forked from mtcontrib/mobs_animal
added stay_near setting for sheep
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parent
631cddc727
commit
f75e6ddd4b
@ -1,7 +1,6 @@
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local S = mobs.intllib
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local S = mobs.intllib
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local all_colours = {
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local all_colours = {
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{"black", S("Black"), "#000000b0"},
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{"black", S("Black"), "#000000b0"},
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{"blue", S("Blue"), "#015dbb70"},
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{"blue", S("Blue"), "#015dbb70"},
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@ -26,7 +25,8 @@ local all_colours = {
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for _, col in ipairs(all_colours) do
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for _, col in ipairs(all_colours) do
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mobs:register_mob("mobs_animal:sheep_"..col[1], {
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mobs:register_mob("mobs_animal:sheep_"..col[1], {
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stepheight = 0.6,
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stay_near = {"farming:straw", 10},
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stepheight = 0.6,
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type = "animal",
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type = "animal",
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passive = true,
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passive = true,
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hp_min = 8,
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hp_min = 8,
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@ -5,7 +5,7 @@ local S = mobs.intllib
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-- Warthog by KrupnoPavel
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-- Warthog by KrupnoPavel
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mobs:register_mob("mobs_animal:pumba", {
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mobs:register_mob("mobs_animal:pumba", {
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stepheight = 0.6,
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stepheight = 0.6,
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type = "animal",
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type = "animal",
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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