@ -10,9 +10,9 @@ mobs:register_mob("mobs_animal:cow", {
attack_npcs = false,
reach = 2,
damage = 4,
hp_min = 5,
hp_min = 10,
hp_max = 20,
armor = 200,
armor = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.2, 0.4},
visual = "mesh",
mesh = "mobs_cow.b3d",
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