mobs_animal/goat.lua

108 lines
2.7 KiB
Lua
Executable File

-- Goat by DonBatman
mobs:register_mob("mobs_animal:goat", {
-- animal, monster, npc, barbarian
type = "animal",
-- aggressive, does 5 damage to player when threatened
passive = false,
group_attack = true,
attack_type = "dogfight",
reach = 2,
damage = 3,
-- health & armor
hp_min = 10,
hp_max = 20,
armor = 200,
-- textures and model
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.75, 0.3},
visual = "mesh",
mesh = "mobs_goat.b3d",
drawtype = "front",
textures = {
{"mobs_goat_white.png"},
{"mobs_goat_brown.png"},
{"mobs_goat_grey.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=2,y=2},
-- sounds
makes_footstep_sound = true,
sounds = {
random = "mobs_sheep",
},
-- speed and jump
walk_velocity = 1.5,
run_velocity = 3,
jump = true,
-- drops raw meat when dead
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 2, max = 4},
{name = "maptools:silver_coin",
chance = 10, min = 1, max = 1,},
},
-- damaged by
water_damage = 1,
lava_damage = 5,
light_damage = 0,
-- model animation
animation = {
speed_normal = 25, speed_run = 30,
stand_start = 0, stand_end = 60, -- head down/up
walk_start = 80, walk_end = 110, -- walk
run_start = 160, run_end = 198, -- walk
punch_start = 120, punch_end = 150, -- attack
},
-- follows wheat
follow = {"farming:wheat"},
view_range = 10,
-- replace grass/wheat with air (eat)
replace_rate = 50,
replace_what = {"group:flora"},
replace_with = "air",
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
local tool = clicker:get_wielded_item()
-- milk goat with empty bucket
if tool:get_name() == "bucket:bucket_empty" then
if self.child == true then
return
end
if self.gotten == true then
minetest.chat_send_player(clicker:get_player_name(),
"Goat already milked!")
return
end
local inv = clicker:get_inventory()
inv:remove_item("main", "bucket:bucket_empty")
if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then
clicker:get_inventory():add_item("main", "mobs:bucket_milk")
else
local pos = self.object:getpos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = "mobs:bucket_milk"})
end
self.gotten = true -- milked
return
end
mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
end,
})
-- spawn on dirt_with_grass between -1 and 20 light, 1 in 20000 chance, 1 goat in area up to 31000 in height
mobs:spawn_specific("mobs_animal:goat", {"default:dirt_with_grass"}, {"air"}, -1, 20, 30, 20000, 1, -31000, 31000, true)
-- register spawn egg
mobs:register_egg("mobs_animal:goat", "Goat", "mobs_goat_inv.png", 1)
mobs:alias_mob("mobs:goat", "mobs_animal:goat")