@ -10,7 +10,7 @@ mobs:register_mob("mobs_animal:bunny", {
stepheight = 0.6,
hp_min = 1,
hp_max = 4,
armor = 200,
armor = 100,
collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
visual = "mesh",
mesh = "mobs_bunny.b3d",
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