forked from mtcontrib/mob_horse
		
	add crystal horseshoe
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										23
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										23
									
								
								init.lua
									
									
									
									
									
								
							| @@ -15,7 +15,8 @@ local shoes = { | ||||
| 	["mobs:horseshoe_steel"] = {7, 4, 2, "mobs_horseshoe_steelo.png"}, | ||||
| 	["mobs:horseshoe_bronze"] = {7, 4, 4, "mobs_horseshoe_bronzeo.png"}, | ||||
| 	["mobs:horseshoe_mese"] = {9, 5, 8, "mobs_horseshoe_meseo.png"}, | ||||
| 	["mobs:horseshoe_diamond"] = {10, 6, 6, "mobs_horseshoe_diamondo.png"} | ||||
| 	["mobs:horseshoe_diamond"] = {10, 6, 6, "mobs_horseshoe_diamondo.png"}, | ||||
| 	["mobs:horseshoe_crystal"] = {12, 7, 9, "mobs_horseshoe_crystalo.png"} | ||||
| } | ||||
|  | ||||
| -- rideable horse | ||||
| @@ -292,6 +293,25 @@ minetest.register_craft({ | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| -- crystal horseshoes | ||||
| if minetest.get_modpath("ethereal") then | ||||
|  | ||||
| minetest.register_craftitem(":mobs:horseshoe_crystal", { | ||||
| 	description = S("Crystal HorseShoes (use on horse to apply)"), | ||||
| 	inventory_image = "mobs_horseshoe_crystal.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "mobs:horseshoe_crystal", | ||||
| 	recipe = { | ||||
| 		{"", "ethereal:crystal_block", ""}, | ||||
| 		{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"}, | ||||
| 		{"ethereal:crystal_ingot", "", "ethereal:crystal_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| end | ||||
|  | ||||
| -- lucky blocks | ||||
| if minetest.get_modpath("lucky_block") then | ||||
|  | ||||
| @@ -300,6 +320,7 @@ lucky_block:add_blocks({ | ||||
| 	{"dro", {"mobs:horseshoe_bronze"}}, | ||||
| 	{"dro", {"mobs:horseshoe_mese"}}, | ||||
| 	{"dro", {"mobs:horseshoe_diamond"}}, | ||||
| 	{"dro", {"mobs:horseshoe_crystal"}} | ||||
| }) | ||||
|  | ||||
| end | ||||
|   | ||||
| @@ -9,10 +9,10 @@ Horses can be tamed with 10x wheat, apple, barley, oats of corn which then allow | ||||
|  | ||||
| --- | ||||
| ### Horseshoes | ||||
| Horseshoes can be crafted using steel, bronze, mese and diamond (4x ingots - 2 down either side with 1x block top middle) and placed on a horse by right clicking with the item.  These can make horses run faster or jump higher while riding depending on tier. | ||||
| Horseshoes can be crafted using steel, bronze, mese, diamond and crystal (4x ingots - 2 down either side with 1x block top middle) and placed on a horse by right clicking with the item.  These can make horses run faster or jump higher while riding depending on tier. | ||||
|  | ||||
| --- | ||||
| ### Dead Horse | ||||
| When riding a horse monsters will generally attack the horse first to get to player riding it, when horse dies the player is dismounted and it will drop any shoes or saddles in use as well as some horse meat. | ||||
|  | ||||
| #### Lucky Blocks: 4 | ||||
| #### Lucky Blocks: 5 | ||||
|   | ||||
							
								
								
									
										
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