forked from mtcontrib/mobs_animal
use bee_inv texture instead of blood texture when hit.
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parent
84cc9c3fa8
commit
c14c8676ec
2
bee.lua
2
bee.lua
@ -15,6 +15,8 @@ mobs:register_mob("mobs_animal:bee", {
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textures = {
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textures = {
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{"mobs_bee.png"},
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{"mobs_bee.png"},
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},
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},
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blood_texture = "mobs_bee_inv.png",
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blood_amount = 1,
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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sounds = {
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sounds = {
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random = "mobs_bee",
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random = "mobs_bee",
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