diff --git a/init.lua b/init.lua index 5c93942..82f768f 100644 --- a/init.lua +++ b/init.lua @@ -15,11 +15,6 @@ playereffects.effects = {} Effects become inactive if a player leaves an become active again if they join again. ]] playereffects.inactive_effects = {} ---[[ table (indexed by player names) containing tables containing the active HUD IDs for players - Example: { ["Player 1"] = {1,2,3}, ["Player 2"] = {2}, ["Player 3"] = {} } -]] -playereffects.hudids = {} - -- Variable for counting the effect_id playereffects.last_effect_id = 0 @@ -155,7 +150,6 @@ minetest.register_on_leaveplayer(function(player) local effects = playereffects.get_player_effects(playername) playereffects.hud_clear(player) - playereffects.hudids[playername] = nil if(playereffects.inactive_effects[playername] == nil) then playereffects.inactive_effects[playername] = {}