tweaked on_blast example

This commit is contained in:
TenPlus1 2016-05-01 19:41:08 +01:00
parent dc72770307
commit deaada8a8b

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@ -34,13 +34,15 @@ mobs:register_mob("mobs_animal:rat", {
local pos = self.object:getpos() local pos = self.object:getpos()
print("rat pos", pos.x, pos.y, pos.z) print("rat pos", pos.x, pos.y, pos.z)
end, end,
]]
--[[
on_blast = function(obj, damage) on_blast = function(obj, damage)
print ("--- damage is", damage) print ("--- damage is", damage)
print ("--- mob is", obj.object:get_luaentity().name)
-- return's do_damage, do_knockback and drops -- return's do_damage, do_knockback and drops
return true, true, {"default:mese"} return false, true, {"default:mese"}
end, end,
--]] ]]
}) })
mobs:register_spawn("mobs_animal:rat", {"default:stone"}, 20, 5, 15000, 2, 0) mobs:register_spawn("mobs_animal:rat", {"default:stone"}, 20, 5, 15000, 2, 0)