forked from mtcontrib/mobs_animal
add white rat, replace sounds
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@ -90,7 +90,10 @@ for _, col in ipairs(all_colours) do
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},
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gotten_texture = {"mobs_sheep_base.png^mobs_sheep_shaved.png"},
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makes_footstep_sound = true,
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sounds = {random = "mobs_sheep"},
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sounds = {
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random = "mobs_sheep",
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replace = "default_dig_crumbly"
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},
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walk_velocity = 1,
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run_velocity = 2,
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runaway = true,
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