128 Commits

Author SHA1 Message Date
766f6ff754 Merge remote-tracking branch 'upstream/master' 2025-03-20 12:25:20 +01:00
8480571665 add ukrainian translation (thx Fromkaniv) 2025-03-15 16:41:11 +00:00
1d9674721f make eat grass block false by default 2025-02-06 08:59:22 +00:00
8d5fb34534 add mobs_animal.eat_grass_block setting 2025-02-05 07:58:27 +00:00
b8dade7498 add pick_up and on_pick_up example to cow.lua 2025-02-04 10:21:42 +00:00
810239fadc tweak cow die animation 2025-01-19 08:16:02 +00:00
3792d1cf3c change armor levels to 100 2025-01-01 11:04:09 +00:00
d76893ccb8 update russian translation (thx skybuilder1717) 2024-11-04 17:21:19 +00:00
1640a32619 add white rat, replace sounds 2024-11-04 13:34:05 +00:00
e4f16e4911 add 16px cheeseblock texture 2024-09-20 17:44:14 +01:00
39f4ffa2d9 Merge remote-tracking branch 'upstream/master' 2024-09-15 09:25:21 +02:00
fa3e48166d better butter 2024-08-31 12:07:32 +01:00
53f72b8a9e tweak and tidy code 2024-08-10 14:10:22 +01:00
10865e9ab4 fix default check 2024-08-09 07:59:02 +01:00
a240d0c937 add esperanto translation (thx jadedctrl) 2024-08-02 09:46:55 +01:00
01f4922892 use helper function for {eatable} 2024-07-26 17:10:17 +01:00
9cd2974533 add {eatable} group to food items and update infotext 2024-07-26 14:49:21 +01:00
3260afbad4 fix nametag bug when colouring sheep 2024-07-22 14:57:55 +01:00
823a1dc0b2 update license 2024-04-23 08:03:53 +01:00
dc43a7505c fix baby sheep horn issue, update licenses 2024-04-22 07:56:54 +01:00
808bbf82e9 fix missing horns on respawn/egg place 2024-03-16 07:28:44 +00:00
76c30c81c3 set is_ground_content for honey block, chicken egg and beehive (thx SwissAlpS) 2024-02-27 07:58:50 +00:00
bf12043fdc have chance of chicken dropping a feather 2023-12-16 08:32:32 +00:00
4ada017824 Merge remote-tracking branch 'upstream/master' 2023-12-13 21:00:34 +01:00
1962f9f720 Merge remote-tracking branch 'upstream/master' 2023-11-22 23:53:18 +01:00
7b76829046 use api functions for kitten 2023-10-13 08:30:57 +01:00
9de752d789 fix evil bunny textures 2023-10-07 12:01:27 +01:00
7d15829ef9 use get_properties in sheep.lua 2023-10-05 13:46:54 +01:00
1f4c8eb25a slight pause after beehive damage 2023-10-03 15:20:20 +01:00
cd5afc920a add nil check to sheepy 2023-09-29 15:31:04 +01:00
e644a1b523 use mobs:add_mob function 2023-09-25 13:17:48 +01:00
0983d875ba add optional farming dependency 2023-09-23 13:30:11 +01:00
b9d8c1271b chickens eat seeds on ground 2023-09-11 12:24:50 +01:00
797ad49600 tidy code 2023-08-13 10:56:57 +01:00
47b757abf5 remove intllib 2023-08-08 16:54:50 +01:00
1945a6578f added settings to disable specific animals 2023-08-07 06:59:07 +01:00
389f98e0e3 fix warning msg when dye'ing sheep 2023-07-21 08:48:37 +01:00
b9605e9fac Merge remote-tracking branch 'upstream/master' 2023-06-07 21:55:14 +02:00
b8847abe48 remove test line 2023-05-28 12:30:49 +01:00
e5cadbba40 tidy bunny code 2023-05-28 12:22:00 +01:00
87a7c09378 fix evil bunny 2023-05-28 12:19:49 +01:00
24ae2e25a2 proper positioning of grown sheep 2023-05-27 19:29:33 +01:00
f8ed1c08b6 tidy code, add special kitten spawn 2023-05-11 06:53:49 +01:00
9c00204154 cows can be milked using both wooden bucket mods 2023-05-01 10:00:03 +01:00
1a3a38b59e re-add sheep spawn neighbor of "group:grass" 2023-04-29 14:48:24 +01:00
5060d31d59 increase sheep spawn chance when ethereal active 2023-04-25 10:00:02 +01:00
b4fee7b6b8 add hairball item 2023-04-22 15:29:35 +01:00
23839f9c16 fix sheep dye bugs (nametag missing, double dye usage, dye'ing same colour sheep) 2023-04-02 10:22:20 +01:00
327bb4dd3d add low water damage level so sheep fear water 2023-03-30 14:05:38 +01:00
3e65df56f5 new sheep model, textures and code changes by sirrobzeroone (many thanks) 2023-03-30 13:57:27 +01:00
fec8522720 set very low water_damage so bunny,cow,kitten,panda,sheep,warthog avoids water 2023-02-08 11:58:49 +00:00
6edad4b60b fix bunny model with shader issues (thanks sirrobzeroone) 2023-02-08 09:54:15 +00:00
099a4945ae new sheep models by Sirrobzeroone to fix dark entity glitch when shaders enabled 2023-02-01 10:39:17 +00:00
b2f91cc8c3 fix crash when no default 2023-01-06 10:13:22 +00:00
91a3c1e17d fix evil bunny 2022-12-21 08:31:04 +00:00
35988d5cb3 update license.txt 2022-12-21 08:21:31 +00:00
4948d0831c update license.txt 2022-12-20 08:51:35 +00:00
5eea644cf7 update license.txt 2022-12-10 12:06:10 +00:00
a4e9601559 update license.txt 2022-12-10 11:53:32 +00:00
8f5ebf8277 update license.txt (need some licenses filled) 2022-12-09 09:53:59 +00:00
1799b4c217 fix dye'd sheep protection (thx Niklp) 2022-11-16 09:50:57 +00:00
848622ccde add herd node check 2022-10-11 12:05:56 +01:00
ca6ff68c3a have sheep spawn in mixed herds 2022-10-11 11:09:19 +01:00
be80ec3269 code tidy 2022-09-27 09:15:59 +01:00
840291ee5b sheeps wont drop wool when killed if sheared (thx Mazes) 2022-09-17 08:25:38 +01:00
5d5b984853 Merge remote-tracking branch 'upstream/master' 2022-08-26 15:17:32 +02:00
ad9269569c add black kitty skin 2022-07-19 15:37:33 +01:00
998810af89 add clownfish to kitty food 2022-07-10 07:41:28 +01:00
409ac55224 update screenshot.png (thanks sirrobzeroone) 2022-07-07 15:32:52 +01:00
97b8bffd67 Merge remote-tracking branch 'upstream/master' 2022-06-25 16:50:54 +02:00
6ef76b06e0 remove unneeded local S 2022-06-11 10:47:30 +01:00
e7dc5350a6 Merge remote-tracking branch 'upstream/master' 2022-05-27 18:41:43 +02:00
cca7169b9e add missing butter recipe for wooden buckets 2022-05-26 08:03:07 +01:00
eed132225c added support for wooden bucket and milking cow with recipes 2022-05-26 07:53:40 +01:00
d9682b32c3 revert penguin hover 2022-04-30 14:37:09 +01:00
9be290dd85 add penguin hover animation 2022-04-30 12:27:01 +01:00
e00766a6d7 Merge remote-tracking branch 'upstream/master' 2022-01-22 20:05:18 +01:00
fe4010f217 add spanish translation (thanks mckaygerhard) 2022-01-21 13:13:01 +00:00
97f2e47288 update translation checks 2022-01-20 08:55:41 +00:00
d500e7f893 Merge remote-tracking branch 'upstream/master' 2021-11-26 21:43:46 +01:00
3e15456bce fix intllib return 2021-11-14 14:22:15 +00:00
cac5e8328f Merge remote-tracking branch 'upstream/master' 2021-11-01 10:31:14 +01:00
99ca850018 simplify baby chicken from egg (thanks MoNTE48) 2021-10-27 13:43:16 +01:00
bcb158d241 Fix crash on shift + right-click on a goat 2021-08-25 22:37:07 +02:00
99cf81611a Merge remote-tracking branch 'upstream/master' 2021-07-26 22:21:44 +02:00
c2fa3e300c make default optional dependency 2021-07-24 22:21:59 +01:00
a7b08928c5 Merge remote-tracking branch 'upstream/master' 2021-06-26 18:55:19 +02:00
9a27ed80d7 add Brazilian Portuguese translations and converter (thanks Lunovox) 2021-06-21 11:07:39 +01:00
630c73cdd7 Merge remote-tracking branch 'upstream/master' 2021-06-20 17:15:09 +02:00
52d4d45027 dont drop 8x buckets of milk as stack, separate with water buckets 2021-05-18 19:08:06 +01:00
1d50cdbcca fix kitten tamed with rats 2021-05-15 09:39:43 +01:00
eba1ac7f10 Merge remote-tracking branch 'upstream/master' 2021-04-17 13:51:50 +02:00
80e72a4edc reduce shapeless crafts 2021-04-13 21:13:35 +01:00
86987aadde Merge remote-tracking branch 'upstream/master' 2021-04-08 13:28:50 +02:00
cd2b2609a2 add _is_arrow=true to throwable egg 2021-04-06 13:07:55 +01:00
5293673547 Merge remote-tracking branch 'upstream/master' 2021-04-04 21:01:44 +02:00
54f6de148b check item exists for hairballs 2021-04-02 14:01:14 +01:00
0873ef4119 Merge remote-tracking branch 'upstream/master' 2021-03-25 21:47:49 +01:00
f2b1b752a7 update penguin to use group:food_fish_raw for taming 2021-03-23 19:14:37 +00:00
db59194f88 use group:food_fish_raw instead of huge list of fish 2021-03-23 17:08:15 +00:00
733ab61820 update fish kittens like 2021-03-23 16:38:48 +00:00
498b3fbf10 Merge remote-tracking branch 'upstream/master' 2021-02-13 14:13:02 +01:00
8bfa177190 nil check for egg drop 2021-02-08 20:27:14 +00:00
01bdea97c7 Merge remote-tracking branch 'upstream/master' 2021-02-07 13:11:00 +01:00
a1bbcb26ec amend cheese block recipe and dig groups 2021-01-29 20:32:41 +00:00
620bdfe33d Merge remote-tracking branch 'upstream/master' 2021-01-23 12:55:30 +01:00
77ed774de5 update mod.conf info 2021-01-21 10:14:06 +00:00
061cbb10b7 Merge remote-tracking branch 'upstream/master' 2021-01-19 23:36:36 +01:00
c22c556b5f change rabbit hide to pelt group instead of leather 2021-01-18 11:00:54 +00:00
ba305db9ca Merge remote-tracking branch 'upstream/master' 2021-01-15 21:10:27 +01:00
7de71d8724 add compatibility groups to mob items 2021-01-14 21:12:30 +00:00
6a74a05836 update milk bucket recipe to use soy milk (for vegan cheese) 2021-01-13 10:36:35 +00:00
e3ca168e7e Merge remote-tracking branch 'upstream/master' 2021-01-08 23:36:50 +01:00
9c7e537f52 hogs spin on death 2021-01-08 10:15:40 +00:00
66be327567 Merge remote-tracking branch 'upstream/master' 2020-12-08 22:38:39 +01:00
96f41785b5 add death spin to sheep when killed 2020-12-06 08:57:16 +00:00
8ef65e2292 Merge remote-tracking branch 'upstream/master' 2020-09-21 18:02:56 +02:00
95c32cb4af Added spawn.lua check for custom mob spawning with example file 2020-09-21 09:48:45 +01:00
e8ccc6b3c1 add more food types to follow for kitten, cow, sheep, penguin, chicken (thanks rusty-snake) 2020-09-06 20:29:47 +01:00
03acd94c3b Merge remote-tracking branch 'upstream/master' 2020-09-04 21:40:00 +02:00
4706a78a2a convert mobs_kitten.ogg to mono 2020-09-04 09:13:00 +01:00
a5ed775333 Merge remote-tracking branch 'upstream/master' 2020-08-30 12:52:14 +02:00
7a572d874d mt5.x translations added/updated (thanks dacmot) 2020-08-30 08:14:07 +01:00
b98fc2186f Merge remote-tracking branch 'upstream/master' 2020-08-25 20:06:08 +02:00
d4ae151e47 update translation detection 2020-08-25 09:56:14 +01:00
a14d29bd55 Merge remote-tracking branch 'upstream/master' 2020-07-17 22:42:54 +02:00
3768da8e49 add {drink=1} group to bucket and glass of milk 2020-06-30 20:17:23 +01:00
c6a82eae3a slow chicken fall speed 2020-06-29 14:58:33 +01:00
63 changed files with 2090 additions and 2467 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 609 B

101
bee.lua
View File

@ -1,5 +1,5 @@
local S = mobs.intllib
local S = minetest.get_translator("mobs_animal")
-- Bee by KrupnoPavel (.b3d model by sirrobzeroone)
@ -8,23 +8,19 @@ mobs:register_mob("mobs_animal:bee", {
passive = true,
hp_min = 1,
hp_max = 2,
armor = 200,
armor = 100,
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.5, 0.2},
visual = "mesh",
mesh = "mobs_bee.b3d",
textures = {
{"mobs_bee.png"},
},
textures = { {"mobs_bee.png"} },
blood_texture = "mobs_bee_inv.png",
blood_amount = 1,
makes_footstep_sound = false,
sounds = {
random = "mobs_bee",
},
sounds = { random = "mobs_bee" },
walk_velocity = 1,
jump = true,
drops = {
{name = "mobs:honey", chance = 2, min = 1, max = 2},
{name = "mobs:honey", chance = 2, min = 1, max = 2}
},
water_damage = 1,
lava_damage = 2,
@ -33,19 +29,23 @@ mobs:register_mob("mobs_animal:bee", {
fall_speed = -3,
animation = {
speed_normal = 15,
stand_start = 0,
stand_end = 30,
walk_start = 35,
walk_end = 65,
stand_start = 0, stand_end = 30,
walk_start = 35, walk_end = 65
},
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 50, 90, 0, true, "mobs_animal:bee")
end,
-- after_activate = function(self, staticdata, def, dtime)
-- print ("------", self.name, dtime, self.health)
-- end,
})
-- where to spawn
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:bee",
nodes = {"group:flower"},
@ -54,23 +54,31 @@ mobs:spawn({
chance = 7000,
min_height = 3,
max_height = 200,
day_toggle = true,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:bee", S("Bee"), "mobs_bee_inv.png")
-- compatibility
-- compatibility (only required if moving from old mobs to mobs_redo)
mobs:alias_mob("mobs:bee", "mobs_animal:bee")
-- honey
minetest.register_craftitem(":mobs:honey", {
description = S("Honey"),
inventory_image = "mobs_honey_inv.png",
on_use = minetest.item_eat(4),
groups = {food_honey = 1, food_sugar = 1, flammable = 1},
groups = {food_honey = 1, food_sugar = 1}
})
-- beehive (when placed spawns bee)
mobs.add_eatable("mobs:honey", 4)
-- beehive (1 in 4 chance of spawning bee when placed)
minetest.register_node(":mobs:beehive", {
description = S("Beehive"),
drawtype = "plantlike",
@ -80,14 +88,16 @@ minetest.register_node(":mobs:beehive", {
sunlight_propagates = true,
walkable = true,
groups = {oddly_breakable_by_hand = 3, flammable = 1, disable_suffocation = 1},
sounds = default.node_sound_defaults(),
is_ground_content = false,
sounds = mobs.node_sound_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local gui_bg = default and default.gui_bg .. default.gui_bg_img .. default.gui_slots or ""
meta:set_string("formspec", "size[8,6]"
..default.gui_bg..default.gui_bg_img..default.gui_slots
.. gui_bg
.. "image[3,0.8;0.8,0.8;mobs_bee_inv.png]"
.. "list[current_name;beehive;4,0.5;1,1;]"
.. "list[current_player;main;0,2.35;8,4;]"
@ -102,7 +112,7 @@ minetest.register_node(":mobs:beehive", {
minetest.set_node(pos, {name = "mobs:beehive", param2 = 1})
if math.random(1, 4) == 1 then
if math.random(4) == 1 then
minetest.add_entity(pos, "mobs_animal:bee")
end
end
@ -111,41 +121,44 @@ minetest.register_node(":mobs:beehive", {
on_punch = function(pos, node, puncher)
-- yep, bee's don't like having their home punched by players
puncher:set_hp(puncher:get_hp() - 4)
minetest.after(0.2, function()
local hp = puncher and puncher:get_hp()
if hp then puncher:set_hp(hp - 4) end
end)
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "beehive" then
return 0
end
if listname == "beehive" then return 0 end
return stack:get_count()
end,
can_dig = function(pos,player)
can_dig = function(pos,player) -- can only dig when no honey inside
local meta = minetest.get_meta(pos)
-- only dig beehive if no honey inside
return meta:get_inventory():is_empty("beehive")
end,
end
})
-- beehive recipe
minetest.register_craft({
output = "mobs:beehive",
recipe = {
{"mobs:bee","mobs:bee","mobs:bee"},
}
recipe = {{"mobs:bee","mobs:bee","mobs:bee"}}
})
-- honey block
-- honey block and craft recipes
minetest.register_node(":mobs:honey_block", {
description = S("Honey Block"),
tiles = {"mobs_honey_block.png"},
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_dirt_defaults(),
is_ground_content = false,
sounds = mobs.node_sound_dirt_defaults()
})
minetest.register_craft({
@ -153,48 +166,42 @@ minetest.register_craft({
recipe = {
{"mobs:honey", "mobs:honey", "mobs:honey"},
{"mobs:honey", "mobs:honey", "mobs:honey"},
{"mobs:honey", "mobs:honey", "mobs:honey"},
{"mobs:honey", "mobs:honey", "mobs:honey"}
}
})
minetest.register_craft({
output = "mobs:honey 9",
recipe = {
{"mobs:honey_block"},
{"mobs:honey_block"}
}
})
-- beehive workings
minetest.register_abm({
nodenames = {"mobs:beehive"},
interval = 12,
chance = 6,
catch_up = false,
action = function(pos, node)
-- bee's only make honey during the day
local tod = (minetest.get_timeofday() or 0) * 24000
if tod < 5500 or tod > 18500 then
return
end
if tod < 5500 or tod > 18500 then return end
-- is hive full?
local meta = minetest.get_meta(pos)
if not meta then return end -- for older beehives
local meta = minetest.get_meta(pos) ; if not meta then return end
local inv = meta:get_inventory()
local honey = inv:get_stack("beehive", 1):get_count()
-- is hive full?
if honey > 11 then
return
end
if honey > 11 then return end -- return if hive full
-- no flowers no honey, nuff said!
if #minetest.find_nodes_in_area_under_air(
{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
"group:flower") > 3 then
{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, "group:flower") > 3 then
inv:add_item("beehive", "mobs:honey")
end

102
bunny.lua
View File

@ -1,17 +1,16 @@
local S = mobs.intllib
local S = minetest.get_translator("mobs_animal")
-- Bunny by ExeterDad
mobs:register_mob("mobs_animal:bunny", {
stepheight = 0.6,
type = "animal",
passive = true,
reach = 1,
stepheight = 0.6,
hp_min = 1,
hp_max = 4,
armor = 200,
armor = 100,
collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
visual = "mesh",
mesh = "mobs_bunny.b3d",
@ -19,7 +18,7 @@ stepheight = 0.6,
textures = {
{"mobs_bunny_grey.png"},
{"mobs_bunny_brown.png"},
{"mobs_bunny_white.png"},
{"mobs_bunny_white.png"}
},
sounds = {},
makes_footstep_sound = false,
@ -31,26 +30,24 @@ stepheight = 0.6,
jump_height = 6,
drops = {
{name = "mobs:rabbit_raw", chance = 1, min = 1, max = 1},
{name = "mobs:rabbit_hide", chance = 1, min = 0, max = 1},
{name = "mobs:rabbit_hide", chance = 1, min = 0, max = 1}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 15,
stand_start = 1,
stand_end = 15,
walk_start = 16,
walk_end = 24,
punch_start = 16,
punch_end = 24,
stand_start = 1, stand_end = 15,
walk_start = 16, walk_end = 24,
punch_start = 16, punch_end = 24
},
follow = {"farming:carrot", "farming_plus:carrot_item", "default:grass_1"},
view_range = 8,
replace_rate = 10,
replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"},
replace_with = "air",
on_rightclick = function(self, clicker)
-- feed or tame
@ -60,25 +57,43 @@ stepheight = 0.6,
-- Monty Python tribute
local item = clicker:get_wielded_item()
local player_name = clicker:get_player_name()
if item:get_name() == "mobs:lava_orb" then
if self.owner == player_name
and item:get_name() == "mobs:lava_orb" then
-- take orb
if not mobs.is_creative(clicker:get_player_name()) then
item:take_item()
clicker:set_wielded_item(item)
end
self.object:set_properties({
textures = {"mobs_bunny_evil.png"},
-- set special bunny attributes
local staticdata = minetest.serialize({
type = "monster",
attack_type = "dogfight",
health = 20,
damage = 5,
run_velocity = 3,
passive = false,
runaway = false,
runaway_from = {},
runaway_timer = 0,
tamed = false,
base_texture = {"mobs_bunny_evil.png"}
})
self.type = "monster"
self.health = 20
self.passive = false
-- add evil bunny
local obj = minetest.add_entity(
self.object:get_pos(), "mobs_animal:bunny", staticdata)
return
obj:set_properties({textures = {"mobs_bunny_evil.png"}, hp_max = 20})
-- remove old bunny
if obj:get_luaentity() then mobs:remove(self, true) end
end
end,
on_spawn = function(self)
local pos = self.object:get_pos() ; pos.y = pos.y - 1
@ -88,11 +103,13 @@ stepheight = 0.6,
{"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
self.base_texture = {"mobs_bunny_white.png"}
self.object:set_properties({textures = self.base_texture})
-- brown desert bunny
elseif minetest.find_node_near(pos, 1,
{"default:desert_sand", "default:desert_stone"}) then
self.base_texture = {"mobs_bunny_brown.png"}
self.object:set_properties({textures = self.base_texture})
-- grey stone bunny
elseif minetest.find_node_near(pos, 1,
{"default:stone", "default:gravel"}) then
@ -101,11 +118,12 @@ stepheight = 0.6,
end
return true -- run only once, false/nil runs every activation
end,
attack_type = "dogfight",
damage = 5,
end
})
-- where to spawn
if not mobs.custom_spawn_animal then
local spawn_on = "default:dirt_with_grass"
@ -119,60 +137,64 @@ mobs:spawn({
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000, -- 15000
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:bunny", S("Bunny"), "mobs_bunny_inv.png", 0)
-- compatibility (only used for older mobs compatibility)
mobs:alias_mob("mobs:bunny", "mobs_animal:bunny") -- compatibility
mobs:alias_mob("mobs:bunny", "mobs_animal:bunny")
-- raw rabbit
minetest.register_craftitem(":mobs:rabbit_raw", {
description = S("Raw Rabbit"),
inventory_image = "mobs_rabbit_raw.png",
on_use = minetest.item_eat(3),
groups = {food_meat_raw = 1, food_rabbit_raw = 1, flammable = 2},
groups = {food_meat_raw = 1, food_rabbit_raw = 1}
})
mobs.add_eatable("mobs:rabbit_raw", 3)
-- cooked rabbit
minetest.register_craftitem(":mobs:rabbit_cooked", {
description = S("Cooked Rabbit"),
inventory_image = "mobs_rabbit_cooked.png",
on_use = minetest.item_eat(5),
groups = {food_meat = 1, food_rabbit = 1, flammable = 2},
groups = {food_meat = 1, food_rabbit = 1}
})
mobs.add_eatable("mobs:rabbit_cooked", 5)
minetest.register_craft({
type = "cooking",
output = "mobs:rabbit_cooked",
recipe = "mobs:rabbit_raw",
cooktime = 5,
cooktime = 5
})
-- rabbit hide
-- rabbit hide and recipes
minetest.register_craftitem(":mobs:rabbit_hide", {
description = S("Rabbit Hide"),
inventory_image = "mobs_rabbit_hide.png",
groups = {flammable = 2},
groups = {flammable = 2, pelt = 1}
})
minetest.register_craft({
type = "fuel",
recipe = "mobs:rabbit_hide",
burntime = 2,
})
minetest.register_craft({type = "fuel", recipe = "mobs:rabbit_hide", burntime = 2})
minetest.register_craft({
output = "mobs:leather",
type = "shapeless",
recipe = {
"mobs:rabbit_hide", "mobs:rabbit_hide",
"mobs:rabbit_hide", "mobs:rabbit_hide"
{"mobs:rabbit_hide", "mobs:rabbit_hide"},
{"mobs:rabbit_hide", "mobs:rabbit_hide"}
}
})

View File

@ -1,6 +1,5 @@
local S = mobs.intllib
local S = minetest.get_translator("mobs_animal")
-- Chicken by JK Murray and Sirrobzeroone
@ -10,21 +9,20 @@ stepheight = 0.6,
passive = true,
hp_min = 5,
hp_max = 10,
armor = 200,
armor = 100,
collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
visual = "mesh",
mesh = "mobs_chicken.b3d",
textures = {
{"mobs_chicken.png"}, -- white
{"mobs_chicken_brown.png"},
{"mobs_chicken_black.png"},
},
child_texture = {
{"mobs_chick.png"},
{"mobs_chicken_black.png"}
},
child_texture = {{"mobs_chick.png"}},
makes_footstep_sound = true,
sounds = {
random = "mobs_chicken",
replace = "default_dig_crumbly"
},
walk_velocity = 1,
run_velocity = 3,
@ -32,31 +30,40 @@ stepheight = 0.6,
runaway_from = {"player", "mobs_animal:pumba"},
drops = {
{name = "mobs:chicken_raw", chance = 1, min = 1, max = 1},
{name = "mobs:chicken_feather", chance = 1, min = 0, max = 2},
{name = "mobs:chicken_feather", chance = 1, min = 0, max = 2}
},
water_damage = 1,
lava_damage = 5,
light_damage = 0,
fall_damage = 0,
fall_speed = -8,
fall_speed = -4,
fear_height = 5,
animation = {
speed_normal = 15,
stand_start = 1,
stand_end = 30,
stand_speed = 28,
stand1_start = 31,
stand1_end = 70,
stand1_speed = 32,
walk_start = 71,
walk_end = 90,
walk_speed = 24,
run_start = 91,
run_end = 110,
run_speed = 24,
stand_start = 1, stand_end = 30, stand_speed = 28,
stand1_start = 31, stand1_end = 70, stand1_speed = 32,
walk_start = 71, walk_end = 90, walk_speed = 24,
run_start = 91, run_end = 110, run_speed = 24
},
follow = {
"farming:seed_wheat", "farming:seed_cotton", "farming:seed_barley",
"farming:seed_oat", "farming:seed_rye", "farming:seed_rice",
"farming:seed_hemp", "farming:seed_sunflower", "farming:seed_mint"
},
follow = {"farming:seed_wheat", "farming:seed_cotton"},
view_range = 5,
replace_rate = 5,
replace_what = {
{"farming:seed_wheat", "air", 0},
{"farming:seed_cotton", "air", 0},
{"farming:seed_barley", "air", 0},
{"farming:seed_oat", "air", 0},
{"farming:seed_rye", "air", 0},
{"farming:seed_rice", "air", 0},
{"farming:seed_hemp", "air", 0},
{"farming:seed_mint", "air", 0},
{"farming:seed_sunflower", "air", 0}
},
stay_near = {{"group:seed"}, 7},
on_rightclick = function(self, clicker)
@ -68,28 +75,29 @@ stepheight = 0.6,
do_custom = function(self, dtime)
self.egg_timer = (self.egg_timer or 0) + dtime
if self.egg_timer < 10 then
return
end
if self.egg_timer < 10 then return end
self.egg_timer = 0
if self.child
or math.random(1, 100) > 1 then
return
end
if self.child then return end
local pos = self.object:get_pos()
local pos = self.object:get_pos() ; if not pos then return end
if math.random(100) == 1 then
minetest.add_item(pos, "mobs:egg")
minetest.sound_play("default_place_node_hard", {
pos = pos,
gain = 1.0,
max_hear_distance = 5,
})
end,
minetest.sound_play("default_place_node_hard",
{pos = pos, gain = 1.0, max_hear_distance = 5}, true)
elseif math.random(100) < 3 then
minetest.add_item(pos, "mobs:chicken_feather")
end
end
})
-- where to spawn
if not mobs.custom_spawn_animal then
local spawn_on = {"default:dirt_with_grass"}
@ -103,18 +111,20 @@ mobs:spawn({
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000, -- 15000
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:chicken", S("Chicken"), "mobs_chicken_inv.png", 0)
-- compatibility with older mobs mod
mobs:alias_mob("mobs:chicken", "mobs_animal:chicken") -- compatibility
mobs:alias_mob("mobs:chicken", "mobs_animal:chicken")
-- egg entity
@ -125,76 +135,55 @@ mobs:register_arrow("mobs_animal:egg_entity", {
velocity = 6,
hit_player = function(self, player)
player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 1},
damage_groups = {fleshy = 1}
}, nil)
end,
hit_mob = function(self, player)
player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 1},
damage_groups = {fleshy = 1}
}, nil)
end,
hit_node = function(self, pos, node)
if math.random(1, 10) > 1 then
return
end
if math.random(10) > 1 then return end
pos.y = pos.y + 1
local nod = minetest.get_node_or_nil(pos)
if not nod
or not minetest.registered_nodes[nod.name]
if not nod or not minetest.registered_nodes[nod.name]
or minetest.registered_nodes[nod.name].walkable == true then
return
end
local mob = minetest.add_entity(pos, "mobs_animal:chicken")
local ent2 = mob:get_luaentity()
mob:set_properties({
textures = ent2.child_texture[1],
visual_size = {
x = ent2.base_size.x / 2,
y = ent2.base_size.y / 2
},
collisionbox = {
ent2.base_colbox[1] / 2,
ent2.base_colbox[2] / 2,
ent2.base_colbox[3] / 2,
ent2.base_colbox[4] / 2,
ent2.base_colbox[5] / 2,
ent2.base_colbox[6] / 2
},
mobs:add_mob(pos, {
name = "mobs_animal:chicken",
child = true,
owner = self.playername,
-- nametag = "Chicky",
ignore_count = true -- ignores mob count per map area
})
ent2.child = true
ent2.tamed = true
ent2.owner = self.playername
end
})
-- egg throwing item
-- egg throwing function
local egg_GRAVITY = 9
local egg_VELOCITY = 19
-- shoot egg
local mobs_shoot_egg = function (item, player, pointed_thing)
local playerpos = player:get_pos()
minetest.sound_play("default_place_node_hard", {
pos = playerpos,
gain = 1.0,
max_hear_distance = 5,
})
minetest.sound_play("default_place_node_hard",
{pos = playerpos, gain = 1.0, max_hear_distance = 5}, true)
local obj = minetest.add_entity({
x = playerpos.x,
@ -207,21 +196,17 @@ local mobs_shoot_egg = function (item, player, pointed_thing)
ent.velocity = egg_VELOCITY -- needed for api internal timing
ent.switch = 1 -- needed so that egg doesn't despawn straight away
ent._is_arrow = true -- tell advanced mob protection this is an arrow
obj:setvelocity({
x = dir.x * egg_VELOCITY,
y = dir.y * egg_VELOCITY,
z = dir.z * egg_VELOCITY
})
obj:set_velocity({
x = dir.x * egg_VELOCITY, y = dir.y * egg_VELOCITY, z = dir.z * egg_VELOCITY})
obj:setacceleration({
x = dir.x * -3,
y = -egg_GRAVITY,
z = dir.z * -3
})
obj:set_acceleration({
x = dir.x * -3, y = -egg_GRAVITY, z = dir.z * -3})
-- pass player name to egg for chick ownership
local ent2 = obj:get_luaentity()
ent2.playername = player:get_player_name()
item:take_item()
@ -229,8 +214,8 @@ local mobs_shoot_egg = function (item, player, pointed_thing)
return item
end
-- egg
minetest.register_node(":mobs:egg", {
description = S("Chicken Egg"),
tiles = {"mobs_chicken_egg.png"},
@ -240,67 +225,73 @@ minetest.register_node(":mobs:egg", {
wield_image = "mobs_chicken_egg.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
is_ground_content = false,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
groups = {food_egg = 1, snappy = 2, dig_immediate = 3},
sounds = mobs.node_sound_defaults(),
after_place_node = function(pos, placer, itemstack)
if placer:is_player() then
minetest.set_node(pos, {name = "mobs:egg", param2 = 1})
end
end,
on_use = mobs_shoot_egg
})
-- fried egg and recipe
-- fried egg
minetest.register_craftitem(":mobs:chicken_egg_fried", {
description = S("Fried Egg"),
inventory_image = "mobs_chicken_egg_fried.png",
on_use = minetest.item_eat(2),
groups = {food_egg_fried = 1, flammable = 2},
groups = {food_egg_fried = 1}
})
mobs.add_eatable("mobs:chicken_egg_fried", 2)
minetest.register_craft({
type = "cooking",
recipe = "mobs:egg",
output = "mobs:chicken_egg_fried",
output = "mobs:chicken_egg_fried"
})
-- raw chicken
minetest.register_craftitem(":mobs:chicken_raw", {
description = S("Raw Chicken"),
inventory_image = "mobs_chicken_raw.png",
on_use = minetest.item_eat(2),
groups = {food_meat_raw = 1, food_chicken_raw = 1, flammable = 2},
groups = {food_meat_raw = 1, food_chicken_raw = 1}
})
-- cooked chicken
mobs.add_eatable("mobs:chicken_raw", 2)
-- cooked chicken and recipe
minetest.register_craftitem(":mobs:chicken_cooked", {
description = S("Cooked Chicken"),
inventory_image = "mobs_chicken_cooked.png",
on_use = minetest.item_eat(6),
groups = {food_meat = 1, food_chicken = 1, flammable = 2},
groups = {food_meat = 1, food_chicken = 1}
})
mobs.add_eatable("mobs:chicken_cooked", 6)
minetest.register_craft({
type = "cooking",
recipe = "mobs:chicken_raw",
output = "mobs:chicken_cooked",
output = "mobs:chicken_cooked"
})
-- feather
-- feather and fuel
minetest.register_craftitem(":mobs:chicken_feather", {
description = S("Feather"),
inventory_image = "mobs_chicken_feather.png",
groups = {flammable = 2},
groups = {flammable = 2, feather = 1}
})
minetest.register_craft({
type = "fuel",
recipe = "mobs:chicken_feather",
burntime = 1,
})
minetest.register_craft({type = "fuel", recipe = "mobs:chicken_feather", burntime = 1})

251
cow.lua
View File

@ -1,6 +1,14 @@
local S = mobs.intllib
local S = minetest.get_translator("mobs_animal")
-- should cows eat grass blocks and mess up the environment?
local eat_gb = minetest.settings:get_bool("mobs_animal.eat_grass_block")
local replace_what = { {"group:grass", "mobs:dung", 0} }
if eat_gb then
table.insert(replace_what, {"default:dirt_with_grass", "default:dirt", -1})
end
-- Cow by sirrobzeroone
@ -11,19 +19,20 @@ mobs:register_mob("mobs_animal:cow", {
attack_npcs = false,
reach = 2,
damage = 4,
hp_min = 5,
hp_min = 10,
hp_max = 20,
armor = 200,
armor = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.2, 0.4},
visual = "mesh",
mesh = "mobs_cow.b3d",
textures = {
{"mobs_cow.png"},
{"mobs_cow2.png"},
{"mobs_cow2.png"}
},
makes_footstep_sound = true,
sounds = {
random = "mobs_cow",
replace = "default_dig_crumbly"
},
walk_velocity = 1,
run_velocity = 2,
@ -35,48 +44,47 @@ mobs:register_mob("mobs_animal:cow", {
{name = "mobs:leather", chance = 1, min = 0, max = 2},
{name = "maptools:silver_coin", chance = 10, min = 0, max = 1,},
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
animation = {
stand_start = 0,
stand_end = 30,
stand_speed = 20,
stand1_start = 35,
stand1_end = 75,
stand1_speed = 20,
walk_start = 85,
walk_end = 114,
walk_speed = 20,
run_start = 120,
run_end = 140,
run_speed = 30,
punch_start = 145,
punch_end = 160,
punch_speed = 20,
die_start = 165,
die_end = 185,
die_speed = 10,
die_loop = false,
stand_start = 0, stand_end = 30, stand_speed = 20,
stand1_start = 35, stand1_end = 75, stand1_speed = 20,
walk_start = 85, walk_end = 114, walk_speed = 20,
run_start = 120, run_end = 140, run_speed = 30,
punch_start = 145, punch_end = 160, punch_speed = 20,
die_start = 165, die_end = 185, die_speed = 25, die_loop = false
},
follow = {
"farming:wheat", "default:grass_1", "farming:barley",
"farming:oat", "farming:rye"
},
follow = {"farming:wheat", "default:grass_1"},
view_range = 8,
replace_rate = 10,
replace_what = {
{"group:grass", "mobs:dung", 0},
{"default:dirt_with_grass", "default:dirt", -1}
},
replace_what = replace_what,
--[[
pick_up = {"default:grass_1", "default:dry_grass_1"},
on_pick_up = function(self, entity)
local istack = ItemStack(entity.itemstring)
print("-- took", istack:get_name())
istack:take_item(1)
return istack
end,
]]
-- stay_near = {{"farming:straw", "group:grass"}, 10},
fear_height = 2,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 8, true, true) then
-- if fed 7x wheat or grass then cow can be milked again
if self.food and self.food > 6 then
self.gotten = false
end
if self.food and self.food > 6 then self.gotten = false end
return
end
@ -86,18 +94,19 @@ mobs:register_mob("mobs_animal:cow", {
local tool = clicker:get_wielded_item()
local name = clicker:get_player_name()
local item = tool:get_name()
-- milk cow with empty bucket
if tool:get_name() == "bucket:bucket_empty" then
if item == "bucket:bucket_empty"
or item == "wooden_bucket:bucket_wood_empty"
or item == "bucket_wooden:bucket_empty" then
--if self.gotten == true
if self.child == true then
return
end
if self.child == true then return end
if self.gotten == true then
minetest.chat_send_player(name,
S("Cow already milked!"))
minetest.chat_send_player(name, S("Cow already milked!"))
return
end
@ -106,12 +115,22 @@ mobs:register_mob("mobs_animal:cow", {
tool:take_item()
clicker:set_wielded_item(tool)
if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then
clicker:get_inventory():add_item("main", "mobs:bucket_milk")
-- which bucket are we using
local ret_item = "mobs:bucket_milk"
if item == "wooden_bucket:bucket_wood_empty"
or item == "bucket_wooden:bucket_empty" then
ret_item = "mobs:wooden_bucket_milk"
end
if inv:room_for_item("main", {name = ret_item}) then
clicker:get_inventory():add_item("main", ret_item)
else
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = "mobs:bucket_milk"})
minetest.add_item(pos, {name = ret_item})
end
self.gotten = true -- milked
@ -124,14 +143,16 @@ mobs:register_mob("mobs_animal:cow", {
self.food = (self.food or 0) + 1
-- if cow replaces 8x grass then it can be milked again
if self.food >= 8 then
if self.food >= 8 then -- replace 8x grass and can be milked again
self.food = 0
self.gotten = false
end
end,
end
})
-- where to spawn
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:cow",
@ -139,91 +160,99 @@ mobs:spawn({
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000, -- 15000
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:cow", S("Cow"), "mobs_cow_inv.png")
-- old mobs mod compatibility
mobs:alias_mob("mobs:cow", "mobs_animal:cow") -- compatibility
mobs:alias_mob("mobs:cow", "mobs_animal:cow")
-- bucket of milk
minetest.register_craftitem(":mobs:bucket_milk", {
description = S("Bucket of Milk"),
inventory_image = "mobs_bucket_milk.png",
stack_max = 1,
on_use = minetest.item_eat(8, "bucket:bucket_empty"),
groups = {food_milk = 1, flammable = 3},
groups = {food_milk = 1, drink = 1}
})
-- glass of milk
mobs.add_eatable("mobs:bucket_milk", 8)
-- glass of milk and recipes
minetest.register_craftitem(":mobs:glass_milk", {
description = S("Glass of Milk"),
inventory_image = "mobs_glass_milk.png",
on_use = minetest.item_eat(2, "vessels:drinking_glass"),
groups = {food_milk_glass = 1, flammable = 3, vessel = 1},
groups = {food_milk_glass = 1, vessel = 1, drink = 1}
})
mobs.add_eatable("mobs:glass_milk", 2)
minetest.register_craft({
type = "shapeless",
output = "mobs:glass_milk 4",
recipe = {
"vessels:drinking_glass", "vessels:drinking_glass",
"vessels:drinking_glass", "vessels:drinking_glass",
"mobs:bucket_milk"
{"vessels:drinking_glass", "vessels:drinking_glass"},
{"vessels:drinking_glass", "vessels:drinking_glass"},
{"mobs:bucket_milk", ""}
},
replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}}
})
minetest.register_craft({
type = "shapeless",
output = "mobs:bucket_milk",
recipe = {
"mobs:glass_milk", "mobs:glass_milk",
"mobs:glass_milk", "mobs:glass_milk",
"bucket:bucket_empty"
{"group:food_milk_glass", "group:food_milk_glass"},
{"group:food_milk_glass", "group:food_milk_glass"},
{"bucket:bucket_empty", ""}
},
replacements = { {"mobs:glass_milk", "vessels:drinking_glass 4"} }
replacements = {
{"group:food_milk_glass", "vessels:drinking_glass 4"}
}
})
-- butter and recipe
-- butter
minetest.register_craftitem(":mobs:butter", {
description = S("Butter"),
inventory_image = "mobs_butter.png",
on_use = minetest.item_eat(1),
groups = {food_butter = 1, flammable = 2},
groups = {food_butter = 1}
})
mobs.add_eatable("mobs:butter", 1)
local salt_item = "default:sapling" -- some saplings are high in sodium
if minetest.get_modpath("farming") and farming and farming.mod then
minetest.register_craft({
type = "shapeless",
output = "mobs:butter",
recipe = {"mobs:bucket_milk", "farming:salt"},
replacements = {{ "mobs:bucket_milk", "bucket:bucket_empty"}}
})
else -- some saplings are high in sodium so makes a good replacement item
minetest.register_craft({
type = "shapeless",
output = "mobs:butter",
recipe = {"mobs:bucket_milk", "default:sapling"},
replacements = {{ "mobs:bucket_milk", "bucket:bucket_empty"}}
})
salt_item = "farming:salt"
end
-- cheese wedge
minetest.register_craft({
output = "mobs:butter",
recipe = {{"mobs:bucket_milk", salt_item}},
replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}}
})
-- cheese wedge and recipe
minetest.register_craftitem(":mobs:cheese", {
description = S("Cheese"),
inventory_image = "mobs_cheese.png",
on_use = minetest.item_eat(4),
groups = {food_cheese = 1, flammable = 2},
groups = {food_cheese = 1}
})
mobs.add_eatable("mobs:cheese", 4)
minetest.register_craft({
type = "cooking",
output = "mobs:cheese",
@ -232,32 +261,31 @@ minetest.register_craft({
replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}}
})
-- cheese block
-- cheese block and recipe
minetest.register_node(":mobs:cheeseblock", {
description = S("Cheese Block"),
tiles = {"mobs_cheeseblock.png"},
is_ground_content = false,
groups = {crumbly = 3},
sounds = default.node_sound_dirt_defaults()
groups = {oddly_breakable_by_hand = 3},
sounds = mobs.node_sound_dirt_defaults()
})
minetest.register_craft({
output = "mobs:cheeseblock",
recipe = {
{"mobs:cheese", "mobs:cheese", "mobs:cheese"},
{"mobs:cheese", "mobs:cheese", "mobs:cheese"},
{"mobs:cheese", "mobs:cheese", "mobs:cheese"},
{"group:food_cheese", "group:food_cheese", "group:food_cheese"},
{"group:food_cheese", "group:food_cheese", "group:food_cheese"},
{"group:food_cheese", "group:food_cheese", "group:food_cheese"}
}
})
minetest.register_craft({
output = "mobs:cheese 9",
recipe = {
{"mobs:cheeseblock"},
}
recipe = {{"mobs:cheeseblock"}}
})
-- Dung (from factory's fertilizer)
-- NALC: Dung (from factory's fertilizer)
minetest.register_node(
":mobs:dung",
{
@ -285,3 +313,50 @@ minetest.register_craft({
recipe = "mobs:dung",
burntime = "8",
})
-- check for either of the wood bucket mods and add compatibility
local wb = minetest.get_modpath("wooden_bucket")
local bw = minetest.get_modpath("bucket_wooden")
if wb or bw then
local return_item = wb and "wooden_bucket:bucket_wood_empty"
or "bucket_wooden:bucket_empty"
minetest.register_craftitem(":mobs:wooden_bucket_milk", {
description = S("Wooden Bucket of Milk"),
inventory_image = "mobs_wooden_bucket_milk.png",
stack_max = 1,
on_use = minetest.item_eat(8, return_item),
groups = {food_milk = 1, flammable = 3, drink = 1}
})
minetest.register_craft({
output = "mobs:glass_milk 4",
recipe = {
{"vessels:drinking_glass", "vessels:drinking_glass"},
{"vessels:drinking_glass", "vessels:drinking_glass"},
{"mobs:wooden_bucket_milk", ""}
},
replacements = {{"mobs:wooden_bucket_milk", return_item}}
})
minetest.register_craft({
output = "mobs:wooden_bucket_milk",
recipe = {
{"group:food_milk_glass", "group:food_milk_glass"},
{"group:food_milk_glass", "group:food_milk_glass"},
{return_item, ""}
},
replacements = {
{"group:food_milk_glass", "vessels:drinking_glass 4"}
}
})
minetest.register_craft({
output = "mobs:butter",
recipe = {{"mobs:wooden_bucket_milk", salt_item}},
replacements = {{"mobs:wooden_bucket_milk", return_item}}
})
end

View File

@ -1,4 +0,0 @@
default
mobs
intllib?
lucky_block?

View File

@ -1 +0,0 @@
Adds farm animals.

View File

@ -55,7 +55,7 @@ mobs:register_mob("mobs_animal:goat", {
punch_start = 120, punch_end = 150, -- attack
},
-- follows wheat
follow = "farming:wheat",
follow = {"farming:wheat"},
view_range = 10,
-- replace grass/wheat with air (eat)
replace_rate = 50,

View File

@ -1,25 +1,55 @@
local path = minetest.get_modpath("mobs_animal")
-- translation and mod path
-- Load support for intllib.
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
mobs.intllib = S
local S = minetest.get_translator("mobs_animal")
local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
-- Check for custom mob spawn file
local input = io.open(path .. "spawn.lua", "r")
if input then
mobs.custom_spawn_animal = true
input:close()
input = nil
end
-- helper function
local function ddoo(mob)
if minetest.settings:get_bool("mobs_animal." .. mob) == false then
print("[Mobs_Animal] " .. mob .. " disabled!")
return
end
dofile(path .. mob .. ".lua")
end
-- Animals
dofile(path .. "/chicken.lua") -- JKmurray
dofile(path .. "/cow.lua") -- KrupnoPavel
dofile(path .. "/rat.lua") -- PilzAdam
dofile(path .. "/sheep.lua") -- PilzAdam
dofile(path .. "/warthog.lua") -- KrupnoPavel
dofile(path .. "/bee.lua") -- KrupnoPavel
dofile(path .. "/bunny.lua") -- ExeterDad
dofile(path .. "/kitten.lua") -- Jordach/BFD
dofile(path .. "/goat.lua") -- NALC(sys4 fork MFF)
dofile(path .. "/penguin.lua") -- D00Med
dofile(path .. "/panda.lua") -- AspireMint
ddoo("chicken") -- JKmurray
ddoo("cow") -- KrupnoPavel
ddoo("rat") -- PilzAdam
ddoo("sheep") -- PilzAdam
ddoo("warthog") -- KrupnoPavel
ddoo("bee") -- KrupnoPavel
ddoo("bunny") -- ExeterDad
ddoo("kitten") -- Jordach/BFD
ddoo("penguin") -- D00Med
ddoo("panda") -- AspireMint
dofile(path .. "goat.lua") -- NALC(sys4 fork MFF)
dofile(path .. "/lucky_block.lua")
-- Load custom spawning if found
print (S("[MOD] Mobs Redo Animals loaded"))
if mobs.custom_spawn_animal then
dofile(path .. "spawn.lua")
end
-- Lucky Blocks
if minetest.get_modpath("lucky_block") then
dofile(path .. "lucky_block.lua")
end
print ("[MOD] Mobs Redo Animals loaded")

View File

@ -1,45 +0,0 @@
-- Fallback functions for when `intllib` is not installed.
-- Code released under Unlicense <http://unlicense.org>.
-- Get the latest version of this file at:
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
local function format(str, ...)
local args = { ... }
local function repl(escape, open, num, close)
if escape == "" then
local replacement = tostring(args[tonumber(num)])
if open == "" then
replacement = replacement..close
end
return replacement
else
return "@"..open..num..close
end
end
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
end
local gettext, ngettext
if minetest.get_modpath("intllib") then
if intllib.make_gettext_pair then
-- New method using gettext.
gettext, ngettext = intllib.make_gettext_pair()
else
-- Old method using text files.
gettext = intllib.Getter()
end
end
-- Fill in missing functions.
gettext = gettext or function(msgid, ...)
return format(msgid, ...)
end
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
return format(n==1 and msgid or msgid_plural, ...)
end
return gettext, ngettext

View File

@ -1,6 +1,17 @@
local S = mobs.intllib
local hairball = minetest.settings:get("mobs_hairball")
-- translation and hairball setting
local S = minetest.get_translator("mobs_animal")
local hairball = minetest.settings:get_bool("mobs_animal.hairball") ~= false
-- custom kitty types
local kitten_types = {
{ nodes = {"farming:jackolantern_on"},
skins = {"mobs_kitten_black.png"}
}
}
-- Kitten by Jordach / BFD
@ -17,7 +28,7 @@ stepheight = 1.1,
passive = false,
hp_min = 5,
hp_max = 10,
armor = 200,
armor = 100,
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
visual = "mesh",
visual_size = {x = 0.5, y = 0.5},
@ -26,46 +37,56 @@ stepheight = 1.1,
{"mobs_kitten_striped.png"},
{"mobs_kitten_splotchy.png"},
{"mobs_kitten_ginger.png"},
{"mobs_kitten_sandy.png"},
{"mobs_kitten_sandy.png"}
},
makes_footstep_sound = false,
sounds = {
random = "mobs_kitten",
},
sounds = {random = "mobs_kitten"},
walk_velocity = 0.6,
walk_chance = 15,
run_velocity = 2,
runaway = true,
jump = false,
drops = {
{name = "farming:string", chance = 1, min = 0, max = 1},
{name = "farming:string", chance = 1, min = 0, max = 1}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
fear_height = 3,
animation = {
speed_normal = 42,
stand_start = 97,
stand_end = 192,
walk_start = 0,
walk_end = 96,
stoodup_start = 0,
stoodup_end = 0,
stand_start = 97, stand_end = 192,
walk_start = 0, walk_end = 96,
stoodup_start = 0, stoodup_end = 0,
},
follow = {
"mobs_animal:rat",
"ethereal:fish_raw",
"mobs_fish:clownfish",
"mobs_fish:tropical",
"fishing:clownfish_raw",
"fishing:bluewhite_raw",
"fishing:exoticfish_raw",
"fishing:carp_raw",
"fishing:perch_raw",
"fishing:catfish_raw",
"mobs_animal:rat", "group:food_fish_raw",
"mobs_fish:tropical", "mobs_fish:clownfish", "xocean:fish_edible",
"group:fishraw" -- NALC: Group from fishing mod
},
view_range = 8,
-- check surrounding nodes and spawn a specific kitten
on_spawn = function(self)
local pos = self.object:get_pos() ; pos.y = pos.y - 1
local tmp
for n = 1, #kitten_types do
tmp = kitten_types[n]
if minetest.find_node_near(pos, 1, tmp.nodes) then
self.base_texture = tmp.skins
self.object:set_properties({textures = tmp.skins})
return true
end
end
return true -- run only once, false/nil runs every activation
end,
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 4, true, true) then return end
@ -79,43 +100,36 @@ stepheight = 1.1,
self.order = "stand"
self.state = "stand"
self.object:set_velocity({x = 0, y = 0, z = 0})
mobs:set_animation(self, "stand")
self:set_animation("stand")
else
self.order = ""
mobs:set_animation(self, "stoodup")
self:set_animation("stoodup")
end
end
end,
do_custom = function(self, dtime)
if hairball == "false" then
return
end
if not hairball then return end
self.hairball_timer = (self.hairball_timer or 0) + dtime
if self.hairball_timer < 10 then
return
end
if self.hairball_timer < 10 then return end
self.hairball_timer = 0
if self.child
or math.random(1, 250) > 1 then
return
end
if self.child or math.random(250) > 1 then return end
local pos = self.object:get_pos()
minetest.add_item(pos, "mobs:hairball")
minetest.sound_play("default_dig_snappy", {
pos = pos,
gain = 1.0,
max_hear_distance = 5,
})
end,
pos = pos, gain = 1.0, max_hear_distance = 5}, true)
end
})
-- where to spawn
if not mobs.custom_spawn_animal then
local spawn_on = "default:dirt_with_grass"
@ -129,18 +143,22 @@ mobs:spawn({
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 10000, -- 22000
chance = 10000,
min_height = 5,
max_height = 50,
day_toggle = true,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:kitten", S("Kitten"), "mobs_kitten_inv.png", 0)
-- compatibility with old mobs mod
mobs:alias_mob("mobs:kitten", "mobs_animal:kitten") -- compatibility
mobs:alias_mob("mobs:kitten", "mobs_animal:kitten")
-- hairball and items
local hairball_items = {
"default:stick", "default:coal_lump", "default:dry_shrub", "flowers:rose",
@ -149,12 +167,14 @@ local hairball_items = {
"default:clay_lump", "default:paper", "default:dry_grass_1", "dye:red", "",
"farming:string", "mobs:chicken_feather", "default:acacia_bush_sapling", "",
"default:bush_sapling", "default:copper_lump", "default:iron_lump", "",
"dye:black", "dye:brown", "default:obsidian_shard", "default:tin_lump"
"dye:black", "dye:brown", "default:obsidian_shard", "default:tin_lump",
"ethereal:fish_tetra"
}
minetest.register_craftitem(":mobs:hairball", {
description = S("Hairball"),
inventory_image = "mobs_hairball.png",
on_use = function(itemstack, user, pointed_thing)
local pos = user:get_pos()
@ -162,18 +182,15 @@ minetest.register_craftitem(":mobs:hairball", {
local newpos = {x = pos.x + dir.x, y = pos.y + dir.y + 1.5, z = pos.z + dir.z}
local item = hairball_items[math.random(1, #hairball_items)]
if item ~= "" then
if item ~= "" and minetest.registered_items[item] then
minetest.add_item(newpos, {name = item})
end
minetest.sound_play("default_place_node_hard", {
pos = newpos,
gain = 1.0,
max_hear_distance = 5,
})
pos = newpos, gain = 1.0, max_hear_distance = 5}, true)
itemstack:take_item()
return itemstack
end,
end
})

View File

@ -1,3 +1,7 @@
All my models (K Pavel) and change code on valid license The MIT License
The MIT License (MIT)
Copyright (c) 2014 Krupnov Pavel and 2016 TenPlus1
@ -20,10 +24,79 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Chicken sounds from freesounds.org under CC0
Honey block, cheese and Cheese block by TenPlus1 under CC0
Chicken/Cow/Panda/Pig/Sheep sounds from freesounds.org under CC0
Mutton, Pork and Rabbit meat textures by Piezo_ under CC0
Cow textures by sirrobzeroone under CC0
mobs_panda_viking.png by Zlo under CC0
Models/Textures/Media by Krupnov Pavel (WTFPL)
mobs_rat.b3d
mobs_rat.png
mobs_sheep.b3d (converted to .b3d by sirrobzerrone)
mobs_stone_monster.b3d
mobs_stone_monster.png
mobs_dirt_monster.png
mobs_sand_monster.png
mobs_tree_monster.b3d
mobs_tree_monster.png
mobs_oerkki.b3d
mobs_oerkki.png
mobs_dungeon_master.b3d
mobs_dungeon_master.png
mobs_fireball.ogg
Models/Textures by Krupno Pavel (MIT)
mobs_bee.b3d (converted to .b3d by sirrobzerrone)
mobs_pumba.b3d (converted to .b3d by sirrobzerrone)
mobs_pumba.png
Models/Textures by ExeterDad (CC0)
mobs_bunny.b3d
mobs_bunny_grey.png
mobs_bunny_brown.png
mobs_bunny_white.png
Models/Textures by JK Murray (CC0)
mobs_chicken.b3d (converted to .b3d by sirrobzerrone)
mobs_chicken.png
mobs_chicken_brown.png
mobs_chicken_black.png
mobs_chick.png
Models/Textures by sirrobzerrone (CC0)
mobs_bee.png
mobs_cow.b3d
mobs_cow.png
mobs_cow2.png
Models/Textures by Jordach/BFD (WTFPL)
mobs_kitten.b3d
mobs_kitten_striped.png
mobs_kitten_splotchy.png
mobs_kitten_ginger.png
mobs_kitten_sandy.png
Sounds by lolamadeus (CC0) http://freesound.org/people/lolamadeus/sounds/196251/
mobs_kitten.ogg
Models/Textures by AspireMint (CC BY-SA 3.0)
mobs_panda.b3d
mobs_panda.png
Models/Textures by D00Med (CC BY-SA 3.0)
mobs_penguin.b3d
mobs_penguin.png
Textures by LithiumSound's Summer Field Texture Pack (CC BY-SA 4.0 NC ShareAlike International)
mobs_sheep_base.png
mobs_sheep_horns.png
mobs_sheep_shaved.png
mobs_sheep_wool.png [all edited by sirrobzeroone]
Sounds by Cyberpangolin (WTFPL) https://forum.minetest.net/viewtopic.php?t=10798
mobs_bee.ogg
mobs_spider.ogg
mobs_rat.ogg

View File

@ -1,203 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2016-06-10 08:58+0200\n"
"Last-Translator: Xanthin\n"
"Language-Team: \n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: bee.lua
msgid "Bee"
msgstr "Biene"
#: bee.lua
msgid "Honey"
msgstr "Honig"
#: bee.lua
msgid "Beehive"
msgstr "Bienenstock"
#: bee.lua
msgid "Honey Block"
msgstr "Honigblock"
#: bunny.lua
msgid "Bunny"
msgstr "Häschen"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Rohes Kaninchen"
#: bunny.lua
msgid "Cooked Rabbit"
msgstr "Gekochtes Kaninchen"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Kaninchenfell"
#: chicken.lua
msgid "Chicken"
msgstr "Huhn"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Hühnerei"
#: chicken.lua
msgid "Fried Egg"
msgstr "Spiegelei"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Rohes Hühnchen"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Gekochtes Hühnchen"
#: chicken.lua
#, fuzzy
msgid "Feather"
msgstr "Feder"
#: cow.lua
msgid "Cow already milked!"
msgstr "Kuh ist bereits gemolken!"
#: cow.lua
msgid "Cow"
msgstr "Kuh"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Eimer Milch"
#: cow.lua
msgid "Cheese"
msgstr "Käse"
#: cow.lua
msgid "Cheese Block"
msgstr "Käseblock"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOD] Mobs Redo 'Animals' geladen"
#: kitten.lua
msgid "Kitten"
msgstr "Kätzchen"
#: penguin.lua
#, fuzzy
msgid "Penguin"
msgstr "Pinguin"
#: rat.lua
msgid "Rat"
msgstr "Ratte"
#: rat.lua
msgid "Cooked Rat"
msgstr "Gekochte Ratte"
#: sheep.lua
msgid "Black"
msgstr "Schwarzes"
#: sheep.lua
msgid "Blue"
msgstr "Blaues"
#: sheep.lua
msgid "Brown"
msgstr "Braunes"
#: sheep.lua
msgid "Cyan"
msgstr "Cyan"
#: sheep.lua
msgid "Dark Green"
msgstr "Dunkelgrünes"
#: sheep.lua
msgid "Dark Grey"
msgstr "Dunkelgraues"
#: sheep.lua
msgid "Green"
msgstr "Grünes"
#: sheep.lua
msgid "Grey"
msgstr "Graues"
#: sheep.lua
msgid "Magenta"
msgstr "Magenta"
#: sheep.lua
msgid "Orange"
msgstr "Oranges"
#: sheep.lua
msgid "Pink"
msgstr "Pinkes"
#: sheep.lua
msgid "Red"
msgstr "Rotes"
#: sheep.lua
msgid "Violet"
msgstr "Violettes"
#: sheep.lua
msgid "White"
msgstr "Weißes"
#: sheep.lua
msgid "Yellow"
msgstr "Gelbes"
#: sheep.lua
#, fuzzy
msgid "@1 Sheep"
msgstr "@1 Schaf"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Rohes Hammelfleisch"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "Gekochtes Hammelfleisch"
#: warthog.lua
msgid "Warthog"
msgstr "Warzenschwein"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Rohes Schweinekotelett"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Gekochtes Schweinekotelett"

View File

@ -1,202 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2017-07-31 09:18+0200\n"
"Last-Translator: fat115 <fat115@framasoft.org>\n"
"Language-Team: \n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: bee.lua
msgid "Bee"
msgstr "Abeille"
#: bee.lua
msgid "Honey"
msgstr "Miel"
#: bee.lua
msgid "Beehive"
msgstr "Ruche"
#: bee.lua
msgid "Honey Block"
msgstr "Bloc de miel"
#: bunny.lua
msgid "Bunny"
msgstr "Lapin"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Lapin Cru"
#: bunny.lua
#, fuzzy
msgid "Cooked Rabbit"
msgstr "Lapin Cuit"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Fourrure de Lapin"
#: chicken.lua
msgid "Chicken"
msgstr "Poule"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Œuf"
#: chicken.lua
msgid "Fried Egg"
msgstr "Œuf au plat"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Poulet cru"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Poulet cuit"
#: chicken.lua
msgid "Feather"
msgstr "Plume"
#: cow.lua
msgid "Cow already milked!"
msgstr "Vache déjà traite !"
#: cow.lua
msgid "Cow"
msgstr "Vache"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Seau de lait"
#: cow.lua
msgid "Cheese"
msgstr "Fromage"
#: cow.lua
msgid "Cheese Block"
msgstr "Bloc de fromage"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOD] Mobs Redo 'Animals' chargé"
#: kitten.lua
msgid "Kitten"
msgstr "Chaton"
#: penguin.lua
msgid "Penguin"
msgstr "Manchot"
#: rat.lua
msgid "Rat"
msgstr "Rat"
#: rat.lua
msgid "Cooked Rat"
msgstr "Rat cuit"
#: sheep.lua
msgid "Black"
msgstr "noir"
#: sheep.lua
msgid "Blue"
msgstr "bleu"
#: sheep.lua
msgid "Brown"
msgstr "marron"
#: sheep.lua
msgid "Cyan"
msgstr "cyan"
#: sheep.lua
msgid "Dark Green"
msgstr "vert foncé"
#: sheep.lua
msgid "Dark Grey"
msgstr "gris foncé"
#: sheep.lua
msgid "Green"
msgstr "vert"
#: sheep.lua
msgid "Grey"
msgstr "gris"
#: sheep.lua
msgid "Magenta"
msgstr "magenta"
#: sheep.lua
msgid "Orange"
msgstr "orange"
#: sheep.lua
msgid "Pink"
msgstr "rose"
#: sheep.lua
msgid "Red"
msgstr "rouge"
#: sheep.lua
msgid "Violet"
msgstr "violet"
#: sheep.lua
msgid "White"
msgstr "blanc"
#: sheep.lua
msgid "Yellow"
msgstr "jaune"
#: sheep.lua
#, fuzzy
msgid "@1 Sheep"
msgstr "Mouton @1"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Mouton Cru"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "Mouton Cuit"
#: warthog.lua
msgid "Warthog"
msgstr "Sanglier"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Côte de sanglier crue"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Côte de sanglier cuite"

View File

@ -1,201 +0,0 @@
# ITALIAN LOCALE FILE FOR THE MOBS ANMAL MODULE
# Copyright (c) 2014 Krupnov Pavel and 2016 TenPlus1
# This file is distributed under the same license as the MOBS ANIMAL package.
# Hamlet <h4mlet@riseup.net>, 2017.
#
msgid ""
msgstr ""
"Project-Id-Version: Italian localization file for the Mobs Animal mod\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2017-08-18 00:56+0100\n"
"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
"Language-Team: \n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 1.6.10\n"
#: bee.lua
msgid "Bee"
msgstr "Ape"
#: bee.lua
msgid "Honey"
msgstr "Miele"
#: bee.lua
msgid "Beehive"
msgstr "Favo"
#: bee.lua
msgid "Honey Block"
msgstr "Blocco di miele"
#: bunny.lua
msgid "Bunny"
msgstr "Coniglietto"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Coniglio Crudo"
#: bunny.lua
#, fuzzy
msgid "Cooked Rabbit"
msgstr "Coniglio Cotto"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Pelle di Coniglio"
#: chicken.lua
msgid "Chicken"
msgstr "Gallina"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Uovo di gallina"
#: chicken.lua
msgid "Fried Egg"
msgstr "Uovo fritto"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Pollo crudo"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Pollo cotto"
#: chicken.lua
msgid "Feather"
msgstr "Piuma"
#: cow.lua
msgid "Cow already milked!"
msgstr "Mucca già munta!"
#: cow.lua
msgid "Cow"
msgstr "Mucca"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Secchio di latte"
#: cow.lua
msgid "Cheese"
msgstr "Formaggio"
#: cow.lua
msgid "Cheese Block"
msgstr "Blocco di formaggio"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOD] Mobs Redo 'Animals' caricato"
#: kitten.lua
msgid "Kitten"
msgstr "Gattino"
#: penguin.lua
msgid "Penguin"
msgstr "Pinguino"
#: rat.lua
msgid "Rat"
msgstr "Ratto"
#: rat.lua
msgid "Cooked Rat"
msgstr "Ratto cotto"
#: sheep.lua
msgid "Black"
msgstr "Nera"
#: sheep.lua
msgid "Blue"
msgstr "Blu"
#: sheep.lua
msgid "Brown"
msgstr "Marrone"
#: sheep.lua
msgid "Cyan"
msgstr "Ciano"
#: sheep.lua
msgid "Dark Green"
msgstr "Verde scuro"
#: sheep.lua
msgid "Dark Grey"
msgstr "Grigio scuro"
#: sheep.lua
msgid "Green"
msgstr "Verde"
#: sheep.lua
msgid "Grey"
msgstr "Grigia"
#: sheep.lua
msgid "Magenta"
msgstr "Magenta"
#: sheep.lua
msgid "Orange"
msgstr "Arancione"
#: sheep.lua
msgid "Pink"
msgstr "Rosa"
#: sheep.lua
msgid "Red"
msgstr "Rossa"
#: sheep.lua
msgid "Violet"
msgstr "Viola"
#: sheep.lua
msgid "White"
msgstr "Bianca"
#: sheep.lua
msgid "Yellow"
msgstr "Gialla"
#: sheep.lua
msgid "@1 Sheep"
msgstr "Pecora @1"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Montone Crudo"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "Montone Cotto"
#: warthog.lua
msgid "Warthog"
msgstr "Facocero"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Bistecca di maiale cruda"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Bistecca di maiale cotta"

50
locale/mobs_animal.de.tr Normal file
View File

@ -0,0 +1,50 @@
# textdomain:mobs_animal
@1 Sheep=@1 Schaf
Bee=Biene
Beehive=Bienenstock
Black=Schwarzes
Blue=Blaues
Brown=Braunes
Bucket of Milk=Eimer Milch
Bunny=Häschen
#Butter=
Cheese=Käse
Cheese Block=Käseblock
Chicken=Huhn
Chicken Egg=Hühnerei
Cooked Chicken=Gekochtes Hühnchen
Cooked Mutton=Gekochtes Hammelfleisch
Cooked Porkchop=Gekochtes Schweinekotelett
Cooked Rabbit=Gekochtes Kaninchen
Cooked Rat=Gekochte Ratte
Cow=Kuh
Cow already milked!=Kuh ist bereits gemolken!
Cyan=Cyan
Dark Green=Dunkelgrünes
Dark Grey=Dunkelgraues
Feather=Feder
Fried Egg=Spiegelei
#Glass of Milk=
Green=Grünes
Grey=Graues
#Hairball=
Honey=Honig
Honey Block=Honigblock
Kitten=Kätzchen
Magenta=Magenta
Orange=Oranges
#Panda=
Penguin=Pinguin
Pink=Pinkes
Rabbit Hide=Kaninchenfell
Rat=Ratte
Raw Chicken=Rohes Hühnchen
Raw Mutton=Rohes Hammelfleisch
Raw Porkchop=Rohes Schweinekotelett
Raw Rabbit=Rohes Kaninchen
Red=Rotes
Violet=Violettes
Warthog=Warzenschwein
White=Weißes
Yellow=Gelbes
#[MOD] Mobs Redo Animals loaded=

50
locale/mobs_animal.en.tr Normal file
View File

@ -0,0 +1,50 @@
# textdomain:mobs_animal
#@1 Sheep=
#Bee=
#Beehive=
#Black=
#Blue=
#Brown=
#Bucket of Milk=
#Bunny=
#Butter=
#Cheese=
#Cheese Block=
#Chicken=
#Chicken Egg=
#Cooked Chicken=
#Cooked Mutton=
#Cooked Porkchop=
#Cooked Rabbit=
#Cooked Rat=
#Cow=
#Cow already milked!=
#Cyan=
#Dark Green=
#Dark Grey=
#Feather=
#Fried Egg=
#Glass of Milk=
#Green=
#Grey=
#Hairball=
#Honey=
#Honey Block=
#Kitten=
#Magenta=
#Orange=
#Panda=
#Penguin=
#Pink=
#Rabbit Hide=
#Rat=
#Raw Chicken=
#Raw Mutton=
#Raw Porkchop=
#Raw Rabbit=
#Red=
#Violet=
#Warthog=
#White=
#Yellow=
#[MOD] Mobs Redo Animals loaded=

50
locale/mobs_animal.eo.tr Normal file
View File

@ -0,0 +1,50 @@
# textdomain: mobs_animal
Bee=Abelo
Honey=Mielo
Beehive=Abelujo
Honey Block=Miela bloko
Bunny=Kuniklo
Raw Rabbit=Kruda kuniklaĵo
Cooked Rabbit=Kuirita kuniklaĵo
Rabbit Hide=Kuniklofelo
Chicken=Koko
Chicken Egg=Koka ovo
Fried Egg=Kuirita ovo
Raw Chicken=Kruda kokaĵo
Cooked Chicken=Kuirita koko
Feather=Plumo
Cow already milked!=Bovo jam melkita!
Cow=Bovo
Bucket of Milk=Sitelo da lakto
Glass of Milk=Glaso da lakto
Butter=Butero
Cheese=Fromaĝo
Cheese Block=Fromaĝa bloko
Wooden Bucket of Milk=Ligna sitelo da lakto
Kitten=Katido
Hairball=Haraĵo
Panda=Ĉina urso
Penguin=Pingveno
Rat=Rato
Cooked Rat=Kuirita rataĵo
Black=Nigra
Blue=Blua
Brown=Bruna
Cyan=Bluverda
Dark Green=Malhela verda
Dark Grey=Malhela griza
Green=Verda
Grey=Griza
Magenta=Fuksina
Orange=Oranĝa
Pink=Rozkolora
Red=Ruĝa
Violet=Violkolora
White=Blanka
Yellow=Flava
@1 Sheep=@1 ŝafo
Raw Mutton=Kruda ŝafaĵo
Cooked Mutton=Kuirita ŝafaĵo
Warthog=Verukapro
Raw Porkchop=Kruda porkaĵo
Cooked Porkchop=Kuirita porkaĵo

46
locale/mobs_animal.es.tr Normal file
View File

@ -0,0 +1,46 @@
# textdomain: mobs_animal
Bee=Abeja
Honey=Miel
Beehive=Colmena
Honey Block=Bloque de Mel
Bunny=Conejo
Raw Rabbit=Carne de Conejo
Cooked Rabbit=Conejo Asado
Rabbit Hide=Conejo oculto
Chicken=Gallina
Chicken Egg=Huevo de Gallina
Fried Egg=Huevo Frito
Raw Chicken=Gallina cruda
Cooked Chicken=Gallina Asada
Feather=Pluma
Cow already milked!=Vaca ordeñada
Cow=Vaca
Bucket of Milk=Balde de leche
Cheese=Queso
Cheese Block=Bloque de queso
[MOD] Mobs Redo 'Animals' loaded=[MOD] Mobs redo Animals cargado
Kitten=Gato
Penguin=Pinguino
Rat=Raton
Cooked Rat=Raton Asado
Black=Negro
Blue=Azul
Brown=Marrom
Cyan=Cian
Dark Green=Verde Oscuro
Dark Grey=Gris Oscuro
Green=Verde
Grey=Gris
Magenta=Magenta
Orange=Naranja
Pink=Rosa
Red=Rojo
Violet=Violeta
White=Blanco
Yellow=Amarillo
@1 Sheep=Oveja @1
Raw Mutton=Carnero crudo
Cooked Mutton=Carnero Assado
Warthog=Javali
Raw Porkchop=Costilla de Jabali crudo
Cooked Porkchop=Costilla de Javali Assada

50
locale/mobs_animal.fr.tr Normal file
View File

@ -0,0 +1,50 @@
# textdomain:mobs_animal
@1 Sheep=Mouton @1
Bee=Abeille
Beehive=Ruche
Black=noir
Blue=bleu
Brown=marron
Bucket of Milk=Seau de lait
Bunny=Lapin
Butter=Beurre
Cheese=Fromage
Cheese Block=Bloc de fromage
Chicken=Poule
Chicken Egg=Œuf
Cooked Chicken=Poulet cuit
Cooked Mutton=Mouton cuit
Cooked Porkchop=Côte de sanglier cuite
Cooked Rabbit=Lapin cuit
Cooked Rat=Rat cuit
Cow=Vache
Cow already milked!=Vache déjà traite !
Cyan=cyan
Dark Green=vert foncé
Dark Grey=gris foncé
Feather=Plume
Fried Egg=Œuf au plat
Glass of Milk=Verre de lait
Green=vert
Grey=gris
Hairball=Boule de poils
Honey=Miel
Honey Block=Bloc de miel
Kitten=Chaton
Magenta=magenta
Orange=orange
Panda=Panda
Penguin=Manchot
Pink=rose
Rabbit Hide=Fourrure de lapin
Rat=Rat
Raw Chicken=Poulet cru
Raw Mutton=Mouton cru
Raw Porkchop=Côte de sanglier crue
Raw Rabbit=Lapin cru
Red=rouge
Violet=violet
Warthog=Sanglier
White=blanc
Yellow=jaune
[MOD] Mobs Redo Animals loaded=[MOD] Animaux «Mobs Redo» chargés

50
locale/mobs_animal.it.tr Normal file
View File

@ -0,0 +1,50 @@
# textdomain:mobs_animal
@1 Sheep=Pecora @1
Bee=Ape
Beehive=Favo
Black=Nera
Blue=Blu
Brown=Marrone
Bucket of Milk=Secchio di latte
Bunny=Coniglietto
#Butter=
Cheese=Formaggio
Cheese Block=Blocco di formaggio
Chicken=Gallina
Chicken Egg=Uovo di gallina
Cooked Chicken=Pollo cotto
Cooked Mutton=Montone Cotto
Cooked Porkchop=Bistecca di maiale cotta
Cooked Rabbit=Coniglio Cotto
Cooked Rat=Ratto cotto
Cow=Mucca
Cow already milked!=Mucca già munta!
Cyan=Ciano
Dark Green=Verde scuro
Dark Grey=Grigio scuro
Feather=Piuma
Fried Egg=Uovo fritto
#Glass of Milk=
Green=Verde
Grey=Grigia
#Hairball=
Honey=Miele
Honey Block=Blocco di miele
Kitten=Gattino
Magenta=Magenta
Orange=Arancione
#Panda=
Penguin=Pinguino
Pink=Rosa
Rabbit Hide=Pelle di Coniglio
Rat=Ratto
Raw Chicken=Pollo crudo
Raw Mutton=Montone Crudo
Raw Porkchop=Bistecca di maiale cruda
Raw Rabbit=Coniglio Crudo
Red=Rossa
Violet=Viola
Warthog=Facocero
White=Bianca
Yellow=Gialla
#[MOD] Mobs Redo Animals loaded=

50
locale/mobs_animal.ms.tr Normal file
View File

@ -0,0 +1,50 @@
# textdomain:mobs_animal
@1 Sheep=Biri-biri @1
Bee=Lebah
Beehive=Sarang Lebah
Black=Hitam
Blue=Biru
Brown=Perang
Bucket of Milk=Baldi Susu
Bunny=Arnab
#Butter=
Cheese=Keju
Cheese Block=Blok Keju
Chicken=Ayam
Chicken Egg=Telur Ayam
Cooked Chicken=Ayam Bakar
Cooked Mutton=Daging Biri-biri Bakar
Cooked Porkchop=Daging Babi Bakar
Cooked Rabbit=Daging Arnab Bakar
Cooked Rat=Tikus Bakar
Cow=Lembu
Cow already milked!=Lembu telah diperah susunya!
Cyan=Sian
Dark Green=Hijau Gelap
Dark Grey=Kelabu Gelap
Feather=Bulu
Fried Egg=Telur Goreng
#Glass of Milk=
Green=Hijau
Grey=Kelabu
#Hairball=
Honey=Madu
Honey Block=Blok Madu
Kitten=Anak Kucing
Magenta=Merah Lembayung
Orange=Jingga
#Panda=
Penguin=Penguin
Pink=Merah Jambu
Rabbit Hide=Belulang Arnab
Rat=Tikus
Raw Chicken=Ayam Mentah
Raw Mutton=Daging Biri-biri Mentah
Raw Porkchop=Daging Babi Mentah
Raw Rabbit=Daging Arnab Mentah
Red=Merah
Violet=Ungu
Warthog=Babi Hutan
White=Putih
Yellow=Kuning
#[MOD] Mobs Redo Animals loaded=

46
locale/mobs_animal.pt.tr Normal file
View File

@ -0,0 +1,46 @@
# textdomain:mobs_animal
Bee=Abelha
Honey=Mel
Beehive=Colméia
Honey Block=Bloco de Mel
Bunny=Coelho
Raw Rabbit=Carne de Coelho (Cru)
Cooked Rabbit=Coelho (Assado)
Rabbit Hide=Pele de Coelho
Chicken=Galinha
Chicken Egg=Ovo de Galinha
Fried Egg=Ovo Frito
Raw Chicken=Carne de Galinha (Crua)
Cooked Chicken=Galinha Assada
Feather=Pluma
Cow already milked!=Vaca já ordenhada!
Cow=Vaca
Bucket of Milk=Balde de leite
Cheese=Queijo
Cheese Block=Bloco de Queijo
[MOD] Mobs Redo 'Animals' loaded=[MOBS_ANIMAL] Mod carregado completamente
Kitten=Gato
Penguin=Pinguim
Rat=Rato
Cooked Rat=Rato (Assado)
Black=Preto
Blue=Azul
Brown=Marrom
Cyan=Ciano
Dark Green=Verde Escuro
Dark Grey=Cinza Escuro
Green=Verde
Grey=Cinza
Magenta=Rosa Magenta
Orange=Laranja
Pink=Rosa
Red=Vermelho
Violet=Violeta
White=Branco
Yellow=Amarelo
@1 Sheep=Ovelha @1
Raw Mutton=Carneiro (Cru)
Cooked Mutton=Carneiro (Assado)
Warthog=Javali
Raw Porkchop=Costeleta de Javali (Crua)
Cooked Porkchop=Costeleta de Javali Assada

View File

@ -0,0 +1,46 @@
# textdomain:mobs_animal
Bee=Abelha
Honey=Mel
Beehive=Colméia
Honey Block=Bloco de Mel
Bunny=Coelho
Raw Rabbit=Carne de Coelho (Cru)
Cooked Rabbit=Coelho (Assado)
Rabbit Hide=Pele de Coelho
Chicken=Galinha
Chicken Egg=Ovo de Galinha
Fried Egg=Ovo Frito
Raw Chicken=Carne de Galinha (Crua)
Cooked Chicken=Galinha Assada
Feather=Pluma
Cow already milked!=Vaca já ordenhada!
Cow=Vaca
Bucket of Milk=Balde de leite
Cheese=Queijo
Cheese Block=Bloco de Queijo
[MOD] Mobs Redo 'Animals' loaded=[MOBS_ANIMAL] Mod carregado completamente
Kitten=Gato
Penguin=Pinguim
Rat=Rato
Cooked Rat=Rato (Assado)
Black=Preto
Blue=Azul
Brown=Marrom
Cyan=Ciano
Dark Green=Verde Escuro
Dark Grey=Cinza Escuro
Green=Verde
Grey=Cinza
Magenta=Rosa Magenta
Orange=Laranja
Pink=Rosa
Red=Vermelho
Violet=Violeta
White=Branco
Yellow=Amarelo
@1 Sheep=Ovelha @1
Raw Mutton=Carneiro (Cru)
Cooked Mutton=Carneiro (Assado)
Warthog=Javali
Raw Porkchop=Costeleta de Javali (Crua)
Cooked Porkchop=Costeleta de Javali Assada

49
locale/mobs_animal.ru.tr Normal file
View File

@ -0,0 +1,49 @@
# textdomain:mobs_animal
@1 Sheep=@1 Овца
Bee=Пчела
Beehive=Пчелиный Улей
Black=Черная
Blue=Синяя
Brown=Коричневая
Bucket of Milk=Ведро Молока
Bunny=Кролик
Butter=Масло
Cheese=Сыр
Cheese Block=Блок Сыра
Chicken=Курица
Chicken Egg=Куриное Яйцо
Cooked Chicken=Приготовленная Курятина
Cooked Mutton=Приготовленная Баранина
Cooked Porkchop=Приготовленные Отбивные
Cooked Rabbit=Приготовленная Крольчатина
Cooked Rat=Приготовленная Крыса
Cow=Корова
Cow already milked!=Корова уже подоена!
Cyan=Голубая
Dark Green=Темно-зеленая
Dark Grey=Темно-серая
Feather=Перо
Fried Egg=Яичница
Glass of Milk=Стакан Молока
Green=Зеленая
Grey=Серая
Hairball=Комочек шерсти
Honey=Мёд
Honey Block=Блок Мёда
Kitten=Котенок
Magenta=Пурпурная
Orange=Оранжевая
Panda=Панда
Penguin=Пингвин
Pink=Розовая
Rabbit Hide=Кроличья Шкурка
Rat=Крыса
Raw Chicken=Сырая Курятина
Raw Mutton=Сырая Баранина
Raw Porkchop=Свиные Отбивные
Raw Rabbit=Сырая Крольчатина
Red=Красная
Violet=Фиолетовая
Warthog=Бородавочник
White=Белая
Yellow=Желтая

50
locale/mobs_animal.tr.tr Normal file
View File

@ -0,0 +1,50 @@
# textdomain:mobs_animal
@1 Sheep=@1 Koyun
Bee=Arı
Beehive=Arı kovanı
Black=Siyah
Blue=Mavi
Brown=Kahverengi
Bucket of Milk=Süt kovası
Bunny=Tavşan
#Butter=
Cheese=Peynir
Cheese Block=Peynir bloğu
Chicken=Tavuk
Chicken Egg=Tavuk yumurtası
Cooked Chicken=Pişmiş tavuk
Cooked Mutton=pişmiş kuzu
Cooked Porkchop=Pişmiş pirzola
Cooked Rabbit=pişmiş tavşan
Cooked Rat=Pişmiş sıçan
Cow=İnek
Cow already milked!=İnekte süt yok!
Cyan=Camgöbeği
Dark Green=Koyu yeşil
Dark Grey=Koyu gri
#Feather=
Fried Egg=Kızarmış yumurta
#Glass of Milk=
Green=Yeşil
Grey=Gri
#Hairball=
Honey=Bal
Honey Block=Bal bloğu
Kitten=Yavru kedi
Magenta=Macenta
Orange=Turuncu
#Panda=
#Penguin=
Pink=Pembe
Rabbit Hide=tavşan kürkü
Rat=Sıçan
Raw Chicken=Çiğ tavuk
Raw Mutton=çiğ kuzu
Raw Porkchop=Çiğ pirzola
Raw Rabbit=çiğ tavşan
Red=Kırmızı
Violet=Mor
Warthog=Domuz
White=Beyaz
Yellow=Sarı
#[MOD] Mobs Redo Animals loaded=

52
locale/mobs_animal.uk.tr Normal file
View File

@ -0,0 +1,52 @@
# textdomain:mobs_animal
Mobs Animal=Моби Тварини
Add farm animals and a few extra into your world.=Додає свійських тварин і трохи додаткового контенту у світ.
Adds farm animals.=Додає свійських тварин.
@1 Sheep=@1 вівця
Bee=Бджола
Beehive=Бджолиний вулик
Black=Чорна
Blue=Синя
Brown=Коричнева
Bucket of Milk=Відро молока
Bunny=Кролик
Butter=Масло
Cheese=Твердий сир
Cheese Block=Блок твердого сиру
Chicken=Курка
Chicken Egg=Яйце курки
Cooked Chicken=Приготовлена ​​курятина
Cooked Mutton=Приготовлена ​​баранина
Cooked Porkchop=Приготовлені відбивні
Cooked Rabbit=Приготовлена ​​крольчатина
Cooked Rat=Приготовлений пацюк
Cow=Корова
Cow already milked!=Корова вже подоєна!
Cyan=Блакитна
Dark Green=Темно-зелена
Dark Grey=Темно-сіра
Feather=Перо
Fried Egg=Яєшня
Glass of Milk=Склянка молока
Green=Зелена
Grey=Сіра
Hairball=Купка шерсті
Honey=Мед
Honey Block=Блок меду
Kitten=Кошеня
Magenta=Пурпурна
Orange=Помаранчева
Panda=Панда
Penguin=Пінгвін
Pink=Рожева
Rabbit Hide=Кроляча шкірка
Rat=Пацюк
Raw Chicken=Сира курятина
Raw Mutton=Сира баранина
Raw Porkchop=Свинячі відбивні
Raw Rabbit=Сира крольчатина
Red=Червона
Violet=Фіолетова
Warthog=Бородавочник
White=Біла
Yellow=Жовта

View File

@ -0,0 +1,50 @@
# textdomain:mobs_animal
@1 Sheep=@1羊
Bee=蜜蜂
Beehive=蜂巢
Black=黑
Blue=蓝
Brown=棕
Bucket of Milk=一桶牛奶
Bunny=兔子
Butter=黄油
Cheese=奶酪
Cheese Block=奶酪方块
Chicken=鸡
Chicken Egg=鸡蛋
Cooked Chicken=熟鸡肉
Cooked Mutton=熟羊肉
Cooked Porkchop=熟猪排
Cooked Rabbit=熟兔肉
Cooked Rat=熟老鼠
Cow=奶牛
Cow already milked!=奶牛已被挤奶!
Cyan=青
Dark Green=暗绿
Dark Grey=暗灰
Feather=羽毛
Fried Egg=煎蛋
Glass of Milk=一杯牛奶
Green=绿
Grey=灰
Hairball=毛球
Honey=蜂蜜
Honey Block=蜂蜜方块
Kitten=小猫
Magenta=品红
Orange=橙
Panda=熊猫
Penguin=企鹅
Pink=粉红
Rabbit Hide=兔子皮
Rat=老鼠
Raw Chicken=生鸡肉
Raw Mutton=生羊肉
Raw Porkchop=生猪排
Raw Rabbit=生兔肉
Red=红
Violet=紫
Warthog=野猪
White=白
Yellow=黄
#[MOD] Mobs Redo Animals loaded=

View File

@ -0,0 +1,50 @@
# textdomain:mobs_animal
@1 Sheep=@1羊
Bee=蜜蜂
Beehive=蜂巢
Black=黑
Blue=藍
Brown=棕
Bucket of Milk=一桶牛奶
Bunny=兔子
Butter=黃油
Cheese=奶酪
Cheese Block=奶酪方塊
Chicken=雞
Chicken Egg=雞蛋
Cooked Chicken=熟雞肉
Cooked Mutton=熟羊肉
Cooked Porkchop=熟豬排
Cooked Rabbit=熟兔肉
Cooked Rat=熟老鼠
Cow=奶牛
Cow already milked!=奶牛已被擠奶!
Cyan=青
Dark Green=暗綠
Dark Grey=暗灰
Feather=羽毛
Fried Egg=煎蛋
Glass of Milk=一杯牛奶
Green=綠
Grey=灰
Hairball=毛球
Honey=蜂蜜
Honey Block=蜂蜜方塊
Kitten=小貓
Magenta=品紅
Orange=橙
Panda=熊貓
Penguin=企鵝
Pink=粉紅
Rabbit Hide=兔子皮
Rat=老鼠
Raw Chicken=生雞肉
Raw Mutton=生羊肉
Raw Porkchop=生豬排
Raw Rabbit=生兔肉
Red=紅
Violet=紫
Warthog=野豬
White=白
Yellow=黃
#[MOD] Mobs Redo Animals loaded=

View File

@ -1,199 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-02-06 00:17+0800\n"
"PO-Revision-Date: 2018-02-06 00:25+0800\n"
"Last-Translator: MuhdNurHidayat (MNH48) <mnh48mail@gmail.com>\n"
"Language-Team: \n"
"Language: ms\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.0.6\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: bee.lua
msgid "Bee"
msgstr "Lebah"
#: bee.lua
msgid "Honey"
msgstr "Madu"
#: bee.lua
msgid "Beehive"
msgstr "Sarang Lebah"
#: bee.lua
msgid "Honey Block"
msgstr "Blok Madu"
#: bunny.lua
msgid "Bunny"
msgstr "Arnab"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Daging Arnab Mentah"
#: bunny.lua
msgid "Cooked Rabbit"
msgstr "Daging Arnab Bakar"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Belulang Arnab"
#: chicken.lua
msgid "Chicken"
msgstr "Ayam"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Telur Ayam"
#: chicken.lua
msgid "Fried Egg"
msgstr "Telur Goreng"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Ayam Mentah"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Ayam Bakar"
#: chicken.lua
msgid "Feather"
msgstr "Bulu"
#: cow.lua
msgid "Cow already milked!"
msgstr "Lembu telah diperah susunya!"
#: cow.lua
msgid "Cow"
msgstr "Lembu"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Baldi Susu"
#: cow.lua
msgid "Cheese"
msgstr "Keju"
#: cow.lua
msgid "Cheese Block"
msgstr "Blok Keju"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MODS] Mobs Redo 'Animals' telah dimuatkan"
#: kitten.lua
msgid "Kitten"
msgstr "Anak Kucing"
#: penguin.lua
msgid "Penguin"
msgstr "Penguin"
#: rat.lua
msgid "Rat"
msgstr "Tikus"
#: rat.lua
msgid "Cooked Rat"
msgstr "Tikus Bakar"
#: sheep.lua
msgid "Black"
msgstr "Hitam"
#: sheep.lua
msgid "Blue"
msgstr "Biru"
#: sheep.lua
msgid "Brown"
msgstr "Perang"
#: sheep.lua
msgid "Cyan"
msgstr "Sian"
#: sheep.lua
msgid "Dark Green"
msgstr "Hijau Gelap"
#: sheep.lua
msgid "Dark Grey"
msgstr "Kelabu Gelap"
#: sheep.lua
msgid "Green"
msgstr "Hijau"
#: sheep.lua
msgid "Grey"
msgstr "Kelabu"
#: sheep.lua
msgid "Magenta"
msgstr "Merah Lembayung"
#: sheep.lua
msgid "Orange"
msgstr "Jingga"
#: sheep.lua
msgid "Pink"
msgstr "Merah Jambu"
#: sheep.lua
msgid "Red"
msgstr "Merah"
#: sheep.lua
msgid "Violet"
msgstr "Ungu"
#: sheep.lua
msgid "White"
msgstr "Putih"
#: sheep.lua
msgid "Yellow"
msgstr "Kuning"
#: sheep.lua
msgid "@1 Sheep"
msgstr "Biri-biri @1"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Daging Biri-biri Mentah"
#: sheep.lua
msgid "Cooked Mutton"
msgstr "Daging Biri-biri Bakar"
#: warthog.lua
msgid "Warthog"
msgstr "Babi Hutan"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Daging Babi Mentah"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Daging Babi Bakar"

View File

@ -1,216 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-08-13 16:00 (UTC+5)\n"
"PO-Revision-Date: 2020-06-19 19:00 (UTC+3)\n"
"Last-Translator: YELLOW <pikayellow35@gmail.com>\n"
"Language-Team: \n"
"Language: ru\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: bee.lua
msgid "Bee"
msgstr "Пчела"
#: bee.lua
msgid "Honey"
msgstr "Мёд"
#: bee.lua
msgid "Beehive"
msgstr "Улей"
#: bee.lua
msgid "Honey Block"
msgstr "Блок мёда"
#: bunny.lua
msgid "Bunny"
msgstr "Кролик"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "Сырая крольчатина"
#: bunny.lua
#, fuzzy
msgid "Cooked Rabbit"
msgstr "Приготовленная крольчатина"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "Кроличья шкурка"
#: chicken.lua
msgid "Chicken"
msgstr "Курица"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Куриное яйцо"
#: chicken.lua
msgid "Fried Egg"
msgstr "Яичница"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Сырая курятина"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Приготовленная курятина"
#: chicken.lua
msgid "Feather"
msgstr "Перо"
#: cow.lua
msgid "Cow already milked!"
msgstr "Корову уже подоили!"
#: cow.lua
msgid "Cow"
msgstr "Корова"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Ведро молока"
#: cow.lua
msgid "Glass of Milk"
msgstr "Стакан молока"
#: cow.lua
msgid "Butter"
msgstr "Масло"
#: cow.lua
msgid "Cheese"
msgstr "Сыр"
#: cow.lua
msgid "Cheese Block"
msgstr "Блок сыра"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[МОД] Mobs Redo 'Animals' загружен"
#: kitten.lua
msgid "Kitten"
msgstr "Котенок"
#: kitten.lua
msgid "Hairball"
msgstr "Комочек шерсти"
#: panda.lua
msgid "Panda"
msgstr "Панда"
#: penguin.lua
msgid "Penguin"
msgstr "Пингвин"
#: rat.lua
msgid "Rat"
msgstr "Крыса"
#: rat.lua
msgid "Cooked Rat"
msgstr "Приготовленная крыса"
#: sheep.lua
msgid "Black"
msgstr "Черная"
#: sheep.lua
msgid "Blue"
msgstr "Синяя"
#: sheep.lua
msgid "Brown"
msgstr "Коричневая"
#: sheep.lua
msgid "Cyan"
msgstr "Голубая"
#: sheep.lua
msgid "Dark Green"
msgstr "Темно-зеленая"
#: sheep.lua
msgid "Dark Grey"
msgstr "Темно-серая"
#: sheep.lua
msgid "Green"
msgstr "Зеленая"
#: sheep.lua
msgid "Grey"
msgstr "Серая"
#: sheep.lua
msgid "Magenta"
msgstr "Пурпурная"
#: sheep.lua
msgid "Orange"
msgstr "Оранжевая"
#: sheep.lua
msgid "Pink"
msgstr "Розовая"
#: sheep.lua
msgid "Red"
msgstr "Красная"
#: sheep.lua
msgid "Violet"
msgstr "Фиолетовая"
#: sheep.lua
msgid "White"
msgstr "Белая"
#: sheep.lua
msgid "Yellow"
msgstr "Желтая"
#: sheep.lua
msgid "@1 Sheep"
msgstr "@1 овца"
#: sheep.lua
msgid "Raw Mutton"
msgstr "Сырая баранина"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "Приготовленная баранина"
#: warthog.lua
msgid "Warthog"
msgstr "Бородавочник"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Свиные отбивные"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Приготовленные свиные отбивные"

View File

@ -1,198 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: bee.lua
msgid "Bee"
msgstr ""
#: bee.lua
msgid "Honey"
msgstr ""
#: bee.lua
msgid "Beehive"
msgstr ""
#: bee.lua
msgid "Honey Block"
msgstr ""
#: bunny.lua
msgid "Bunny"
msgstr ""
#: bunny.lua
msgid "Raw Rabbit"
msgstr ""
#: bunny.lua
msgid "Cooked Rabbit"
msgstr ""
#: bunny.lua
msgid "Rabbit Hide"
msgstr ""
#: chicken.lua
msgid "Chicken"
msgstr ""
#: chicken.lua
msgid "Chicken Egg"
msgstr ""
#: chicken.lua
msgid "Fried Egg"
msgstr ""
#: chicken.lua
msgid "Raw Chicken"
msgstr ""
#: chicken.lua
msgid "Cooked Chicken"
msgstr ""
#: chicken.lua
msgid "Feather"
msgstr ""
#: cow.lua
msgid "Cow already milked!"
msgstr ""
#: cow.lua
msgid "Cow"
msgstr ""
#: cow.lua
msgid "Bucket of Milk"
msgstr ""
#: cow.lua
msgid "Cheese"
msgstr ""
#: cow.lua
msgid "Cheese Block"
msgstr ""
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr ""
#: kitten.lua
msgid "Kitten"
msgstr ""
#: penguin.lua
msgid "Penguin"
msgstr ""
#: rat.lua
msgid "Rat"
msgstr ""
#: rat.lua
msgid "Cooked Rat"
msgstr ""
#: sheep.lua
msgid "Black"
msgstr ""
#: sheep.lua
msgid "Blue"
msgstr ""
#: sheep.lua
msgid "Brown"
msgstr ""
#: sheep.lua
msgid "Cyan"
msgstr ""
#: sheep.lua
msgid "Dark Green"
msgstr ""
#: sheep.lua
msgid "Dark Grey"
msgstr ""
#: sheep.lua
msgid "Green"
msgstr ""
#: sheep.lua
msgid "Grey"
msgstr ""
#: sheep.lua
msgid "Magenta"
msgstr ""
#: sheep.lua
msgid "Orange"
msgstr ""
#: sheep.lua
msgid "Pink"
msgstr ""
#: sheep.lua
msgid "Red"
msgstr ""
#: sheep.lua
msgid "Violet"
msgstr ""
#: sheep.lua
msgid "White"
msgstr ""
#: sheep.lua
msgid "Yellow"
msgstr ""
#: sheep.lua
msgid "@1 Sheep"
msgstr ""
#: sheep.lua
msgid "Raw Mutton"
msgstr ""
#: sheep.lua
msgid "Cooked Mutton"
msgstr ""
#: warthog.lua
msgid "Warthog"
msgstr ""
#: warthog.lua
msgid "Raw Porkchop"
msgstr ""
#: warthog.lua
msgid "Cooked Porkchop"
msgstr ""

View File

@ -1,202 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: 2017-04-26 09:02+0200\n"
"Last-Translator: Admicos\n"
"Language-Team: \n"
"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: bee.lua
msgid "Bee"
msgstr "Arı"
#: bee.lua
msgid "Honey"
msgstr "Bal"
#: bee.lua
msgid "Beehive"
msgstr "Arı kovanı"
#: bee.lua
msgid "Honey Block"
msgstr "Bal bloğu"
#: bunny.lua
msgid "Bunny"
msgstr "Tavşan"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "çiğ tavşan"
#: bunny.lua
#, fuzzy
msgid "Cooked Rabbit"
msgstr "pişmiş tavşan"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "tavşan kürkü"
#: chicken.lua
msgid "Chicken"
msgstr "Tavuk"
#: chicken.lua
msgid "Chicken Egg"
msgstr "Tavuk yumurtası "
#: chicken.lua
msgid "Fried Egg"
msgstr "Kızarmış yumurta"
#: chicken.lua
msgid "Raw Chicken"
msgstr "Çiğ tavuk"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "Pişmiş tavuk"
#: chicken.lua
msgid "Feather"
msgstr ""
#: cow.lua
msgid "Cow already milked!"
msgstr "İnekte süt yok!"
#: cow.lua
msgid "Cow"
msgstr "İnek"
#: cow.lua
msgid "Bucket of Milk"
msgstr "Süt kovası"
#: cow.lua
msgid "Cheese"
msgstr "Peynir"
#: cow.lua
msgid "Cheese Block"
msgstr "Peynir bloğu"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[MOD] Mobs Redo 'Hayvanlar' yüklendi"
#: kitten.lua
msgid "Kitten"
msgstr "Yavru kedi"
#: penguin.lua
msgid "Penguin"
msgstr ""
#: rat.lua
msgid "Rat"
msgstr "Sıçan"
#: rat.lua
msgid "Cooked Rat"
msgstr "Pişmiş sıçan"
#: sheep.lua
msgid "Black"
msgstr "Siyah"
#: sheep.lua
msgid "Blue"
msgstr "Mavi"
#: sheep.lua
msgid "Brown"
msgstr "Kahverengi"
#: sheep.lua
msgid "Cyan"
msgstr "Camgöbeği"
#: sheep.lua
msgid "Dark Green"
msgstr "Koyu yeşil"
#: sheep.lua
msgid "Dark Grey"
msgstr "Koyu gri"
#: sheep.lua
msgid "Green"
msgstr "Yeşil"
#: sheep.lua
msgid "Grey"
msgstr "Gri"
#: sheep.lua
msgid "Magenta"
msgstr "Macenta"
#: sheep.lua
msgid "Orange"
msgstr "Turuncu"
#: sheep.lua
msgid "Pink"
msgstr "Pembe"
#: sheep.lua
msgid "Red"
msgstr "Kırmızı"
#: sheep.lua
msgid "Violet"
msgstr "Mor"
#: sheep.lua
msgid "White"
msgstr "Beyaz"
#: sheep.lua
msgid "Yellow"
msgstr "Sarı"
#: sheep.lua
#, fuzzy
msgid "@1 Sheep"
msgstr "@1 Koyun"
#: sheep.lua
msgid "Raw Mutton"
msgstr "çiğ kuzu"
#: sheep.lua
#, fuzzy
msgid "Cooked Mutton"
msgstr "pişmiş kuzu"
#: warthog.lua
msgid "Warthog"
msgstr "Domuz"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "Çiğ pirzola"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "Pişmiş pirzola"

View File

@ -1,206 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# IFRFSX <1079092922@qq.com>, 2020.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 11:28+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: bee.lua
msgid "Bee"
msgstr "蜜蜂"
#: bee.lua
msgid "Honey"
msgstr "蜂蜜"
#: bee.lua
msgid "Beehive"
msgstr "蜂巢"
#: bee.lua
msgid "Honey Block"
msgstr "蜂蜜方块"
#: bunny.lua
msgid "Bunny"
msgstr "兔子"
#: bunny.lua
msgid "Raw Rabbit"
msgstr "生兔肉"
#: bunny.lua
msgid "Cooked Rabbit"
msgstr "熟兔肉"
#: bunny.lua
msgid "Rabbit Hide"
msgstr "兔子皮"
#: chicken.lua
msgid "Chicken"
msgstr "鸡"
#: chicken.lua
msgid "Chicken Egg"
msgstr "鸡蛋"
#: chicken.lua
msgid "Fried Egg"
msgstr "煎蛋"
#: chicken.lua
msgid "Raw Chicken"
msgstr "生鸡肉"
#: chicken.lua
msgid "Cooked Chicken"
msgstr "熟鸡肉"
#: chicken.lua
msgid "Feather"
msgstr "羽毛"
#: cow.lua
msgid "Cow already milked!"
msgstr "奶牛已经被挤奶了!"
#: cow.lua
msgid "Cow"
msgstr "奶牛"
#: cow.lua
msgid "Bucket of Milk"
msgstr "一桶牛奶"
#: cow.lua
msgid "Glass of Milk"
msgstr "一杯牛奶"
#: cow.lua
msgid "Cheese"
msgstr "奶酪"
#: cow.lua
msgid "Cheese Block"
msgstr "奶酪方块"
#: init.lua
msgid "[MOD] Mobs Redo 'Animals' loaded"
msgstr "[模组] Mobs Redo 'Animals' 已加载!"
#: kitten.lua
msgid "Kitten"
msgstr "小猫"
#: kitten.lua
msgid "Hairball"
msgstr "毛球"
#: penguin.lua
msgid "Penguin"
msgstr "企鹅"
#: rat.lua
msgid "Rat"
msgstr "老鼠"
#: rat.lua
msgid "Cooked Rat"
msgstr "熟老鼠"
#: sheep.lua
msgid "Black"
msgstr "黑"
#: sheep.lua
msgid "Blue"
msgstr "蓝"
#: sheep.lua
msgid "Brown"
msgstr "棕"
#: sheep.lua
msgid "Cyan"
msgstr "青"
#: sheep.lua
msgid "Dark Green"
msgstr "蓝绿"
#: sheep.lua
msgid "Dark Grey"
msgstr "蓝灰"
#: sheep.lua
msgid "Green"
msgstr "绿"
#: sheep.lua
msgid "Grey"
msgstr "灰"
#: sheep.lua
msgid "Magenta"
msgstr "品红"
#: sheep.lua
msgid "Orange"
msgstr "橙"
#: sheep.lua
msgid "Pink"
msgstr "粉红"
#: sheep.lua
msgid "Red"
msgstr "红"
#: sheep.lua
msgid "Violet"
msgstr "紫"
#: sheep.lua
msgid "White"
msgstr "白"
#: sheep.lua
msgid "Yellow"
msgstr "黄"
#: sheep.lua
msgid "@1 Sheep"
msgstr "@1羊"
#: sheep.lua
msgid "Raw Mutton"
msgstr "生羊肉"
#: sheep.lua
msgid "Cooked Mutton"
msgstr "熟羊肉"
#: warthog.lua
msgid "Warthog"
msgstr "野猪"
#: warthog.lua
msgid "Raw Porkchop"
msgstr "生猪排"
#: warthog.lua
msgid "Cooked Porkchop"
msgstr "熟猪排"

View File

@ -1,53 +0,0 @@
# Template for translations of mobs_animal mod
# last update: 2020/02/13
Bee = 蜜蜂
Honey = 蜂蜜
Beehive = 蜂巢
Honey Block = 蜂蜜方块
Butter = 黄油
Bunny = 兔子
Raw Rabbit = 生兔肉
Cooked Rabbit = 熟兔肉
Rabbit Hide = 兔子皮
Chicken = 鸡
Chicken Egg = 鸡蛋
Fried Egg = 煎蛋
Raw Chicken = 生鸡肉
Cooked Chicken = 熟鸡肉
Feather = 羽毛
Cow already milked! = 奶牛已被挤奶!
Cow = 奶牛
Bucket of Milk = 一桶牛奶
Cheese = 奶酪
Cheese Block = 奶酪方块
[MOD] Mobs Redo 'Animals' loaded = [模组] Mobs Redo 'Animals' 已加载!
Kitten = 小猫
Penguin = 企鹅
Rat = 老鼠
Cooked Rat = 熟老鼠
Black = 黑
Blue = 蓝
Brown = 棕
Cyan = 青
Dark Green = 暗绿
Dark Grey = 暗灰
Green = 绿
Grey = 灰
Magenta = 品红
Orange = 橙
Pink = 粉红
Red = 红
Violet = 紫
White = 白
Yellow = 黄
@1 Sheep = @1羊
Raw Mutton = 生羊肉
Cooked Mutton = 熟羊肉
Warthog = 野猪
Raw Porkchop = 生猪排
Cooked Porkchop = 熟猪排
Panda = 熊猫
Glass of Milk = 一杯牛奶
Hairball = 毛球

View File

@ -1,53 +0,0 @@
# Template for translations of mobs_animal mod
# last update: 2020/02/13
Bee = 蜜蜂
Honey = 蜂蜜
Beehive = 蜂巢
Honey Block = 蜂蜜方塊
Butter = 黃油
Bunny = 兔子
Raw Rabbit = 生兔肉
Cooked Rabbit = 熟兔肉
Rabbit Hide = 兔子皮
Chicken = 雞
Chicken Egg = 雞蛋
Fried Egg = 煎蛋
Raw Chicken = 生雞肉
Cooked Chicken = 熟雞肉
Feather = 羽毛
Cow already milked! = 奶牛已被擠奶!
Cow = 奶牛
Bucket of Milk = 一桶牛奶
Cheese = 奶酪
Cheese Block = 奶酪方塊
[MOD] Mobs Redo 'Animals' loaded = [模組] Mobs Redo 'Animals' 已加載!
Kitten = 小貓
Penguin = 企鵝
Rat = 老鼠
Cooked Rat = 熟老鼠
Black = 黑
Blue = 藍
Brown = 棕
Cyan = 青
Dark Green = 暗綠
Dark Grey = 暗灰
Green = 綠
Grey = 灰
Magenta = 品紅
Orange = 橙
Pink = 粉紅
Red = 紅
Violet = 紫
White = 白
Yellow = 黃
@1 Sheep = @1羊
Raw Mutton = 生羊肉
Cooked Mutton = 熟羊肉
Warthog = 野豬
Raw Porkchop = 生豬排
Cooked Porkchop = 熟豬排
Panda = 熊貓
Glass of Milk = 一杯牛奶
Hairball = 毛球

View File

@ -1,5 +1,5 @@
if minetest.get_modpath("lucky_block") then
-- add lucky blocks
lucky_block:add_blocks({
{"spw", "mobs:sheep", 5},
@ -12,7 +12,7 @@ if minetest.get_modpath("lucky_block") then
{"spw", "mobs:chicken", 5},
{"dro", {"mobs:egg"}, 5},
{"spw", "mobs:cow", 5},
{"dro", {"mobs:bucket_milk"}, 8},
{"dro", {"mobs:bucket_milk", "bucket:bucket_water"}, 8},
{"spw", "mobs:kitten", 2},
{"exp"},
{"dro", {"mobs:hairball"}, 3},
@ -20,12 +20,14 @@ if minetest.get_modpath("lucky_block") then
{"dro", {"mobs:pork_raw", "mobs:pork_cooked"}, 10},
{"dro", {"mobs:mutton_raw", "mobs:mutton_cooked"}, 10},
{"dro", {"mobs:meat_raw", "mobs:meat"}, 10},
{"dro", {"mobs:glass_milk"}, 5},
{"dro", {"mobs:glass_milk"}, 5}
})
-- if nyancat found add special block
if minetest.registered_nodes["default:nyancat"] then
lucky_block:add_blocks({
{"tro", "default:nyancat", "mobs_kitten", true},
{"tro", "default:nyancat", "mobs_kitten", true}
})
end
end

View File

@ -1 +1,5 @@
name = mobs_animal
description = Add farm animals and a few extra into your world.
depends = mobs
optional_depends = default, farming, lucky_block
min_minetest_version = 5.0

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,6 +1,5 @@
local S = mobs.intllib
local S = minetest.get_translator("mobs_animal")
-- Panda by AspireMint (CC BY-SA 3.0)
@ -16,17 +15,15 @@ stepheight = 0.6,
damage = 3,
hp_min = 10,
hp_max = 24,
armor = 200,
armor = 100,
collisionbox = {-0.4, -0.45, -0.4, 0.4, 0.45, 0.4},
visual = "mesh",
mesh = "mobs_panda.b3d",
textures = {
{"mobs_panda.png"},
},
textures = {{"mobs_panda.png"}},
makes_footstep_sound = true,
sounds = {
random = "mobs_panda",
attack = "mobs_panda",
attack = "mobs_panda"
},
walk_chance = 5,
walk_velocity = 0.5,
@ -36,39 +33,34 @@ stepheight = 0.6,
follow = {"ethereal:bamboo", "bamboo:trunk"},
view_range = 8,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2},
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
fear_height = 6,
animation = {
speed_normal = 15,
stand_start = 130,
stand_end = 270,
stand1_start = 0,
stand1_end = 0,
stand2_start = 1,
stand2_end = 1,
stand3_start = 2,
stand3_end = 2,
walk_start = 10,
walk_end = 70,
run_start = 10,
run_end = 70,
punch_start = 80,
punch_end = 120,
-- 0 = rest, 1 = hiding (covers eyes), 2 = surprised
stand_start = 130, stand_end = 270,
stand1_start = 0, stand1_end = 0, -- rest
stand2_start = 1, stand2_end = 1, -- covers eyes
stand3_start = 2, stand3_end = 2, -- surprised
walk_start = 10, walk_end = 70,
run_start = 10, run_end = 70,
punch_start = 80, punch_end = 120
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 20, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
end,
end
})
if minetest.get_modpath("ethereal") then
-- where to spawn (ethereal bamboo biome only)
if minetest.get_modpath("ethereal") and not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:panda",
@ -76,11 +68,13 @@ if minetest.get_modpath("ethereal") then
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000, -- 15000
chance = 8000,
min_height = 10,
max_height = 80,
day_toggle = true,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:panda", S("Panda"), "mobs_panda_inv.png")

View File

@ -1,6 +1,5 @@
local S = mobs.intllib
local S = minetest.get_translator("mobs_animal")
-- Penguin by D00Med
@ -11,14 +10,12 @@ stepheight = 0.6,
reach = 1,
hp_min = 5,
hp_max = 10,
armor = 200,
armor = 100,
collisionbox = {-0.2, -0.0, -0.2, 0.2, 0.5, 0.2},
visual = "mesh",
mesh = "mobs_penguin.b3d",
visual_size = {x = 0.25, y = 0.25},
textures = {
{"mobs_penguin.png"},
},
textures = {{"mobs_penguin.png"}},
sounds = {},
makes_footstep_sound = true,
walk_velocity = 1,
@ -27,7 +24,7 @@ stepheight = 0.6,
jump = false,
stepheight = 1.1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1}
},
water_damage = 0,
lava_damage = 4,
@ -35,27 +32,17 @@ stepheight = 0.6,
fear_height = 2,
animation = {
speed_normal = 15,
stand_start = 1,
stand_end = 20,
walk_start = 25,
walk_end = 45,
fly_start = 75, -- swim animation
fly_end = 95,
stand_start = 1, stand_end = 20,
walk_start = 25, walk_end = 45,
fly_start = 75, fly_end = 95 -- swim animation
-- 50-70 is slide/water idle
},
fly_in = {"default:water_source", "default:water_flowing"},
floats = 0,
follow = {
"ethereal:fish_raw",
"mobs_fish:clownfish_set", "mobs_fish:clownfish",
"mobs_fish:tropical_set", "mobs_fish:tropical",
"fishing:fish_raw",
"fishing:clownfish_raw",
"fishing:bluewhite_raw",
"fishing:exoticfish_raw",
"fishing:carp_raw",
"fishing:perch_raw",
"fishing:catfish_raw",
"group:food_fish_raw", "mobs_fish:clownfish", "mobs_fish:tropical",
"mobs_fish:clownfish_set", "mobs_fish:tropical_set", "xocean:fish_edible",
"group:fishraw" -- Edit from NALC: Group from fishing mod
},
view_range = 5,
@ -65,9 +52,12 @@ stepheight = 0.6,
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
end,
end
})
-- where to spawn
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:penguin",
@ -77,8 +67,10 @@ mobs:spawn({
chance = 20000,
min_height = 0,
max_height = 200,
day_toggle = true,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:penguin", S("Penguin"), "mobs_penguin_inv.png")

31
rat.lua
View File

@ -1,8 +1,7 @@
local S = mobs.intllib
local S = minetest.get_translator("mobs_animal")
-- Rat by PilzAdam (B3D model by sirrobzeroone)
-- Rat by KPavel and PilzAdam (B3D model by sirrobzeroone)
mobs:register_mob("mobs_animal:rat", {
stepheight = 0.6,
@ -10,18 +9,17 @@ stepheight = 0.6,
passive = true,
hp_min = 1,
hp_max = 4,
armor = 200,
armor = 100,
collisionbox = {-0.2, -1, -0.2, 0.2, -0.8, 0.2},
visual = "mesh",
mesh = "mobs_rat.b3d",
textures = {
{"mobs_rat.png"},
{"mobs_rat2.png"},
{"mobs_rat3.png"}
},
makes_footstep_sound = false,
sounds = {
random = "mobs_rat",
},
sounds = {random = "mobs_rat"},
walk_velocity = 1,
run_velocity = 2,
runaway = true,
@ -30,6 +28,7 @@ stepheight = 0.6,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 50, 90, 0, true, "mobs_animal:rat")
end,
@ -59,6 +58,7 @@ stepheight = 0.6,
]]
})
-- example on_spawn function
local function rat_spawn(self, pos)
self = self:get_luaentity()
@ -67,6 +67,10 @@ local function rat_spawn(self, pos)
self.health = 100
end
-- where to spawn
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:rat",
nodes = {"default:stone"},
@ -77,25 +81,30 @@ mobs:spawn({
max_height = 0,
-- on_spawn = rat_spawn,
})
end
-- spawn egg
mobs:register_egg("mobs_animal:rat", S("Rat"), "mobs_rat_inv.png")
-- compatibility with older mobs mod
mobs:alias_mob("mobs:rat", "mobs_animal:rat") -- compatibility
mobs:alias_mob("mobs:rat", "mobs_animal:rat")
-- cooked rat, yummy!
minetest.register_craftitem(":mobs:rat_cooked", {
description = S("Cooked Rat"),
inventory_image = "mobs_cooked_rat.png",
on_use = minetest.item_eat(3),
groups = {food_rat = 1, flammable = 2},
groups = {food_rat = 1}
})
mobs.add_eatable("mobs:rat_cooked", 3)
minetest.register_craft({
type = "cooking",
output = "mobs:rat_cooked",
recipe = "mobs_animal:rat",
cooktime = 5,
cooktime = 5
})

View File

@ -17,7 +17,7 @@ Wanders around eating grass/wheat and can be right-clicked with empty bucket to
---
### Kitten
Found on green grass these cute cats walk around and can be picked up and placed in inventory as pets or right-clicked with 4x live rats or raw fish (found in ethereal) and tamed. They can sometimes leave you little gifts of a hairball.
Found on green grass these cute cats walk around and can be picked up and placed in inventory as pets or right-clicked with 4x live rats or raw fish (found in ethereal) and tamed. They can sometimes leave you little gifts of a hairball, remember to check just incase it contains an item.
---
### Rat
@ -25,7 +25,7 @@ Typically found around stone they can be picked up and cooked for eating.
---
### Sheep
Green grass and wheat munchers that can be clipped using shears to give 1-3 wool. Feed sheep 8x wheat to regrow wool, tame and breed. Right-click a tamed sheep with dye to change it's colour. Will drop 1-3 raw mutton when killed.
Green grass and wheat munchers that can be clipped using shears to give 1-3 wool when tamed. Feed sheep 8x wheat to regrow wool, tame and breed. Right-click a tamed sheep with dye to change it's colour. Will drop 1-3 raw mutton when killed.
---
### Warthog

Binary file not shown.

Before

Width:  |  Height:  |  Size: 33 KiB

After

Width:  |  Height:  |  Size: 229 KiB

13
settingtypes.txt Normal file
View File

@ -0,0 +1,13 @@
mobs_animal.bee (Enable Bee) bool true
mobs_animal.bunny (Enable Bunny) bool true
mobs_animal.chicken (Enable Chicken) bool true
mobs_animal.cow (Enable Cow) bool true
mobs_animal.kitten (Enable Kitten) bool true
mobs_animal.panda (Enable Panda) bool true
mobs_animal.penguin (Enable Penguin) bool true
mobs_animal.rat (Enable Rat) bool true
mobs_animal.sheep (Enable Sheep) bool true
mobs_animal.warthog (Enable Warthog) bool true
mobs_animal.hairball (Enable Kitten Hairball drops) bool true
mobs_animal.eat_grass_block (Enable Cow/Sheep eating grass blocks) bool false

438
sheep.lua
View File

@ -1,48 +1,103 @@
local S = mobs.intllib
-- translation and localize function
local S = minetest.get_translator("mobs_animal")
local random = math.random
-- should sheep eat grass blocks and mess up the environment?
local eat_gb = minetest.settings:get_bool("mobs_animal.eat_grass_block")
local replace_what = { {"group:grass", "air", -1} }
if eat_gb then
table.insert(replace_what, {"default:dirt_with_grass", "default:dirt", -2})
end
-- sheep colour table
local all_colours = {
{"black", S("Black"), "#000000b0"},
{"black", S("Black"), "#212121b0"}, -- referenced down in mobs:spawn
{"blue", S("Blue"), "#015dbb70"},
{"brown", S("Brown"), "#663300a0"},
{"cyan", S("Cyan"), "#01ffd870"},
{"brown", S("Brown"), "#663300a0"}, -- referenced down in mobs:spawn
{"cyan", S("Cyan"), "#00b4bf70"},
{"dark_green", S("Dark Green"), "#005b0770"},
{"dark_grey", S("Dark Grey"), "#303030b0"},
{"dark_grey", S("Dark Grey"), "#444444b0"}, -- referenced down in mobs:spawn
{"green", S("Green"), "#61ff0170"},
{"grey", S("Grey"), "#5b5b5bb0"},
{"magenta", S("Magenta"), "#ff05bb70"},
{"grey", S("Grey"), "#919191b0"}, -- referenced down in mobs:spawn
{"magenta", S("Magenta"), "#ed03ad70"},
{"orange", S("Orange"), "#ff840170"},
{"pink", S("Pink"), "#ff65b570"},
{"pink", S("Pink"), "#ff85c470"},
{"red", S("Red"), "#ff0000a0"},
{"violet", S("Violet"), "#2000c970"},
{"white", S("White"), "#abababc0"},
{"yellow", S("Yellow"), "#e3ff0070"},
{"violet", S("Violet"), "#5c00c970"},
{"white", S("White"), "#ffffffc0"}, -- referenced down in mobs:spawn
{"yellow", S("Yellow"), "#fff80070"}
}
-- Sheep by PilzAdam, texture converted to minetest by AMMOnym from Summerfield pack
-- Sheep by PilzAdam/K Pavel, texture converted to minetest by AMMOnym from Summerfield pack
for _, col in ipairs(all_colours) do
local drops_normal = {
{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2},
{name = "wool:" .. col[1], chance = 1, min = 1, max = 1}
}
local drops_gotten = {
{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2}
}
local function horn_texture_sel(horns, gotten, colr)
-- get override colours hex value from table
if colr then
for _2, col2 in ipairs(all_colours) do
if col2[1] == colr then colr = col2[3] ; break end
end
end
local base_text = "mobs_sheep_base.png"
local wool_shave_text = "mobs_sheep_wool.png"
local shav_text = "mobs_sheep_shaved.png"
local horn_text = "mobs_sheep_horns.png"
local col_override = colr and colr or col[3]
local col_text = "^[multiply:" .. col_override
if gotten then
wool_shave_text = shav_text ; col_text = ""
end
-- results in unneccesary brackets for shaved but these are ignored by engine
local textures = base_text .. "^(" .. wool_shave_text .. col_text .. ")"
if horns then
textures = base_text .. "^" .. horn_text .. "^(" .. wool_shave_text
.. col_text .. ")"
end
return textures
end
mobs:register_mob("mobs_animal:sheep_" .. col[1], {
stay_near = {"farming:straw", 10},
stepheight = 0.6,
type = "animal",
passive = true,
hp_min = 8,
hp_max = 10,
armor = 200,
hp_max = 12,
armor = 100,
collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5},
visual = "mesh",
mesh = "mobs_sheep.b3d",
textures = {
{"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"},
{"mobs_sheep_base.png^(mobs_sheep_wool.png^[multiply:" .. col[3] .. ")"}
},
gotten_texture = {"mobs_sheep_shaved.png"},
gotten_mesh = "mobs_sheep_shaved.b3d",
gotten_texture = {"mobs_sheep_base.png^mobs_sheep_shaved.png"},
makes_footstep_sound = true,
sounds = {
random = "mobs_sheep",
replace = "default_dig_crumbly"
},
walk_velocity = 1,
run_velocity = 2,
@ -50,29 +105,28 @@ for _, col in ipairs(all_colours) do
jump = true,
jump_height = 6,
pushable = true,
drops = {
{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2},
{name = "wool:"..col[1], chance = 1, min = 1, max = 1},
},
water_damage = 0,
drops = drops_normal,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 80,
walk_start = 81,
walk_end = 100,
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 80,
walk_start = 81, walk_end = 100,
-- no death animation so we'll re-use 2 standing frames at a speed of 1 fps
-- and have mob rotate while dying.
die_start = 1, die_end = 2, die_speed = 1,
die_loop = false, die_rotate = true
},
follow = {
"farming:wheat", "default:grass_1", "farming:barley",
"farming:oat", "farming:rye"
},
follow = {"farming:wheat", "default:grass_1"},
view_range = 8,
replace_rate = 10,
replace_what = {
{"group:grass", "air", -1},
{"default:dirt_with_grass", "default:dirt", -2}
},
replace_what = replace_what,
fear_height = 3,
on_replace = function(self, pos, oldnode, newnode)
self.food = (self.food or 0) + 1
@ -82,27 +136,132 @@ for _, col in ipairs(all_colours) do
self.food = 0
self.gotten = false
self.drops = drops_normal
self.object:set_properties({
textures = {"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"},
mesh = "mobs_sheep.b3d",
})
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
-- base_texture must be kept up to date for static_save so horns persist
-- visually on server/game restart
self.base_texture = {textures}
end
end,
on_breed = function(parent1, parent2)
-- simple truth table P1/P2 horns/no_horns
local breed_out = {
["P1_N"] = {["P2_N"] = 5 ,["P2_H"] = 50},
["P1_H"] = {["P2_N"] = 50,["P2_H"] = 95}
}
local p1 = parent1.attribute_horns and "P1_H" or "P1_N"
local p2 = parent2.attribute_horns and "P2_H" or "P2_N"
local horn_chance = breed_out[p1][p2]
local horns = random(100) <= horn_chance
local pos = parent1.object:get_pos()
-- can't see an easy way to pass horn attribute into
-- child entity def, handle all spawning here, unfortunate
-- code replication from mobs_redo api.lua line 1497+
-- replace "self" with "parent1" and few other minor tweaks
----------------------------------------------------
pos.y = pos.y + 0.5 -- spawn child a little higher
local mob = minetest.add_entity(pos, parent1.name)
local ent2 = mob:get_luaentity()
-- remove horns from parents' texture string, lambs dont have horns
local textures = string.gsub(parent1.base_texture[1],
"%^mobs_sheep_horns.png", "")
-- using specific child texture (if found)
if parent1.child_texture then
textures = parent1.child_texture[1]
end
-- and resize to half height
mob:set_properties({
textures = {textures},
visual_size = {
x = parent1.base_size.x * .5, y = parent1.base_size.y * .5
},
collisionbox = {
parent1.base_colbox[1] * .5, parent1.base_colbox[2] * .5,
parent1.base_colbox[3] * .5, parent1.base_colbox[4] * .5,
parent1.base_colbox[5] * .5, parent1.base_colbox[6] * .5
},
selectionbox = {
parent1.base_selbox[1] * .5, parent1.base_selbox[2] * .5,
parent1.base_selbox[3] * .5, parent1.base_selbox[4] * .5,
parent1.base_selbox[5] * .5, parent1.base_selbox[6] * .5
}
})
-- tamed and owned by parents' owner
ent2.child = true
ent2.tamed = true
ent2.owner = parent1.owner
ent2.attribute_horns = horns
-- stop mobs_redo api from spawning child
return false
end,
-- fix any issue with horns by re-checking
on_spawn = function(self)
if self.child then return end -- baby sheep dont have horns
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
end,
on_grown = function(self)
-- add the horns if we have horns when fully grown
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
local pos = self.object:get_pos()
local prop = self.object:get_properties()
pos.y = pos.y + (prop.collisionbox[2] * -1) - 0.4
self.object:set_pos(pos)
-- jump slightly when fully grown so as not to fall into ground
self.object:set_velocity({x = 0, y = 2, z = 0 })
end,
on_rightclick = function(self, clicker)
-- are we feeding?
if mobs:feed_tame(self, clicker, 8, true, true) then
--if fed 7x grass or wheat then sheep regrows wool
if not self.child then
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
end
--if fed 7 times then sheep regrows wool
if self.food and self.food > 6 then
self.gotten = false
self.drops = drops_normal
self.object:set_properties({
textures = {"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"},
mesh = "mobs_sheep.b3d",
})
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
end
return
@ -115,37 +274,32 @@ for _, col in ipairs(all_colours) do
-- are we giving a haircut>
if itemname == "mobs:shears" then
if self.gotten ~= false
or self.child ~= false
or name ~= self.owner
or not minetest.get_modpath("wool") then
if self.gotten ~= false or self.child ~= false
or name ~= self.owner or not minetest.get_modpath("wool") then
return
end
self.gotten = true -- shaved
self.drops = drops_gotten
self.food = 0 -- reset food
local obj = minetest.add_item(
self.object:get_pos(),
ItemStack( "wool:" .. col[1] .. " " .. math.random(1, 3) )
ItemStack("wool:" .. col[1] .. " " .. random(3))
)
if obj then
obj:setvelocity({
x = math.random(-1, 1),
y = 5,
z = math.random(-1, 1)
})
obj:set_velocity({x = random(-1, 1), y = 5, z = random(-1, 1)})
end
item:add_wear(650) -- 100 uses
clicker:set_wielded_item(item)
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
mesh = "mobs_sheep_shaved.b3d",
})
local textures = horn_texture_sel(self.attribute_horns, self.gotten)
self.object:set_properties({textures = {textures}})
self.base_texture = {textures}
return
end
@ -153,26 +307,46 @@ for _, col in ipairs(all_colours) do
-- are we coloring?
if itemname:find("dye:") then
if self.gotten == false
and self.child == false
and self.tamed == true
and name == self.owner then
if self.gotten == false and self.child == false
and self.tamed == true and name == self.owner then
local colr = string.split(itemname, ":")[2]
for _,c in pairs(all_colours) do
if c[1] == colr then
-- only dye if colour option available and sheep not same colour
if c[1] == colr and self.name ~= "mobs_animal:sheep_" .. colr then
local pos = self.object:get_pos()
self.object:remove()
-- add new coloured sheep
local mob = minetest.add_entity(pos, "mobs_animal:sheep_" .. colr)
local ent = mob:get_luaentity()
if ent then
local prop = self.object:get_properties()
-- add old sheep attributes
ent.attribute_horns = self.attribute_horns
ent._nametag = prop.nametag
ent.owner = name
ent.tamed = true
ent.protected = self.protected
ent.fire_damage = self.fire_damage
-- set sheep texture with colour override since we're
-- calling function inside different sheep
local textures = horn_texture_sel(
self.attribute_horns, false, colr)
ent.base_texture = {textures}
ent.object:set_properties({
textures = {textures}
})
-- remove old sheep
self.object:remove()
-- take item
if not mobs.is_creative(clicker:get_player_name()) then
@ -184,6 +358,7 @@ for _, col in ipairs(all_colours) do
end
end
end
end
return
end
@ -196,48 +371,161 @@ for _, col in ipairs(all_colours) do
end
})
mobs:register_egg("mobs_animal:sheep_"..col[1], S("@1 Sheep", col[2]), "wool_"..col[1]..".png^mobs_sheep_inv.png")
-- spawn egg
mobs:register_egg("mobs_animal:sheep_"..col[1], S("@1 Sheep", col[2]),
"wool_" .. col[1] .. ".png^mobs_sheep_inv.png")
-- compatibility
mobs:alias_mob("mobs:sheep_" .. col[1], "mobs_animal:sheep_" .. col[1])
end
-- where to spawn
if not mobs.custom_spawn_animal then
local max_ht = 400
local spawn_on = {"default:dirt_with_grass", "ethereal:green_dirt"}
local mod_ethereal = minetest.get_modpath("ethereal")
local spawn_chance = mod_ethereal and 12000 or 8000
mobs:spawn({
name = "mobs_animal:sheep_white",
nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
nodes = spawn_on,
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000, -- 15000
chance = spawn_chance,
min_height = 0,
max_height = 200,
max_height = max_ht,
day_toggle = true,
active_object_count = 3,
-- custom function to spawn sheep herds around main mob
on_spawn = function(self, pos)
local nat_colors = {-- reference for all_colours table
["white"] = 14,
["grey"] = 8,
["dark_grey"] = 6,
["black"] = 1,
["brown"] = 3
}
local function random_sheep(pos, first)
local types = "white"
local color = all_colours[nat_colors["white"]][3]
-- Random colour selection
-- black(1/8), brown(1/16), dark_grey(1/32), grey(1/32), 6/8 white
local ran_col = random(32)
if ran_col <= 8 then
if ran_col == 1 then
types = "dark_grey"
elseif ran_col == 2 then
types = "grey"
elseif ran_col >= 3 and ran_col <= 4 then
types = "brown"
else
types = "black"
end
end
-- 1/4 chance of lamb
local lamb
if not first then
lamb = random(4) == 1
end
-- store returned entity data from mobs:add_mob, "nil" indicates the
-- rules in mobs:add_mob stopped mob from being spawned/created.
local entity = mobs:add_mob(pos,
{name = "mobs_animal:sheep_" .. types, child = lamb})
-- nil check
if not entity then return end
if not lamb then
-- Set horns attribute, lower height will be rarer.
-- This wont affect mobs spawned by egg those only spawn hornless sheep.
local horns = random(max_ht) <= pos.y
if horns then
local text = "mobs_sheep_base.png^mobs_sheep_horns.png"
.."^(mobs_sheep_wool.png^[multiply:"
.. all_colours[nat_colors[types]][3] .. ")"
entity.object:set_properties({textures = {text}})
entity.base_texture = {text}
entity.attribute_horns = horns
end
end
end
-- First Sheep, Randomize color/horns
self.object:remove()
random_sheep(pos, true)
-- Rest of herd
local nods = minetest.find_nodes_in_area_under_air(
{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, spawn_on)
if nods and #nods > 0 then
-- min herd of 3
local iter = math.min(#nods, 3)
for n = 1, iter do
local pos2 = nods[random(#nods)]
pos2.y = pos2.y + 2
if minetest.get_node(pos2).name == "air" then
-- Add a sheep or lamb
random_sheep(pos2, false)
end
end
end
end
})
end
-- compatibility with older mobs mod
mobs:alias_mob("mobs:sheep", "mobs_animal:sheep_white") -- compatibility
mobs:alias_mob("mobs:sheep", "mobs_animal:sheep_white")
-- raw mutton
minetest.register_craftitem(":mobs:mutton_raw", {
description = S("Raw Mutton"),
inventory_image = "mobs_mutton_raw.png",
on_use = minetest.item_eat(2),
groups = {food_meat_raw = 1, food_mutton_raw = 1, flammable = 2},
groups = {food_meat_raw = 1, food_mutton_raw = 1}
})
-- cooked mutton
mobs.add_eatable("mobs:mutton_raw", 2)
-- cooked mutton and recipe
minetest.register_craftitem(":mobs:mutton_cooked", {
description = S("Cooked Mutton"),
inventory_image = "mobs_mutton_cooked.png",
on_use = minetest.item_eat(6),
groups = {food_meat = 1, food_mutton = 1, flammable = 2},
groups = {food_meat = 1, food_mutton = 1}
})
mobs.add_eatable("mobs:mutton_cooked", 6)
minetest.register_craft({
type = "cooking",
output = "mobs:mutton_cooked",
recipe = "mobs:mutton_raw",
cooktime = 5,
cooktime = 5
})

Binary file not shown.

195
spawn_example.lua Normal file
View File

@ -0,0 +1,195 @@
--[[ Spawn Template, defaults to values shown if line not provided
mobs:spawn({
name = "",
- Name of mob, must be provided e.g. "mymod:my_mob"
nodes = {"group:soil, "group:stone"},
- Nodes to spawn on top of.
neighbors = {"air"},
- Nodes to spawn beside.
min_light = 0,
- Minimum light level.
max_light = 15,
- Maximum light level, 15 is sunlight only.
interval = 30,
- Spawn interval in seconds.
chance = 5000,
- Spawn chance, 1 in every 5000 nodes.
active_object_count = 1,
- Active mobs of this type in area.
min_height = -31000,
- Minimum height level.
max_height = 31000,
- Maximum height level.
day_toggle = nil,
- Daytime toggle, true to spawn during day, false for night, nil for both
on_spawn = nil,
- On spawn function to run when mob spawns in world
on_map_load = nil,
- On map load, when true mob only spawns in newly generated map areas
})
]]--
-- Bee
mobs:spawn({
name = "mobs_animal:bee",
nodes = {"group:flower"},
min_light = 14,
interval = 60,
chance = 7000,
min_height = 3,
max_height = 200,
day_toggle = true,
})
-- Bunny
mobs:spawn({
name = "mobs_animal:bunny",
nodes = {"default:dirt_with_grass"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
})
-- Chicken
mobs:spawn({
name = "mobs_animal:chicken",
nodes = {"default:dirt_with_grass"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
})
-- Cow
mobs:spawn({
name = "mobs_animal:cow",
nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 5,
max_height = 200,
day_toggle = true,
})
-- Kitten
mobs:spawn({
name = "mobs_animal:kitten",
nodes = {"default:dirt_with_grass"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 10000,
min_height = 5,
max_height = 50,
day_toggle = true,
})
-- Panda
mobs:spawn({
name = "mobs_animal:panda",
nodes = {"ethereal:bamboo_dirt"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 10,
max_height = 80,
day_toggle = true,
})
-- Penguin
mobs:spawn({
name = "mobs_animal:penguin",
nodes = {"default:snowblock"},
min_light = 14,
interval = 60,
chance = 20000,
min_height = 0,
max_height = 200,
day_toggle = true,
})
-- Rat
mobs:spawn({
name = "mobs_animal:rat",
nodes = {"default:stone"},
min_light = 3,
max_light = 9,
interval = 60,
chance = 8000,
max_height = 0,
})
-- Sheep
mobs:spawn({
name = "mobs_animal:sheep_white",
nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
neighbors = {"group:grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 0,
max_height = 200,
day_toggle = true,
})
-- Warthog
mobs:spawn({
name = "mobs_animal:pumba",
nodes = {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"},
neighbors = {"group:dry_grass"},
min_light = 14,
interval = 60,
chance = 8000,
min_height = 0,
max_height = 200,
day_toggle = true,
})

Binary file not shown.

Before

Width:  |  Height:  |  Size: 181 B

After

Width:  |  Height:  |  Size: 181 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 609 B

After

Width:  |  Height:  |  Size: 272 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 B

BIN
textures/mobs_kitten_black.png Executable file

Binary file not shown.

After

Width:  |  Height:  |  Size: 166 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 675 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 788 B

BIN
textures/mobs_rat3.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 827 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 635 B

After

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 983 B

After

Width:  |  Height:  |  Size: 1.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 6.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 195 B

View File

@ -1,6 +1,5 @@
local S = mobs.intllib
local S = minetest.get_translator("mobs_animal")
-- Warthog originally by KrupnoPavel, B3D model by sirrobzeroone
@ -14,19 +13,17 @@ mobs:register_mob("mobs_animal:pumba", {
attack_npcs = false,
reach = 2,
damage = 2,
hp_min = 5,
hp_min = 10,
hp_max = 15,
armor = 200,
armor = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.95, 0.4},
visual = "mesh",
mesh = "mobs_pumba.b3d",
textures = {
{"mobs_pumba.png"},
},
textures = {{"mobs_pumba.png"}},
makes_footstep_sound = true,
sounds = {
random = "mobs_pig",
attack = "mobs_pig_angry",
attack = "mobs_pig_angry"
},
walk_velocity = 2,
run_velocity = 3,
@ -37,36 +34,36 @@ mobs:register_mob("mobs_animal:pumba", {
view_range = 10,
drops = {
{name = "mobs:pork_raw", chance = 1, min = 1, max = 3},
{name = "maptools:silver_coin", chance = 10, min = 0, max = 1,},
{name = "maptools:silver_coin", chance = 10, min = 0, max = 1}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 15,
stand_start = 25,
stand_end = 55,
walk_start = 70,
walk_end = 100,
punch_start = 70,
punch_end = 100,
stand_start = 25, stand_end = 55,
walk_start = 70, walk_end = 100,
punch_start = 70, punch_end = 100,
-- no specific dying animation, so use 2 frames at 1fps and rotate
die_start = 1, die_end = 2, die_speed = 1,
die_loop = false, die_rotate = true
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
end,
end
})
local spawn_on = {"default:dirt_with_grass"}
local spawn_by = {"group:grass"}
-- where to spawn
if minetest.get_mapgen_setting("mg_name") ~= "v6" then
spawn_on = {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"}
spawn_by = {"group:dry_grass"}
end
if not mobs.custom_spawn_animal then
local spawn_on = {"default:dirt_with_grass", "default:dry_dirt_with_dry_grass"}
local spawn_by = {"group:grass"}
if minetest.get_modpath("ethereal") then
spawn_on = {"ethereal:mushroom_dirt"}
@ -79,38 +76,46 @@ mobs:spawn({
neighbors = spawn_by,
min_light = 14,
interval = 60,
chance = 8000, -- 15000
chance = 8000,
min_height = 0,
max_height = 200,
day_toggle = true,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:pumba", S("Warthog"), "mobs_pumba_inv.png")
-- old mobs mod compatibility
mobs:alias_mob("mobs:pumba", "mobs_animal:pumba") -- compatibility
mobs:alias_mob("mobs:pumba", "mobs_animal:pumba")
-- raw porkchop
minetest.register_craftitem(":mobs:pork_raw", {
description = S("Raw Porkchop"),
inventory_image = "mobs_pork_raw.png",
on_use = minetest.item_eat(4),
groups = {food_meat_raw = 1, food_pork_raw = 1, flammable = 2},
groups = {food_meat_raw = 1, food_pork_raw = 1}
})
-- cooked porkchop
mobs.add_eatable("mobs:pork_raw", 4)
-- cooked porkchop and recipe
minetest.register_craftitem(":mobs:pork_cooked", {
description = S("Cooked Porkchop"),
inventory_image = "mobs_pork_cooked.png",
on_use = minetest.item_eat(8),
groups = {food_meat = 1, food_pork = 1, flammable = 2},
groups = {food_meat = 1, food_pork = 1}
})
mobs.add_eatable("mobs:pork_cooked", 8)
minetest.register_craft({
type = "cooking",
output = "mobs:pork_cooked",
recipe = "mobs:pork_raw",
cooktime = 5,
cooktime = 5
})