@ -8,7 +8,7 @@ mobs:register_mob("mobs_animal:bee", {
passive = true,
hp_min = 1,
hp_max = 2,
armor = 200,
armor = 100,
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.5, 0.2},
visual = "mesh",
mesh = "mobs_bee.b3d",
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