minetest_returnmirror/init.lua
2018-10-16 12:59:51 +02:00

171 lines
6.0 KiB
Lua

local S
if (minetest.get_modpath("intllib")) then
S = intllib.Getter()
else
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end
local returnmirror = {}
returnmirror.cost_teleport = 200
returnmirror.cost_set = 20
if tonumber(minetest.settings:get("returnmirror_cost_teleport")) ~= nil then
returnmirror.cost_teleport = tonumber(minetest.settings:get("returnmirror_cost_teleport"))
end
if tonumber(minetest.settings:get("returnmirror_cost_set")) ~= nil then
returnmirror.cost_set = tonumber(minetest.settings:get("returnmirror_cost_set"))
end
if minetest.get_modpath("mana") ~= nil then
returnmirror.mana = true
else
returnmirror.mana = false
end
returnmirror.mana_check = function(player, cost)
local allowed
if returnmirror.mana then
if mana.subtract(player:get_player_name(), cost) then
allowed = true
else
allowed = false
end
else
allowed = true
end
return allowed
end
returnmirror.set_position_inactive = function(itemstack, user, pointed_thing)
-- Use pointed node's on_rightclick function first, if present
if pointed_thing.type == "node" then
local node = minetest.get_node(pointed_thing.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
end
end
end
local pos = user:getpos()
if returnmirror.mana_check(user, returnmirror.cost_set) then
local newitem = ItemStack("returnmirror:mirror_active")
newitem:set_metadata(minetest.pos_to_string(pos))
minetest.sound_play( {name="returnmirror_set", gain=1}, {pos=pos, max_hear_distance=12})
return newitem
else
minetest.sound_play( {name="returnmirror_fail", gain=1}, {pos=pos, max_hear_distance=18})
end
end
returnmirror.set_position_active = function(itemstack, user, pointed_thing)
-- Use pointed node's on_rightclick function first, if present
if pointed_thing.type == "node" then
local node = minetest.get_node(pointed_thing.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
end
end
end
local pos = user:getpos()
if returnmirror.mana_check(user, returnmirror.cost_set) then
itemstack:set_metadata(minetest.pos_to_string(pos))
minetest.sound_play( {name="returnmirror_set", gain=1}, {pos=pos, max_hear_distance=12})
return itemstack
else
minetest.sound_play( {name="returnmirror_fail", gain=1}, {pos=pos, max_hear_distance=18})
end
end
local longdesc, usagehelp
if minetest.get_modpath("doc_items") then
usagehelp = S("Rightclick to set the mirror's teleport location. Leftclick to immediately teleport back to the mirror's teleport location.")
if minetest.get_modpath("mana") ~= nil then
longdesc = S("This item allows to teleport the user back to a previously set location, at the cost of mana.")
usagehelp = usagehelp .. " " .. S("Setting the teleport location costs @1 mana, teleporting costs @2 mana.", returnmirror.cost_set, returnmirror.cost_teleport)
else
longdesc = S("This item allows to teleport its user back to a previously set location.")
end
end
minetest.register_tool("returnmirror:mirror_inactive", {
description = S("Mirror of Returning"),
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usagehelp,
inventory_image = "returnmirror_mirror_inactive.png",
wield_image = "returnmirror_mirror_inactive.png",
tool_capabilities = {},
groups = { disable_repair = 1 },
range = 2,
on_use = function(itemstack, user, pointed_thing)
minetest.sound_play( {name="returnmirror_fail", gain=1}, {pos=user:getpos(), max_hear_distance=18})
end,
on_place = returnmirror.set_position_inactive,
on_secondary_use = returnmirror.set_position_inactive,
})
minetest.register_tool("returnmirror:mirror_active", {
description = S("Mirror of Returning"),
_doc_items_create_entry = false,
stack_max = 1,
inventory_image = "returnmirror_mirror_active.png",
wield_image = "returnmirror_mirror_active.png",
tool_capabilities = {},
groups = { disable_repair = 1 },
range = 2,
on_use = function(itemstack, user, pointed_thing)
local dest_string = itemstack:get_metadata()
local dest = minetest.string_to_pos(dest_string)
local src = user:getpos()
local fail = true
if dest ~= nil then
if returnmirror.mana_check(user, returnmirror.cost_teleport) then
fail = false
minetest.sound_play( {name="returnmirror_teleport", gain=1}, {pos=src, max_hear_distance=30})
minetest.add_particlespawner({
amount = 50,
time = 0.1,
minpos = {x=src.x-0.4, y=src.y+0.25, z=src.z-0.4},
maxpos = {x=src.x+0.4, y=src.y+0.75, z=src.z+0.4},
minvel = {x=-0.2, y=-0.2, z=-0.2},
maxvel = {x=0.2, y=0.2, z=0.2},
minexptime=3,
maxexptime=4.5,
minsize=1,
maxsize=1.25,
texture = "returnmirror_particle_departure.png",
})
user:setpos(dest)
minetest.sound_play( {name="returnmirror_teleport", gain=1}, {pos=dest, max_hear_distance=30})
minetest.add_particlespawner({
amount = 100,
time = 0.1,
minpos = {x=dest.x-0.4, y=dest.y+0.25, z=dest.z-0.4},
maxpos = {x=dest.x+0.4, y=dest.y+0.75, z=dest.z+0.4},
minvel = {x=-0.4, y=-0.3, z=-0.4},
maxvel = {x=0.4, y=0.3, z=0.4},
minexptime=6,
maxexptime=12,
minsize=1,
maxsize=1.25,
texture = "returnmirror_particle_arrival.png",
})
end
end
if fail then
minetest.sound_play( {name="returnmirror_fail", gain=1}, {pos=src, max_hear_distance=18})
end
end,
on_place = returnmirror.set_position_active,
on_secondary_use = returnmirror.set_position_active,
groups = { not_in_creative_inventory = 1 },
})
minetest.register_alias("returnmirror:returnmirror", "returnmirror:mirror_inactive")
if minetest.get_modpath("doc") ~= nil then
doc.add_entry_alias("tools", "returnmirror:mirror_inactive", "tools", "returnmirror:mirror_active")
end