-- Load support for translation. local S = minetest.get_translator("more_chests") local function has_locked_chest_privilege(meta, player) local name = player:get_player_name() local shared = " "..meta:get_string("shared").." " if name == meta:get_string("owner") then return true elseif shared:find(" "..name.." ") then return true else return false end end local function get_formspec(string) return "size[8,10]".. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "list[current_name;main;0,0.3;8,4;]".. "list[current_player;main;0,4.85;8,1;]" .. "list[current_player;main;0,6;8,3;8]" .. "field[.25,9.5;8,1;shared;"..S("Shared with (separate names with spaces)")..":;"..string.."]".. "button[6,9.2;2,1;submit;"..S("submit").."]" .. "listring[current_name;main]" .. "listring[current_player;main]" .. default.get_hotbar_bg(0,4.85) end minetest.register_node("more_chests:shared", { description = S("Shared Chest"), tiles = {"shared_top.png", "shared_top.png", "shared_side.png", "shared_side.png", "shared_side.png", "shared_front.png"}, paramtype2 = "facedir", groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1}, -- Pipeworks tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:add_item("main", stack) end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:room_for_item("main", stack) end, input_inventory = "main", connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} }, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") meta:set_string("infotext", S("@1 (owned by @2)", S("Shared Chest"), meta:get_string("owner"))) end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", get_formspec("")) meta:set_string("infotext", S("Shared Chest")) meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then minetest.log("action", player:get_player_name().. " tried to access a shared chest belonging to ".. meta:get_string("owner").." at ".. minetest.pos_to_string(pos)) return 0 end return count end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then minetest.log("action", player:get_player_name().. " tried to access a shared chest belonging to ".. meta:get_string("owner").." at ".. minetest.pos_to_string(pos)) return 0 end return stack:get_count() end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then minetest.log("action", player:get_player_name().. " tried to access a shared chest belonging to ".. meta:get_string("owner").." at ".. minetest.pos_to_string(pos)) return 0 end return stack:get_count() end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in shared chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to shared chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from shared chest at "..minetest.pos_to_string(pos)) end, on_receive_fields = function(pos, formspec, fields, sender) local meta = minetest.get_meta(pos); if fields.shared then if meta:get_string("owner") == sender:get_player_name() then meta:set_string("shared", fields.shared); meta:set_string("formspec", get_formspec(fields.shared)) end end end, }) minetest.register_craft({ output = 'more_chests:shared', recipe = { {'default:wood','default:leaves','default:wood'}, {'default:wood','default:steel_ingot','default:wood'}, {'default:wood','default:wood','default:wood'} } })