forked from minetest-mods/more_chests
Mod rewrite and new models (#21)
* Aliases moved to utils folder * Method to generate two different formspec layouts, big and small * Log Actions moved to separate module * Added method to generate a chest definition * Rewritten models * Add Fridge model * Add Toolbox models * "Mod loaded" message; Updated localization template * Add Italian localization * Fridge now has both normal and big (2 blocks) models * Fixed mixed indentation * Rewritten README; improved IT and FR (thanks to @louisroyer) localizations.
This commit is contained in:
138
shared.lua
138
shared.lua
@ -1,138 +0,0 @@
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-- Load support for translation.
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local S = minetest.get_translator("more_chests")
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local function has_locked_chest_privilege(meta, player)
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local name = player:get_player_name()
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local shared = " "..meta:get_string("shared").." "
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if name == meta:get_string("owner") then
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return true
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elseif shared:find(" "..name.." ") then
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return true
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else
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return false
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end
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end
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local function get_formspec(string)
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return "size[8,10]"..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"list[current_name;main;0,0.3;8,4;]"..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,6;8,3;8]" ..
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"field[.25,9.5;8,1;shared;"..S("Shared with (separate names with spaces)")..":;"..string.."]"..
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"button[6,9.2;2,1;submit;"..S("submit").."]" ..
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"listring[current_name;main]" ..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,4.85)
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end
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minetest.register_node("more_chests:shared", {
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description = S("Shared Chest"),
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tiles = {"shared_top.png", "shared_top.png", "shared_side.png",
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"shared_side.png", "shared_side.png", "shared_front.png"},
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paramtype2 = "facedir",
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
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-- Pipeworks
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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input_inventory = "main",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext", S("@1 (owned by @2)",
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S("Shared Chest"),
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meta:get_string("owner")))
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", get_formspec(""))
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meta:set_string("infotext", S("Shared Chest"))
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meta:set_string("owner", "")
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a shared chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a shared chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a shared chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in shared chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to shared chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from shared chest at "..minetest.pos_to_string(pos))
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end,
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on_receive_fields = function(pos, formspec, fields, sender)
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local meta = minetest.get_meta(pos);
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if fields.shared then
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if meta:get_string("owner") == sender:get_player_name() then
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meta:set_string("shared", fields.shared);
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meta:set_string("formspec", get_formspec(fields.shared))
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end
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end
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end,
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})
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minetest.register_craft({
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output = 'more_chests:shared',
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recipe = {
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{'default:wood','default:leaves','default:wood'},
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{'default:wood','default:steel_ingot','default:wood'},
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{'default:wood','default:wood','default:wood'}
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}
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})
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