Commit Graph

16 Commits

Author SHA1 Message Date
TenPlus1
05c8f7b364 bunnies run away from player and hogs 2018-01-26 15:32:16 +00:00
TenPlus1
6dbe2546f0 added raw/cooked mutton and rabbit, also rabbit hide, changed jump height for cow, sheep, chicken, warthog 2018-01-26 14:29:15 +00:00
TenPlus1
202ecfccad lower stepheight to fix entity glitching through walls 2017-12-30 14:58:13 +00:00
TenPlus1
0db8d4b263 getpos to get_pos 2017-10-09 15:16:05 +01:00
TenPlus1
3b72ac1357 updated to newer 0.4.16 functions 2017-10-09 11:57:20 +01:00
TenPlus1
34ed37cf82 bunny colour can depend on block spawned 2017-09-15 15:27:56 +01:00
TenPlus1
e2d9579401 bunny uses on_spawn to check wether to place snow, desert or random bunny 2017-09-01 12:28:10 +01:00
TenPlus1
d6a70641f6 add new foods for kitten and rabbit 2017-05-20 15:35:07 +01:00
TenPlus1
8deab40256 protect/capture returns added 2017-04-27 14:00:57 +01:00
TenPlus1
f7b9339dfc animals spawn on different grasses if ethereal detected 2017-02-21 15:23:03 +00:00
TenPlus1
7215a670a8 added ability to protect tamed animals 2016-11-08 16:11:49 +00:00
TenPlus1
3776506b2f using mobs:spawn functions to spawn animals 2016-10-29 16:45:47 +01:00
TenPlus1
2c0b9f5357 changed spawn numbers 2016-10-24 18:26:53 +01:00
TenPlus1
09a6592f69 Added intllib support (en/de) 2016-06-11 11:14:08 +01:00
TenPlus1
06a3483ca2 Added compatibility with mobs already spawned in world 2016-04-15 15:23:37 +01:00
TenPlus1
654c54075a Initial Animals upload 2016-04-15 14:59:43 +01:00