code tidy

This commit is contained in:
tenplus1
2022-09-27 09:15:59 +01:00
parent 840291ee5b
commit be80ec3269
12 changed files with 260 additions and 208 deletions

29
rat.lua
View File

@ -1,6 +1,7 @@
local S = mobs.intllib_animal
-- Rat by PilzAdam (B3D model by sirrobzeroone)
mobs:register_mob("mobs_animal:rat", {
@ -15,11 +16,11 @@ stepheight = 0.6,
mesh = "mobs_rat.b3d",
textures = {
{"mobs_rat.png"},
{"mobs_rat2.png"},
{"mobs_rat2.png"}
},
makes_footstep_sound = false,
sounds = {
random = "mobs_rat",
random = "mobs_rat"
},
walk_velocity = 1,
run_velocity = 2,
@ -29,6 +30,7 @@ stepheight = 0.6,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 50, 90, 0, true, "mobs_animal:rat")
end,
@ -59,6 +61,7 @@ stepheight = 0.6,
})
-- example on_spawn function
local function rat_spawn(self, pos)
self = self:get_luaentity()
print (self.name, pos.x, pos.y, pos.z)
@ -66,17 +69,19 @@ local function rat_spawn(self, pos)
self.health = 100
end
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:rat",
nodes = {"default:stone"},
min_light = 3,
max_light = 9,
interval = 60,
chance = 8000,
max_height = 0,
-- on_spawn = rat_spawn,
})
mobs:spawn({
name = "mobs_animal:rat",
nodes = {"default:stone"},
min_light = 3,
max_light = 9,
interval = 60,
chance = 8000,
max_height = 0,
-- on_spawn = rat_spawn,
})
end