- An LBM is added to handle replacements of wood_tiles on the map while preserving there rotation about the +y (vertical) axis. This will preserve existing floor patterns. Unfortunately, due to the preexisting side tile orientations, preserving wall patterns is not possible while also reducing the wood_tiles down to just one node.
- Deprecate the no longer used wood_tiles (wood_tile_right, wood_tile_left, wood_tile_down, and wood_tile_flipped), and add recipes to convert them.
- Rename wood_tile_up to wood_tile_offset.
Closes#101
Tar already exists in building_blocks, and the recipe to cook it comes into conflict with what's in streetsmod, where gravel can be cooked into asphalt. However, the texture for it is retained in case it needs to be derived from again in the future.
Dirt can be collected in as much quanitites as cobblestone can be, so in place of tar is a way to pack dirt when so much of it is collected.
The compressed dirt shares most properities with the compressed cobble, except that can be dug by hand, but digging it takes as long as with gravel. Its texture is a recolor of this mod's tar block.
In addition, a function for dirt sound has been added, and compressed dirt makes use of it.
The new node is inspired in part by a counterpart on the Xanadu server, where there is also a counterpart to compressed cobble.
This to account for the fact that vessel shelves can now be used here. Additionally, really loop back to cobblestone in relationship to the stone tile and its variants.