forked from mtcontrib/mobs_water
Merge remote-tracking branch 'github-rone/master'
This commit is contained in:
commit
246e7100d2
@ -1,4 +1,6 @@
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A few water critters ported from other mob frameworks to "Mobs-Redo".
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A few water critters ported from other mob frameworks to "Mobs-Redo".
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depends on Mobs-Redo framework: https://github.com/tenplus1/mobs_redo
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License information for the models and textures can be found inside
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License information for the models and textures can be found inside
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the respective folders.
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the respective folders.
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@ -48,6 +48,10 @@ if mobs.mod and mobs.mod == "redo" then
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visual_size = {x=4, y=4},
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visual_size = {x=4, y=4},
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sounds = l_sounds,
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sounds = l_sounds,
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fly = false,
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fly = false,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "mobs:leather", chance = 1, min = 1, max = 2},
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},
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floats = 0,
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floats = 0,
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stepheight = 1,
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stepheight = 1,
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view_range = 10,
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view_range = 10,
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@ -82,6 +86,10 @@ if mobs.mod and mobs.mod == "redo" then
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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sounds = l_sounds,
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sounds = l_sounds,
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fly = false,
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fly = false,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "mobs:leather", chance = 1, min = 1, max = 2},
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},
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stepheight = 1,
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stepheight = 1,
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view_range = 10,
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view_range = 10,
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water_damage = 0,
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water_damage = 0,
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@ -116,6 +124,10 @@ if mobs.mod and mobs.mod == "redo" then
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sounds = l_sounds,
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sounds = l_sounds,
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fly = true,
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fly = true,
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fly_in = "default:water_source",
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fly_in = "default:water_source",
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "mobs:leather", chance = 1, min = 1, max = 2},
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},
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fall_speed = -1,
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fall_speed = -1,
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floats = 0,
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floats = 0,
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view_range = 10,
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view_range = 10,
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@ -9,7 +9,7 @@ local SPRITE_VERSION = false -- set to true to use upright sprites instead of me
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local l_spawn_chance = 10000
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local l_spawn_chance = 10000
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local l_cc_hand = 25
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local l_cc_hand = 25
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local l_cc_net = 80
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local l_cc_net = 80
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local l_water_level = minetest.setting_get("water_level") - 1
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local l_water_level = minetest.settings:get("water_level") - 1
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local l_anims = {
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local l_anims = {
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speed_normal = 24, speed_run = 24,
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speed_normal = 24, speed_run = 24,
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stand_start = 1, stand_end = 80,
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stand_start = 1, stand_end = 80,
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@ -54,6 +54,11 @@ if mobs.mod and mobs.mod == "redo" then
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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walk_velocity = 4,
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walk_velocity = 4,
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run_velocity = 6,
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run_velocity = 6,
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jump = false,
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stepheight = 0.1,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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},
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fly = true,
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fly = true,
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fly_in = "default:water_source",
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fly_in = "default:water_source",
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fall_speed = 0,
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fall_speed = 0,
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@ -63,7 +68,7 @@ if mobs.mod and mobs.mod == "redo" then
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lava_damage = 10,
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lava_damage = 10,
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light_damage = 0,
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light_damage = 0,
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animation = l_anims,
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animation = l_anims,
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do_custom = function(self)
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--[[do_custom = function(self)
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if HELP_WITH_EXPERIMENT then
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if HELP_WITH_EXPERIMENT then
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local p = self.object:getpos()
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local p = self.object:getpos()
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local a = self.object:getvelocity()
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local a = self.object:getvelocity()
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@ -78,7 +83,7 @@ if mobs.mod and mobs.mod == "redo" then
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end
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end
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self.object:setvelocity(a)
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self.object:setvelocity(a)
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end
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end
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end
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end]]
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})
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_sharks:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0)
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mobs:spawn_specific("mobs_sharks:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0)
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@ -104,6 +109,11 @@ if mobs.mod and mobs.mod == "redo" then
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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walk_velocity = 2,
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walk_velocity = 2,
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run_velocity = 4,
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run_velocity = 4,
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jump = false,
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stepheight = 0.1,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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},
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fly = true,
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fly = true,
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fly_in = "default:water_source",
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fly_in = "default:water_source",
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fall_speed = -1,
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fall_speed = -1,
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@ -138,6 +148,11 @@ if mobs.mod and mobs.mod == "redo" then
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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walk_velocity = 2,
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walk_velocity = 2,
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run_velocity = 4,
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run_velocity = 4,
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jump = false,
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stepheight = 0.1,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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},
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fly = true,
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fly = true,
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fly_in = "default:water_source",
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fly_in = "default:water_source",
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fall_speed = -1,
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fall_speed = -1,
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@ -58,6 +58,9 @@ if mobs.mod and mobs.mod == "redo" then
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run_velocity = 0.3,
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run_velocity = 0.3,
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jump = false,
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jump = false,
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fly = false,
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fly = false,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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},
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floats = 1,
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floats = 1,
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water_damage = 0,
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water_damage = 0,
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lava_damage = 5,
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lava_damage = 5,
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@ -67,7 +70,13 @@ if mobs.mod and mobs.mod == "redo" then
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follow = "farming:carrot",
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follow = "farming:carrot",
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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self.state = ""
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self.state = ""
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set_velocity(self, 0)
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--set_velocity(self, 0)
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self.object:setvelocity({
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--local yaw = (self.object:get_yaw() or 0) + self.rotate
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x = 0, --sin(yaw) * -v
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y = self.object:getvelocity().y,
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z = 0 --cos(yaw) * v
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})
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self.object:set_animation({x=self.animation.hide_start, y=self.animation.hide_end}, self.animation.speed_normal, 0)
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self.object:set_animation({x=self.animation.hide_start, y=self.animation.hide_end}, self.animation.speed_normal, 0)
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minetest.after(5, function()
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minetest.after(5, function()
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self.state = "stand"
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self.state = "stand"
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@ -103,6 +112,9 @@ if mobs.mod and mobs.mod == "redo" then
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jump = false,
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jump = false,
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fly = true,
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fly = true,
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fly_in = "default:water_source",
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fly_in = "default:water_source",
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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},
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fall_speed = 0,
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fall_speed = 0,
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floats = 1,
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floats = 1,
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water_damage = 0,
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water_damage = 0,
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