-- SETTINGS ENABLE_WALKERS = true -- these guys are spawned on land near water, they do not -- float so they will not attack you if they happen to -- stumble into the water (L.O.S. limitation*) ENABLE_FLOATERS = true -- these guys are spawned in shallow water, they float so they -- will follow you onto land to take a bite out of you ENABLE_SWIMMERS = true -- these guys are spawned in shallow water, they do not float so -- they will only attack if you attack first (L.O.S. limitation*) -- * note: Mobs not attacking while underwater is a limitation of -- the MineTest LineOfSight function used in the "mobs_redo" -- mod to check if there is anything to attack. Seems that -- mobs can't see through water.