animals spawn on different grasses if ethereal detected

This commit is contained in:
TenPlus1
2017-02-21 15:23:03 +00:00
parent 08924ee1a3
commit f7b9339dfc
9 changed files with 90 additions and 24 deletions

View File

@ -1,6 +1,7 @@
local S = mobs.intllib
-- Bunny by ExeterDad
mobs:register_mob("mobs_animal:bunny", {
@ -68,7 +69,7 @@ mobs:register_mob("mobs_animal:bunny", {
})
self.type = "monster"
self.object:set_hp(20)
self.health = 20
return
end
@ -81,16 +82,24 @@ mobs:register_mob("mobs_animal:bunny", {
damage = 5,
})
local spawn_on = "default:dirt_with_grass"
if minetest.get_modpath("ethereal") then
spawn_on = "ethereal:prairie_dirt"
end
mobs:spawn({
name = "mobs_animal:bunny",
nodes = {"default:dirt_with_grass", "ethereal:prairie_dirt"},
nodes = {spawn_on},
min_light = 10,
chance = 15000,
min_height = 0,
day_toggle = true,
})
mobs:register_egg("mobs_animal:bunny", S("Bunny"), "mobs_bunny_inv.png", 0)
-- compatibility
mobs:alias_mob("mobs:bunny", "mobs_animal:bunny")
mobs:alias_mob("mobs:bunny", "mobs_animal:bunny") -- compatibility