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API.md
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API documentation for Mana mod
==============================
API documentation for Mana 1.2.0
================================
## Introduction
The API of the Mana mod allows you to set and receive

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# Mana [mana]
* Version: 1.3.1
* Version: 1.2.0
* Note: This mod uses semantic versioning, as defined by version 2.0.0 of the SemVer standard. See: <http://semver.org/>
## Description
@ -14,7 +14,7 @@ Each player will have an additional attribute: Mana. To be precise:
By default, each player spawns with 0/200 mana, and regenerates 1 mana per fifth of a second. All
these values can be configured with the server settings (`minetest.conf`) and it is highly advised to do
so if you plan to integrate this mod into a game.
so if you plan to integrate this mod into a subgame.
The mana regeneration rate (the “mana tick”) is a global setting and is *not* configured on a
per-player basis.
@ -26,6 +26,7 @@ way. You should install other mods which use the Mana mod as a dependency.
The API documentation is in the file `API.md`.
If the mod “HUD bars” [`hudbars`] is installed, a blue bar will be added to the HUD showing the player's mana reserves.
It currently only works with version 0.3.0 of this mod.
Otherwise, the mana is just shown as text.
@ -43,5 +44,5 @@ License information
===================
* `textures/mana_icon.png`: [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/) by [Buch](http://opengameart.org/users/Buch).
* `textures/mana_bgicon.png`: CC BY 3.0, originally by Buch, modified by Wuzzy.
* `textures/mana_bar.png`: [MIT License](https://opensource.org/licenses/MIT) by Wuzzy.
* Everything else: MIT License.
* `textures/mana_bar.png`: [WTFPL](http://www.wtfpl.net/txt/copying/) by Wuzzy.
* Everything else: WTFPL.

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depends.txt Normal file
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hudbars?
intllib?

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description.txt Normal file
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Adds a mana attribute to players, can be used as energy source for magical items, etc.

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Mana
This mod adds mana to players, a special attribute
License: MIT License
License: WTFPL
]]
--[===[
Initialization
]===]
local S = minetest.get_translator("mana")
local S
if (minetest.get_modpath("intllib")) then
S = intllib.Getter()
else
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end
mana = {}
mana.playerlist = {}

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locale/de.txt Normal file
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Mana = Mana
Mana: @1/@2 = Mana: @1/@2

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# textdomain:mana
Mana=Mana
Mana: @1/@2=Mana: @1/@2

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# textdomain:mana
Mana=
Mana: @1/@2=
Mana =
Mana: @1/@2 =

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name = mana
description = Adds a mana attribute to players, can be used as energy source for magical items, etc.
optional_depends = hudbars

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