forked from mtcontrib/mobs_animal
change armor levels to 100
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@ -13,9 +13,9 @@ mobs:register_mob("mobs_animal:pumba", {
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attack_npcs = false,
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reach = 2,
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damage = 2,
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hp_min = 5,
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hp_min = 10,
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hp_max = 15,
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armor = 200,
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armor = 100,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.95, 0.4},
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visual = "mesh",
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mesh = "mobs_pumba.b3d",
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