forked from minetest-mods/moreblocks
New checker tetures (overlayed), make jungle wood use facedir if enabled.
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parent
350e1c5c2c
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36
nodes.lua
36
nodes.lua
@ -15,14 +15,24 @@ local nodes = {
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description = S("Wooden Tile"),
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description = S("Wooden Tile"),
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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tiles = {"default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90"},
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tiles = {"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90"},
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sounds = sound_wood,
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sounds = sound_wood,
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},
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},
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["wood_tile_flipped"] = {
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["wood_tile_flipped"] = {
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description = S("Wooden Tile"),
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description = S("Wooden Tile"),
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR180", "default_wood.png^moreblocks_wood_tile.png^[transformR180"},
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tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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"default_wood.png^moreblocks_wood_tile.png^[transformR180",
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"default_wood.png^moreblocks_wood_tile.png^[transformR180"},
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sounds = sound_wood,
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sounds = sound_wood,
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no_stairs = true,
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no_stairs = true,
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},
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},
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@ -132,14 +142,18 @@ local nodes = {
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["cactus_brick"] = {
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["cactus_brick"] = {
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description = S("Cactus Brick"),
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description = S("Cactus Brick"),
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groups = {cracky=3},
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groups = {cracky=3},
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paramtype2 = "facedir",
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sounds = sound_stone,
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sounds = sound_stone,
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},
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},
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["cactus_checker"] = {
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["cactus_checker"] = {
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description = S("Cactus Checker"),
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description = S("Cactus Checker"),
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groups = {cracky=3},
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groups = {cracky=3},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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tiles = tile_tiles("cactus_checker"),
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tiles = {"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png^[transformR90",
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"default_stone.png^moreblocks_cactus_checker.png^[transformR90"},
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sounds = sound_stone,
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sounds = sound_stone,
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},
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},
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["empty_bookshelf"] = {
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["empty_bookshelf"] = {
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@ -162,14 +176,24 @@ local nodes = {
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},
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},
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["coal_checker"] = {
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["coal_checker"] = {
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description = S("Coal Checker"),
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description = S("Coal Checker"),
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tiles = tile_tiles("coal_checker"),
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tiles = {"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png^[transformR90",
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"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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groups = {cracky=3},
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groups = {cracky=3},
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sounds = sound_stone,
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sounds = sound_stone,
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},
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},
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["iron_checker"] = {
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["iron_checker"] = {
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description = S("Iron Checker"),
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description = S("Iron Checker"),
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tiles = tile_tiles("iron_checker"),
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tiles = {"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png^[transformR90",
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"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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groups = {cracky=3},
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groups = {cracky=3},
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sounds = sound_stone,
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sounds = sound_stone,
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@ -68,15 +68,22 @@ minetest.register_craft({
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-- Redefinitions of some default nodes:
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-- Redefinitions of some default nodes:
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if minetest.override_item then -- Don't bother overriding nodes if minetest.override_item isn't available.
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-- Don't bother overriding nodes if minetest.override_item isn't available.
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if minetest.override_item then
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if moreblocks.config.wood_facedir then
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if moreblocks.config.wood_facedir then
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minetest.override_item("default:wood", {
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minetest.override_item("default:wood", {
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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})
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})
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minetest.override_item("default:junglewood", {
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paramtype2 = "facedir",
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})
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minetest.override_item("default:brick", {
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minetest.override_item("default:brick", {
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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})
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})
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minetest.override_item("moreblocks:cactus_brick", {
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paramtype2 = "facedir",
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})
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end
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end
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-- Make glass and obsidian glass framed, like the More Blocks glasses:
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-- Make glass and obsidian glass framed, like the More Blocks glasses:
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