if mobs.mod and mobs.mod == "redo" then local l_colors = { "#604000:175", --brown "#604000:100", --brown2 "#ffffff:150", --white "#404040:150", --dark_grey "#a0a0a0:150", --grey "#808000:150", --olive "#ff0000:150" --red } local l_skins = { {"turtle1.png^turtle2.png^turtle3.png^turtle4.png^turtle5.png^turtle6.png^turtle7.png"}, {"turtle1.png^(turtle2.png^[colorize:"..l_colors[5]..")^(turtle3.png^[colorize:"..l_colors[4]..")^(turtle4.png^[colorize:"..l_colors[1]..")^(turtle5.png^[colorize:"..l_colors[2]..")^(turtle6.png^[colorize:"..l_colors[6]..")^turtle7.png"} } local l_anims = { speed_normal = 24, speed_run = 24, stand_start = 1, stand_end = 50, walk_start = 60, walk_end = 90, run_start = 60, run_end = 90, hide_start = 95, hide_end = 100 } local l_model = "mobf_turtle.x" local l_spawn_chance = 30000 -- land turtle mobs:register_mob("mobs_turtles:turtle", { type = "animal", passive = true, hp_min = 15, hp_max = 20, armor = 200, collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.35, 0.4}, visual = "mesh", mesh = l_model, textures = l_skins, makes_footstep_sound = false, view_range = 8, rotate = 4.5, walk_velocity = 0.1, run_velocity = 0.3, jump = false, fly = false, floats = 1, water_damage = 0, lava_damage = 5, light_damage = 0, fall_damage = 1, animation = l_anims, follow = "farming:carrot", on_rightclick = function(self, clicker) self.state = "" self.set_velocity(self, 0) self.object:set_animation({x=self.animation.hide_start, y=self.animation.hide_end}, self.animation.speed_normal, 0) minetest.after(5, function() self.state = "stand" end) mobs:capture_mob(self, clicker, 0, 80, 100, true, nil) end }) --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height mobs:spawn_specific("mobs_turtles:turtle", {"default:dirt_with_grass","default:jungle_grass","default:sand","default:desert_sand"}, {"default:dirt_with_grass","default:jungle_grass","default:sand","default:desert_sand","default:papyrus","default:cactus","dryplants:juncus","dryplants:reedmace"}, 5, 20, 30, l_spawn_chance, 1, 1, 31000) mobs:register_egg("mobs_turtles:turtle", "Turtle", "default_grass.png", 1) -- sea turtle mobs:register_mob("mobs_turtles:seaturtle", { type = "animal", passive = true, hp_min = 20, hp_max = 30, armor = 250, collisionbox = {-0.8, 0.0, -0.8, 0.8, 0.7, 0.8}, visual = "mesh", visual_size = {x=2,y=2}, mesh = l_model, textures = l_skins, makes_footstep_sound = false, view_range = 10, rotate = 4.5, walk_velocity = 1, run_velocity = 1.5, stepheight = 1, jump = false, fly = true, fly_in = "default:water_source", fall_speed = 0, floats = 1, water_damage = 0, lava_damage = 5, light_damage = 0, fall_damage = 0, animation = l_anims, on_rightclick = function(self, clicker) mobs:capture_mob(self, clicker, 0, 0, 80, true, nil) end }) --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height mobs:spawn_specific("mobs_turtles:seaturtle", {"default:water_flowing","default:water_source"}, {"default:water_flowing","default:water_source","group:seaplants","seawrecks:woodship","seawrecks:uboot"}, 5, 20, 30, l_spawn_chance, 1, -31000, 0) mobs:register_egg("mobs_turtles:seaturtle", "Sea Turtle", "default_water.png", 1) end