From 0e2c30ec72a8c3de612f3215125f8d3c0722b06f Mon Sep 17 00:00:00 2001 From: Richard Qian Date: Wed, 7 Dec 2016 22:26:38 -0600 Subject: [PATCH] Change tiles for the glass - Use colorization of the default glass texture - Remove snappiness from compressed dirt - Turn spaces into tabs for the first line of all-faces pine and aspen trees --- nodes.lua | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/nodes.lua b/nodes.lua index 2778e54..3df9250 100644 --- a/nodes.lua +++ b/nodes.lua @@ -115,7 +115,7 @@ local nodes = { }, ["dirt_compressed"] = { description = S("Compressed Dirt"), - groups = {snappy=2,crumbly=2}, + groups = {crumbly=2}, is_ground_content = false, sounds = sound_dirt, }, @@ -137,8 +137,8 @@ local nodes = { ["iron_glass"] = { description = S("Iron Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"}, - tiles = {"moreblocks_iron_glass.png"}, + tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"}, + --tiles = {"moreblocks_iron_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -148,8 +148,8 @@ local nodes = { ["coal_glass"] = { description = S("Coal Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"}, - tiles = {"moreblocks_coal_glass.png"}, + tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"}, + --tiles = {"moreblocks_coal_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -159,8 +159,8 @@ local nodes = { ["clean_glass"] = { description = S("Clean Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, - tiles = {"moreblocks_clean_glass.png"}, + tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, + --tiles = {"moreblocks_clean_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -255,8 +255,8 @@ local nodes = { ["trap_glass"] = { description = S("Trap Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"}, - tiles = {"default_glass.png^moreblocks_trap_box_glass.png"}, + tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"}, + --tiles = {"default_glass.png^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -268,8 +268,8 @@ local nodes = { ["trap_obsidian_glass"] = { description = S("Trap Obsidian Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"}, - tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"}, + tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"}, + --tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -310,7 +310,7 @@ local nodes = { sounds = sound_wood, furnace_burntime = 38, }, - ["all_faces_pine_tree"] = { + ["all_faces_pine_tree"] = { description = S("All-faces Pine Tree"), tiles = {"default_pine_tree_top.png"}, groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, @@ -324,7 +324,7 @@ local nodes = { sounds = sound_wood, furnace_burntime = 34, }, - ["all_faces_aspen_tree"] = { + ["all_faces_aspen_tree"] = { description = S("All-faces Aspen Tree"), tiles = {"default_aspen_tree_top.png"}, groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, @@ -334,8 +334,8 @@ local nodes = { ["glow_glass"] = { description = S("Glow Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"}, - tiles = {"moreblocks_glow_glass.png"}, + tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"}, + --tiles = {"moreblocks_glow_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -346,8 +346,8 @@ local nodes = { ["trap_glow_glass"] = { description = S("Trap Glow Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"}, - tiles = {"moreblocks_glow_glass.png^moreblocks_trap_box_glass.png"}, + tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"}, + --tiles = {"moreblocks_glow_glass.png^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -360,8 +360,8 @@ local nodes = { ["super_glow_glass"] = { description = S("Super Glow Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, - tiles = {"moreblocks_super_glow_glass.png"}, + tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"}, + --tiles = {"moreblocks_super_glow_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -372,8 +372,8 @@ local nodes = { ["trap_super_glow_glass"] = { description = S("Trap Super Glow Glass"), drawtype = "glasslike_framed_optional", - --tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, - tiles = {"moreblocks_super_glow_glass.png^moreblocks_trap_box_glass.png"}, + tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"}, + --tiles = {"moreblocks_super_glow_glass.png^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false,