using mobs:spawn functions to spawn animals

This commit is contained in:
TenPlus1
2016-10-29 16:45:47 +01:00
parent 2c0b9f5357
commit 3776506b2f
8 changed files with 61 additions and 23 deletions

View File

@ -80,8 +80,14 @@ mobs:register_mob("mobs_animal:bunny", {
damage = 5,
})
mobs:register_spawn("mobs_animal:bunny",
{"default:dirt_with_grass", "ethereal:prairie_dirt"}, 20, 10, 15000, 1, 31000, true)
mobs:spawn({
name = "mobs_animal:bunny",
nodes = {"default:dirt_with_grass", "ethereal:prairie_dirt"},
min_light = 10,
chance = 15000,
min_height = 0,
day_toggle = true,
})
mobs:register_egg("mobs_animal:bunny", S("Bunny"), "mobs_bunny_inv.png", 0)