From 281268e7bc991a46b0d609d2ae5290aec12833d1 Mon Sep 17 00:00:00 2001 From: Richard Qian Date: Wed, 7 Dec 2016 23:35:59 -0600 Subject: [PATCH] Undo adding glass detail, but leave the colorizing --- nodes.lua | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/nodes.lua b/nodes.lua index 7510b9c..b73ceb0 100644 --- a/nodes.lua +++ b/nodes.lua @@ -137,8 +137,8 @@ local nodes = { ["iron_glass"] = { description = S("Iron Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"}, - --tiles = {"moreblocks_iron_glass.png"}, + --tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"}, + tiles = {"default_glass.png^[colorize:#DEDEDE"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -148,8 +148,8 @@ local nodes = { ["coal_glass"] = { description = S("Coal Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"}, - --tiles = {"moreblocks_coal_glass.png"}, + --tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"}, + tiles = {"default_glass.png^[colorize:#828282"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -159,8 +159,8 @@ local nodes = { ["clean_glass"] = { description = S("Clean Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, - --tiles = {"moreblocks_clean_glass.png"}, + --tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, + tiles = {"moreblocks_clean_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -259,8 +259,8 @@ local nodes = { ["trap_glass"] = { description = S("Trap Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"}, - --tiles = {"default_glass.png^moreblocks_trap_box_glass.png"}, + --tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"}, + tiles = {"default_glass.png^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -272,8 +272,8 @@ local nodes = { ["trap_obsidian_glass"] = { description = S("Trap Obsidian Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"}, - --tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"}, + --tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"}, + tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -342,8 +342,8 @@ local nodes = { ["glow_glass"] = { description = S("Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"}, - --tiles = {"moreblocks_glow_glass.png"}, + --tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"}, + tiles = {"default_glass.png^[colorize:#E9CD61"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -354,8 +354,8 @@ local nodes = { ["trap_glow_glass"] = { description = S("Trap Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"}, - --tiles = {"moreblocks_glow_glass.png^moreblocks_trap_box_glass.png"}, + --tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"}, + tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -368,8 +368,8 @@ local nodes = { ["super_glow_glass"] = { description = S("Super Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"}, - --tiles = {"moreblocks_super_glow_glass.png"}, + --tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"}, + tiles = {"default_glass.png^[colorize:#FFFF78"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -380,8 +380,8 @@ local nodes = { ["trap_super_glow_glass"] = { description = S("Trap Super Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"}, - --tiles = {"moreblocks_super_glow_glass.png^moreblocks_trap_box_glass.png"}, + --tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"}, + tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false,