animals spawn near grass now (chance amended to suit)

This commit is contained in:
TenPlus1
2018-03-04 15:45:09 +00:00
parent f2699613e2
commit cbac52f407
7 changed files with 29 additions and 26 deletions

View File

@ -59,16 +59,19 @@ stepheight = 0.6,
local spawn_on = "default:dirt_with_grass"
local spawn_by = {"group:grass"}
if minetest.get_modpath("ethereal") then
spawn_on = "ethereal:mushroom_dirt"
spawn_by = {"flowers:mushroom_brown", "flowers:mushroom_brown"}
end
mobs:spawn({
name = "mobs_animal:pumba",
nodes = {spawn_on},
neighbors = spawn_by,
min_light = 10,
chance = 15000,
chance = 5000, -- 15000
min_height = 0,
max_height = 200,
day_toggle = true,