форк від mtcontrib/mobs_animal
		
	add death spin to sheep when killed
This commit is contained in:
		| @@ -64,6 +64,12 @@ for _, col in ipairs(all_colours) do | ||||
| 			stand_end = 80, | ||||
| 			walk_start = 81, | ||||
| 			walk_end = 100, | ||||
|  | ||||
| 			die_start = 1, -- we dont have a specific death animation so we will | ||||
| 			die_end = 2, --   re-use 2 standing frames at a speed of 1 fps and | ||||
| 			die_speed = 1, -- have mob rotate when dying. | ||||
| 			die_loop = false, | ||||
| 			die_rotate = true, | ||||
| 		}, | ||||
| 		follow = { | ||||
| 			"farming:wheat", "default:grass_1", "farming:barley", | ||||
| @@ -97,7 +103,7 @@ for _, col in ipairs(all_colours) do | ||||
| 			--are we feeding? | ||||
| 			if mobs:feed_tame(self, clicker, 8, true, true) then | ||||
|  | ||||
| 				--if fed 7x grass or wheat then sheep regrows wool | ||||
| 				--if fed 7 times then sheep regrows wool | ||||
| 				if self.food and self.food > 6 then | ||||
|  | ||||
| 					self.gotten = false | ||||
|   | ||||
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