-- Load support for translation. local S = minetest.get_translator("more_chests") local pipeworks_enabled = minetest.global_exists("pipeworks") minetest.register_node("more_chests:wifi", { description = S("Wifi Chest"), tiles = {"wifi_top.png", "wifi_top.png", "wifi_side.png", "wifi_side.png", "wifi_side.png", {name="wifi_front_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}}, paramtype2 = "facedir", groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1}, -- Pipeworks tube = pipeworks_enabled and { insert_object = function(pos, node, stack, direction, owner) if not owner then return stack end local player = minetest.get_player_by_name(owner) if not player then return stack end local inv = player:get_inventory() return inv:add_item("more_chests:wifi", stack) end, can_insert = function(pos, node, stack, direction, owner) if not owner then return false end local player = minetest.get_player_by_name(owner) if not player then return false end local inv = player:get_inventory() return inv:room_for_item("more_chests:wifi", stack) end, input_inventory = "more_chests:wifi", return_input_invref = function(pos, node, direction, player_name) if not player_name then return false end local player = minetest.get_player_by_name(player_name) if not player then return false end return player:get_inventory() end, connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} } or nil, after_place_node = pipeworks_enabled and pipeworks.after_place or nil, after_dig_node = pipeworks_enabled and pipeworks.after_dig or nil, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,9]".. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "list[current_player;more_chests:wifi;0,0.3;8,4;]".. "list[current_player;main;0,4.85;8,1;]" .. "list[current_player;main;0,6.08;8,3;8]" .. "listring[current_player;more_chests:wifi]" .. "listring[current_player;main]" .. default.get_hotbar_bg(0,4.85)) meta:set_string("infotext", S("Wifi Chest")) end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in wifi chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to wifi chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from wifi chest at "..minetest.pos_to_string(pos)) end, }) minetest.register_craft({ output = 'more_chests:wifi', recipe = { {'default:wood','default:mese','default:wood'}, {'default:wood','default:steel_ingot','default:wood'}, {'default:wood','default:wood','default:wood'} } }) minetest.register_on_joinplayer(function(player) local inv = player:get_inventory() inv:set_size("more_chests:wifi", 8*4) end)