From c0c07ef71aef2950c6e486f065908473f7fc2c7e Mon Sep 17 00:00:00 2001 From: Calinou Date: Tue, 7 Apr 2015 17:04:02 +0200 Subject: [PATCH] Fix glass not looking correct (stairs/slabs/panels/microblocks). This makes regular glass look worse though. --- nodes.lua | 24 ++++++++++++++++-------- 1 file changed, 16 insertions(+), 8 deletions(-) diff --git a/nodes.lua b/nodes.lua index 8f31e06..c3be28c 100644 --- a/nodes.lua +++ b/nodes.lua @@ -137,7 +137,8 @@ local nodes = { ["iron_glass"] = { description = S("Iron Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"}, + --tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"}, + tiles = {"moreblocks_iron_glass.png"}, paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, @@ -146,7 +147,8 @@ local nodes = { ["coal_glass"] = { description = S("Coal Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"}, + --tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"}, + tiles = {"moreblocks_coal_glass.png"}, paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, @@ -155,7 +157,8 @@ local nodes = { ["clean_glass"] = { description = S("Clean Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, + --tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, + tiles = {"moreblocks_clean_glass.png"}, paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, @@ -227,7 +230,8 @@ local nodes = { ["trap_glass"] = { description = S("Trap Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"}, + --tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"}, + tiles = {"moreblocks_trap_glass.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, @@ -267,7 +271,8 @@ local nodes = { ["glow_glass"] = { description = S("Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"}, + --tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"}, + tiles = {"moreblocks_glow_glass.png"}, paramtype = "light", sunlight_propagates = true, light_source = 11, @@ -277,7 +282,8 @@ local nodes = { ["trap_glow_glass"] = { description = S("Trap Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"}, + --tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"}, + tiles = {"moreblocks_trap_glass.png"}, paramtype = "light", sunlight_propagates = true, light_source = 11, @@ -289,7 +295,8 @@ local nodes = { ["super_glow_glass"] = { description = S("Super Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, + --tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, + tiles = {"moreblocks_super_glow_glass.png"}, paramtype = "light", sunlight_propagates = true, light_source = 15, @@ -299,7 +306,8 @@ local nodes = { ["trap_super_glow_glass"] = { description = S("Trap Super Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, + --tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, + tiles = {"moreblocks_trap_super_glow_glass.png"}, paramtype = "light", sunlight_propagates = true, light_source = 15,