-- Green Slimes by TomasJLuis & TenPlus1 -- sounds local green_sounds = { damage = "slimes_damage", death = "slimes_death", jump = "slimes_jump", attack = "slimes_attack", } -- green slime textures local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"} -- register small green slime mobs:register_mob("slimes:greensmall", { type = "monster", hp_min = 1, hp_max = 2, collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25}, visual = "cube", visual_size = {x = 0.5, y = 0.5}, textures = { green_textures }, blood_texture = "green_slime_blood.png", makes_footstep_sound = false, sounds = green_sounds, attack_type = "dogfight", attacks_monsters = true, damage = 1, passive = false, walk_velocity = 2, run_velocity = 2, walk_chance = 0, jump_chance = 30, jump_height = 6, armor = 100, view_range = 15, drops = { {name = "mesecons_materials:glue", chance = 4, min = 1, max = 2}, }, drawtype = "front", water_damage = 0, lava_damage = 10, light_damage = 0, }) mobs:register_egg("slimes:greensmall", "Small Green Slime", "green_slime_egg.png", 1) -- register medium green slime mobs:register_mob("slimes:greenmedium", { type = "monster", hp_min = 3, hp_max = 4, collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, visual = "cube", visual_size = {x = 1, y = 1}, textures = { green_textures }, blood_texture = "green_slime_blood.png", makes_footstep_sound = false, sounds = green_sounds, attack_type = "dogfight", attacks_monsters = true, damage = 1, passive = false, walk_velocity = 2, run_velocity = 2, walk_chance = 0, jump_chance = 30, jump_height = 6, armor = 100, view_range = 15, on_die = function(self, pos) local num = math.random(2, 4) for i=1,num do minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greensmall") end end, drawtype = "front", water_damage = 0, lava_damage = 10, light_damage = 0, }) mobs:register_egg("slimes:greenmedium", "Medium Green Slime", "green_slime_egg.png", 1) -- register big green slime mobs:register_mob("slimes:greenbig", { type = "monster", hp_min = 5, hp_max = 6, collisionbox = {-1, -1, -1, 1, 1, 1}, visual = "cube", visual_size = {x = 2, y = 2}, textures = { green_textures }, blood_texture = "green_slime_blood.png", makes_footstep_sound = false, sounds = green_sounds, attack_type = "dogfight", attacks_monsters = true, damage = 2, passive = false, walk_velocity = 2, run_velocity = 2, walk_chance = 0, jump_chance = 30, jump_height = 6, armor = 100, view_range = 15, on_die = function(self, pos) local num = math.random(1, 2) for i=1,num do minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "slimes:greenmedium") end end, drawtype = "front", water_damage = 0, lava_damage = 10, light_damage = 0, }) mobs:register_egg("slimes:greenbig", "Big Green Slime", "green_slime_egg.png", 1) --mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height) mobs:spawn_specific("slimes:greenbig", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 20, 30, 5000, 8, 0, 32000) mobs:spawn_specific("slimes:greenbig", {"default:acid_source"},{"default:acid_flowing"}, -1, 20, 30, 5000, 1, -32000, 32000, false) mobs:spawn_specific("slimes:greenmedium", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 20, 30, 10000, 8, 0, 32000) mobs:spawn_specific("slimes:greenmedium", {"default:acid_source"},{"default:acid_flowing"}, -1, 20, 30, 5000, 2, -32000, 32000,false) mobs:spawn_specific("slimes:greensmall", {"default:junglegrass"},{"air","default:junglegrass"}, 4, 4, 30, 15000, 8, 0, 32000) --mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height) mobs:register_spawn("slimes:greenmedium", {"default:mossycobble"}, 20, 4, 10000, 8, 32000) mobs:register_spawn("slimes:greensmall", {"default:mossycobble"}, 20, 4, 10000, 8, 32000)