[hudbars] loaded.") |  | ||||||
|   | |||||||
							
								
								
									
										3
									
								
								locale/de.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								locale/de.txt
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,3 @@ | |||||||
|  | Health = Leben | ||||||
|  | Breath = Atem | ||||||
|  | %s: %d/%d = %s: %d/%d | ||||||
| @@ -1,4 +0,0 @@ | |||||||
| # textdomain: hudbars |  | ||||||
| Health=Leben |  | ||||||
| Breath=Atem |  | ||||||
| @1: @2/@3=@1: @2/@3 |  | ||||||
| @@ -1,4 +0,0 @@ | |||||||
| # textdomain: hudbars |  | ||||||
| Health=Salud |  | ||||||
| Breath=Aliento |  | ||||||
| @1: @2/@3=@1: @2/@3 |  | ||||||
| @@ -1,6 +0,0 @@ | |||||||
| # textdomain: hudbars |  | ||||||
| Health=Salute |  | ||||||
| Breath=Ossigeno |  | ||||||
|  |  | ||||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” |  | ||||||
| @1: @2/@3=@1: @2/@3 |  | ||||||
| @@ -1,4 +0,0 @@ | |||||||
| # textdomain: hudbars |  | ||||||
| Health=Kesihatan |  | ||||||
| Breath=Nafas |  | ||||||
| @1: @2/@3=@1: @2/@3 |  | ||||||
| @@ -1,6 +0,0 @@ | |||||||
| # textdomain: hudbars |  | ||||||
| Health=Gezondheid |  | ||||||
| Breath=Adem |  | ||||||
|  |  | ||||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” |  | ||||||
| @1: @2/@3=@1: @2/@3 |  | ||||||
| @@ -1,4 +0,0 @@ | |||||||
| # textdomain: hudbars |  | ||||||
| Health=HP |  | ||||||
| Breath=дыхание |  | ||||||
| @1: @2/@3=@1: @2/@3 |  | ||||||
| @@ -1,4 +0,0 @@ | |||||||
| # textdomain: hudbars |  | ||||||
| Health=Can |  | ||||||
| Breath=Nefes |  | ||||||
| @1: @2/@3=@1: @2/@3 |  | ||||||
| @@ -1,6 +1,5 @@ | |||||||
| # textdomain: hudbars | Health = Saude | ||||||
| Health=Saude | Breath = Folego | ||||||
| Breath=Folego |  | ||||||
| 
 | 
 | ||||||
| # Formato de string padrão para progresso bar-style de barras do HUD, por exemplo “Saude 5/20” | # Formato de string padrão para progresso bar-style de barras do HUD, por exemplo “Saude 5/20” | ||||||
| @1: @2/@3=@1: @2/@3 | %s: %d/%d | ||||||
| @@ -1,6 +1,5 @@ | |||||||
| # textdomain: hudbars | Health | ||||||
| Health= | Breath | ||||||
| Breath= |  | ||||||
|  |  | ||||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | ||||||
| @1: @2/@3= | %s: %d/%d | ||||||
|   | |||||||
							
								
								
									
										1
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										1
									
								
								mod.conf
									
									
									
									
									
								
							| @@ -1,2 +1 @@ | |||||||
| name = hudbars | name = hudbars | ||||||
| description = Replaces the health and breath symbols in the HUD by “progress bars” and shows exact values. Other mods can add more progress bars for custom player stats. |  | ||||||
|   | |||||||
| @@ -99,7 +99,7 @@ hudbars_start_statbar_offset_left_x (Left HUD statbar x offset) int -265 | |||||||
| # Precise y offset in pixels from the basic screen y position of the HUD statbars. | # Precise y offset in pixels from the basic screen y position of the HUD statbars. | ||||||
| # For the zig-zag alignment pattern, this is for the left HUD statbars. | # For the zig-zag alignment pattern, this is for the left HUD statbars. | ||||||
| # This setting is used for the classic and modern statbar styles. | # This setting is used for the classic and modern statbar styles. | ||||||
| hudbars_start_statbar_offset_left_y (Left HUD statbar y offset) int -90 | hudbars_start_statbar_offset_left_y (Left HUD statbar y offset) int -88 | ||||||
| # Precise x offset in pixels from the basic screen x position of the right HUD statbars. | # Precise x offset in pixels from the basic screen x position of the right HUD statbars. | ||||||
| # Only used for the zig-zag alignment pattern. | # Only used for the zig-zag alignment pattern. | ||||||
| # This setting is used for the classic and modern statbar styles. | # This setting is used for the classic and modern statbar styles. | ||||||
| @@ -107,7 +107,7 @@ hudbars_start_statbar_offset_right_x (Right HUD statbar x offset) int 25 | |||||||
| # Precise y offset in pixels from the basic screen y position of the right HUD statbars. | # Precise y offset in pixels from the basic screen y position of the right HUD statbars. | ||||||
| # Only used for the zig-zag alignment pattern. | # Only used for the zig-zag alignment pattern. | ||||||
| # This setting is used for the classic and modern statbar styles. | # This setting is used for the classic and modern statbar styles. | ||||||
| hudbars_start_statbar_offset_right_y (Right HUD statbar y offset) int -90 | hudbars_start_statbar_offset_right_y (Right HUD statbar y offset) int -88 | ||||||
|  |  | ||||||
| # The vertical distance between two HUD bars, in pixels. | # The vertical distance between two HUD bars, in pixels. | ||||||
| hudbars_vmargin (Vertical distance between HUD bars) int 24 0 | hudbars_vmargin (Vertical distance between HUD bars) int 24 0 | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user