forked from mtcontrib/mobs_animal
		
	fix dye'd sheep protection (thx Niklp)
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		@@ -201,6 +201,8 @@ for _, col in ipairs(all_colours) do
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							ent.owner = name
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												ent.owner = name
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							ent.tamed = true
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												ent.tamed = true
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												ent.protected = self.protected
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												ent.fire_damage = self.fire_damage
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							-- take item
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												-- take item
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							if not mobs.is_creative(clicker:get_player_name()) then
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												if not mobs.is_creative(clicker:get_player_name()) then
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