forked from mtcontrib/mob_horse
getpos to get_pos
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init.lua
4
init.lua
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@ -111,7 +111,7 @@ mobs:register_mob("mob_horse:horse", {
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if inv:room_for_item("main", "mobs:saddle") then
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if inv:room_for_item("main", "mobs:saddle") then
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inv:add_item("main", "mobs:saddle")
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inv:add_item("main", "mobs:saddle")
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else
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else
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minetest.add_item(clicker:getpos(), "mobs:saddle")
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minetest.add_item(clicker:get_pos(), "mobs:saddle")
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end
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end
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-- attach player to horse
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-- attach player to horse
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@ -155,7 +155,7 @@ local apply_shoes = function(name, itemstack, obj, shoes, speed, jump, reverse)
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if ent and ent.name and ent.name == "mob_horse:horse" then
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if ent and ent.name and ent.name == "mob_horse:horse" then
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if ent.shoed then
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if ent.shoed then
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minetest.add_item(mob:getpos(), ent.shoed)
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minetest.add_item(mob:get_pos(), ent.shoed)
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end
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end
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ent.max_speed_forward = speed
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ent.max_speed_forward = speed
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