moreblocks/stairsplus/slopes.lua

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2014-10-28 22:12:40 +01:00
local S -- Load translation library if intllib is installed:
if intllib then
S = intllib.Getter(minetest.get_current_modname())
else
S = function(s) return s end
end
local box_slope = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
}
local box_slope_half = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5}, -- NodeBox1
{-0.5, -0.375, -0.25, 0.5, -0.25, 0.5}, -- NodeBox2
{-0.5, -0.25, 0, 0.5, -0.125, 0.5}, -- NodeBox3
{-0.5, -0.125, 0.25, 0.5, 0, 0.5}, -- NodeBox4
}
}
local box_slope_half_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5}, -- NodeBox1
{-0.5, 0.125, -0.25, 0.5, 0.25, 0.5}, -- NodeBox2
{-0.5, 0.25, 0, 0.5, 0.375, 0.5}, -- NodeBox3
{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5}, -- NodeBox4
}
}
-- Node will be called <modname>:slope_<subname>
function register_slope(modname, subname, recipeitem, groups, images, description, drop, light)
return stairsplus:register_slope(modname, subname, recipeitem, {
groups = groups,
tiles = images,
description = description,
drop = drop,
light_source = light,
sounds = default.node_sound_stone_defaults(),
})
end
function stairsplus:register_slope(modname, subname, recipeitem, fields)
local defs = {
[""] = {
mesh = "moreblocks_slope.obj",
collision_box = box_slope,
selection_box = box_slope,
},
["_half"] = {
mesh = "moreblocks_slope_half.obj",
collision_box = box_slope_half,
selection_box = box_slope_half,
},
["_half_raised"] = {
mesh = "moreblocks_slope_half_raised.obj",
collision_box = box_slope_half_raised,
selection_box = box_slope_half_raised,
},
}
local desc = S("%s Slope"):format(fields.description)
for alternate, def in pairs(defs) do
def.drawtype = "mesh"
def.paramtype = "light"
def.paramtype2 = "facedir"
def.on_place = minetest.rotate_node
for k, v in pairs(fields) do
def[k] = v
end
def.description = desc
if fields.drop then
def.drop = modname.. ":slope_" ..fields.drop..alternate
end
minetest.register_node(":" ..modname.. ":slope_" ..subname..alternate, def)
end
-- Some saw-less recipes:
minetest.register_craft({
output = modname .. ":slope_" .. subname .. " 10",
recipe = {
{modname .. ":stair_" .. subname, "", ""},
{recipeitem, modname .. ":stair_" .. subname, ""},
{recipeitem, recipeitem, modname .. ":stair_" .. subname},
},
})
minetest.register_craft({
output = modname .. ":slope_" .. subname .. " 10",
recipe = {
{"", "", modname .. ":stair_" .. subname},
{"", modname .. ":stair_" .. subname, recipeitem},
{modname .. ":stair_" .. subname, recipeitem, recipeitem},
},
})
end