diff --git a/cobble.lua b/cobble.lua index e10d4f3..c8342b2 100644 --- a/cobble.lua +++ b/cobble.lua @@ -10,14 +10,28 @@ minetest.register_node("more_chests:cobble", { tiles = {"default_cobble.png", "default_cobble.png", "default_cobble.png", "default_cobble.png", "default_cobble.png", "cobblechest_front.png"}, paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1}, +-- First attempt to add a way to connect to pipeworks. + tube = { + insert_object = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:add_item("main", stack) + end, + can_insert = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:room_for_item("main", stack) + end, + input_inventory = "main", + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) local meta = minetest.env:get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") ---[[ meta:set_string("infotext", "Locked Chest (owned by ".. - meta:get_string("owner")..")")]] + end, on_construct = function(pos) local meta = minetest.env:get_meta(pos) @@ -25,7 +39,6 @@ minetest.register_node("more_chests:cobble", { "size[8,9]".. "list[current_name;main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]") --- meta:set_string("infotext", "Locked Chest") meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", 8*4)