9 Commits

15 changed files with 67 additions and 17 deletions

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@ -1,4 +1,6 @@
A few water critters ported from other mob frameworks to "Mobs-Redo". A few water critters ported from other mob frameworks to "Mobs-Redo".
depends on Mobs-Redo framework: https://github.com/tenplus1/mobs_redo
License information for the models and textures can be found inside License information for the models and textures can be found inside
the respective folders. the respective folders.

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@ -1,2 +0,0 @@
default
mobs

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@ -48,6 +48,10 @@ if mobs.mod and mobs.mod == "redo" then
visual_size = {x=4, y=4}, visual_size = {x=4, y=4},
sounds = l_sounds, sounds = l_sounds,
fly = false, fly = false,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
{name = "mobs:leather", chance = 1, min = 1, max = 2},
},
floats = 0, floats = 0,
stepheight = 1, stepheight = 1,
view_range = 10, view_range = 10,
@ -82,6 +86,10 @@ if mobs.mod and mobs.mod == "redo" then
visual_size = {x=3, y=3}, visual_size = {x=3, y=3},
sounds = l_sounds, sounds = l_sounds,
fly = false, fly = false,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
{name = "mobs:leather", chance = 1, min = 1, max = 2},
},
stepheight = 1, stepheight = 1,
view_range = 10, view_range = 10,
water_damage = 0, water_damage = 0,
@ -116,6 +124,10 @@ if mobs.mod and mobs.mod == "redo" then
sounds = l_sounds, sounds = l_sounds,
fly = true, fly = true,
fly_in = "default:water_source", fly_in = "default:water_source",
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
{name = "mobs:leather", chance = 1, min = 1, max = 2},
},
fall_speed = -1, fall_speed = -1,
floats = 0, floats = 0,
view_range = 10, view_range = 10,

4
mobs_crocs/mod.conf Normal file
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@ -0,0 +1,4 @@
name = mobs_crocs
title = Crocs mobs
description = Add Crocs
depends = default,mobs

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@ -1,2 +0,0 @@
default
mobs

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@ -9,7 +9,7 @@ local SPRITE_VERSION = false -- set to true to use upright sprites instead of me
local l_spawn_chance = 10000 local l_spawn_chance = 10000
local l_cc_hand = 25 local l_cc_hand = 25
local l_cc_net = 80 local l_cc_net = 80
local l_water_level = minetest.setting_get("water_level") - 1 local l_water_level = minetest.settings:get("water_level") - 1
local l_anims = { local l_anims = {
speed_normal = 24, speed_run = 24, speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 80, stand_start = 1, stand_end = 80,

4
mobs_fish/mod.conf Normal file
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@ -0,0 +1,4 @@
name = mobs_fish
title = Fish mobs
description = Add some fish
depends = default,mobs

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@ -1,3 +0,0 @@
default
mobs

4
mobs_jellyfish/mod.conf Normal file
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@ -0,0 +1,4 @@
name = mobs_jellyfish
title = Jellyfish Mobs
description = Add Jellyfish
depends = default,mobs

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@ -1,2 +0,0 @@
default
mobs

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@ -54,6 +54,11 @@ if mobs.mod and mobs.mod == "redo" then
makes_footstep_sound = false, makes_footstep_sound = false,
walk_velocity = 4, walk_velocity = 4,
run_velocity = 6, run_velocity = 6,
jump = false,
stepheight = 0.1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
},
fly = true, fly = true,
fly_in = "default:water_source", fly_in = "default:water_source",
fall_speed = 0, fall_speed = 0,
@ -63,7 +68,7 @@ if mobs.mod and mobs.mod == "redo" then
lava_damage = 10, lava_damage = 10,
light_damage = 0, light_damage = 0,
animation = l_anims, animation = l_anims,
do_custom = function(self) --[[do_custom = function(self)
if HELP_WITH_EXPERIMENT then if HELP_WITH_EXPERIMENT then
local p = self.object:getpos() local p = self.object:getpos()
local a = self.object:getvelocity() local a = self.object:getvelocity()
@ -78,7 +83,7 @@ if mobs.mod and mobs.mod == "redo" then
end end
self.object:setvelocity(a) self.object:setvelocity(a)
end end
end end]]
}) })
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
mobs:spawn_specific("mobs_sharks:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0) mobs:spawn_specific("mobs_sharks:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0)
@ -104,6 +109,11 @@ if mobs.mod and mobs.mod == "redo" then
makes_footstep_sound = false, makes_footstep_sound = false,
walk_velocity = 2, walk_velocity = 2,
run_velocity = 4, run_velocity = 4,
jump = false,
stepheight = 0.1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
},
fly = true, fly = true,
fly_in = "default:water_source", fly_in = "default:water_source",
fall_speed = -1, fall_speed = -1,
@ -138,6 +148,11 @@ if mobs.mod and mobs.mod == "redo" then
makes_footstep_sound = false, makes_footstep_sound = false,
walk_velocity = 2, walk_velocity = 2,
run_velocity = 4, run_velocity = 4,
jump = false,
stepheight = 0.1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
},
fly = true, fly = true,
fly_in = "default:water_source", fly_in = "default:water_source",
fall_speed = -1, fall_speed = -1,

4
mobs_sharks/mod.conf Normal file
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name = mobs_sharks
title = Sharks mobs
description = Add some sharks
depends = default,mobs

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default
mobs

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@ -58,6 +58,9 @@ if mobs.mod and mobs.mod == "redo" then
run_velocity = 0.3, run_velocity = 0.3,
jump = false, jump = false,
fly = false, fly = false,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
},
floats = 1, floats = 1,
water_damage = 0, water_damage = 0,
lava_damage = 5, lava_damage = 5,
@ -67,7 +70,13 @@ if mobs.mod and mobs.mod == "redo" then
follow = "farming:carrot", follow = "farming:carrot",
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
self.state = "" self.state = ""
set_velocity(self, 0) --set_velocity(self, 0)
self.object:setvelocity({
--local yaw = (self.object:get_yaw() or 0) + self.rotate
x = 0, --sin(yaw) * -v
y = self.object:getvelocity().y,
z = 0 --cos(yaw) * v
})
self.object:set_animation({x=self.animation.hide_start, y=self.animation.hide_end}, self.animation.speed_normal, 0) self.object:set_animation({x=self.animation.hide_start, y=self.animation.hide_end}, self.animation.speed_normal, 0)
minetest.after(5, function() minetest.after(5, function()
self.state = "stand" self.state = "stand"
@ -103,6 +112,9 @@ if mobs.mod and mobs.mod == "redo" then
jump = false, jump = false,
fly = true, fly = true,
fly_in = "default:water_source", fly_in = "default:water_source",
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
},
fall_speed = 0, fall_speed = 0,
floats = 1, floats = 1,
water_damage = 0, water_damage = 0,

4
mobs_turtles/mod.conf Normal file
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name = mobs_turtles
title = Turtles Mobs
description = Add some turtles
depends = default,mobs