forked from mtcontrib/mobs_water
21 lines
719 B
Plaintext
21 lines
719 B
Plaintext
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-- SETTINGS
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ENABLE_WALKERS = true
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-- these guys are spawned on land near water, they do not
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-- float so they will not attack you if they happen to
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-- stumble into the water (L.O.S. limitation*)
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ENABLE_FLOATERS = true
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-- these guys are spawned in shallow water, they float so they
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-- will follow you onto land to take a bite out of you
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ENABLE_SWIMMERS = true
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-- these guys are spawned in shallow water, they do not float so
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-- they will only attack if you attack first (L.O.S. limitation*)
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-- * note: Mobs not attacking while underwater is a limitation of
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-- the MineTest LineOfSight function used in the "mobs_redo"
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-- mod to check if there is anything to attack. Seems that
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-- mobs can't see through water.
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