Wuzzy
|
cd93a1e92f
|
Bump version to 1.1.0
|
2014-07-19 15:32:41 +02:00 |
|
Wuzzy
|
87699ab3b2
|
New effect type: repeating effects
|
2014-07-19 00:59:19 +02:00 |
|
Wuzzy
|
aa5f78ef95
|
Update state of example in README.md
|
2014-07-18 07:43:17 +02:00 |
|
Wuzzy
|
f51c9fb26b
|
Bump version to 1.0.0.
|
2014-07-18 07:25:05 +02:00 |
|
Wuzzy
|
342c8c98c5
|
Bump version to 0.4.0
|
2014-07-18 07:08:32 +02:00 |
|
Wuzzy
|
1397ba542f
|
Remove buggy get_passed_effect_time
|
2014-07-17 18:38:29 +02:00 |
|
Wuzzy
|
a97ddfd942
|
Add API functions to get the current effect time
|
2014-07-17 18:36:06 +02:00 |
|
Wuzzy
|
dcc930c499
|
Rewrite the way HUD IDs are handled
|
2014-07-17 17:06:06 +02:00 |
|
Wuzzy
|
54b18385c8
|
Add “player” argument to the cancel callback
|
2014-07-17 16:07:44 +02:00 |
|
Wuzzy
|
86ed00c7c8
|
Add a known bug to the README file
|
2014-07-15 17:20:02 +02:00 |
|
Wuzzy
|
afeb8dc3d8
|
Change version number to SemVer
|
2014-07-15 01:57:43 +02:00 |
|
Wuzzy
|
c400ac1ed9
|
Add cancel_on_death parameter for effect types.
This optional parameter controls wheather the effect shall be cancelled
when the player dies. By default, this is true.
|
2014-07-15 00:38:01 +02:00 |
|
Wuzzy
|
7a411df76e
|
Rename 1st param of register func for consistency
|
2014-07-15 00:12:05 +02:00 |
|
Wuzzy
|
39c11c143c
|
Add README.md file with (hopefully) full API spec
|
2014-07-15 00:00:31 +02:00 |
|