forked from mtcontrib/mobs_animal
stop animals from drowning in water since they can all swim irl
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@ -38,7 +38,7 @@ mobs:register_mob("mobs_animal:pumba", {
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drops = {
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{name = "mobs:pork_raw", chance = 1, min = 1, max = 3},
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},
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water_damage = 1,
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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fear_height = 2,
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