From 4ef959c78e0a129b16500aba863db807d6a72da8 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 14 Jul 2014 18:13:31 +0200 Subject: [PATCH] Make apply_effect_type return effect_id on success --- init.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/init.lua b/init.lua index 173a460..661b73c 100644 --- a/init.lua +++ b/init.lua @@ -143,6 +143,8 @@ function playereffects.apply_effect_type(effect_type_id, duration, player) minetest.log("action", "[playereffects] Effect type "..effect_type_id.." applied to player "..playername.."!") minetest.after(duration, function(effect_id) playereffects.cancel_effect(effect_id) end, effect_id) + + return effect_id end function playereffects.cancel_effect_type(effect_type_id, cancel_all, playername)