7 Commits

Author SHA1 Message Date
4063d917fa Merge remote-tracking branch 'upstream/master' 2021-11-06 09:22:32 +01:00
fe34e3f3cd Fix typo in one of the cactus checker crafting recipes
This typo didn't affect the actual function of the crafting recipe
since `moreblocks:cactuschecker` is aliased to
`moreblocks:cactus_checker`.

This closes #185.
2021-11-01 17:33:38 +01:00
16a6c57954 Merge remote-tracking branch 'upstream/master' 2021-08-31 19:57:52 +02:00
f8a7d66403 Fix circular saw item duplication bug (#173) 2021-08-29 08:23:47 +02:00
e8d219f108 Optional dependency on default mod (#182) 2021-08-26 20:46:07 +02:00
968456defa Fix crash when the node.name does not contain ':' 2021-08-06 21:36:24 +02:00
46d347c00a Avoid crash if place a stair like node on colored one of same categorie 2021-07-18 21:02:35 +02:00
15 changed files with 129 additions and 93 deletions

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@ -337,6 +337,10 @@ function circular_saw.on_metadata_inventory_take(
local input_stack = inv:get_stack(listname, index) local input_stack = inv:get_stack(listname, index)
if not input_stack:is_empty() and input_stack:get_name()~=stack:get_name() then if not input_stack:is_empty() and input_stack:get_name()~=stack:get_name() then
local player_inv = player:get_inventory() local player_inv = player:get_inventory()
-- Prevent arbitrary item duplication.
inv:remove_item(listname, input_stack)
if player_inv:room_for_item("main", input_stack) then if player_inv:room_for_item("main", input_stack) then
player_inv:add_item("main", input_stack) player_inv:add_item("main", input_stack)
end end
@ -363,9 +367,15 @@ function circular_saw.on_metadata_inventory_take(
-- The recycle field plays no role here since it is processed immediately. -- The recycle field plays no role here since it is processed immediately.
end end
local has_default_mod = minetest.get_modpath("default")
function circular_saw.on_construct(pos) function circular_saw.on_construct(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots local fancy_inv = ""
if has_default_mod then
-- prepend background and slot styles from default if available
fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
end
meta:set_string( meta:set_string(
"formspec", "size[11,10]"..fancy_inv.. "formspec", "size[11,10]"..fancy_inv..
"label[0,0;" ..F(S("Input\nmaterial")).. "]" .. "label[0,0;" ..F(S("Input\nmaterial")).. "]" ..
@ -437,7 +447,7 @@ minetest.register_node("moreblocks:circular_saw", {
sunlight_propagates = true, sunlight_propagates = true,
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {choppy = 2,oddly_breakable_by_hand = 2}, groups = {choppy = 2,oddly_breakable_by_hand = 2},
sounds = default.node_sound_wood_defaults(), sounds = moreblocks.node_sound_wood_defaults(),
on_construct = circular_saw.on_construct, on_construct = circular_saw.on_construct,
can_dig = circular_saw.can_dig, can_dig = circular_saw.can_dig,
-- Set the owner of this circular saw. -- Set the owner of this circular saw.

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@ -554,7 +554,7 @@ minetest.register_craft({
}) })
minetest.register_craft({ minetest.register_craft({
output = "moreblocks:cactuschecker 4", output = "moreblocks:cactus_checker 4",
recipe = { recipe = {
{"default:stone", "default:cactus"}, {"default:stone", "default:cactus"},
{"default:cactus", "default:stone"}, {"default:cactus", "default:stone"},

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@ -17,10 +17,14 @@ moreblocks.S = S
moreblocks.NS = NS moreblocks.NS = NS
dofile(modpath .. "/config.lua") dofile(modpath .. "/config.lua")
dofile(modpath .. "/sounds.lua")
dofile(modpath .. "/circular_saw.lua") dofile(modpath .. "/circular_saw.lua")
dofile(modpath .. "/stairsplus/init.lua") dofile(modpath .. "/stairsplus/init.lua")
if minetest.get_modpath("default") then
dofile(modpath .. "/nodes.lua") dofile(modpath .. "/nodes.lua")
dofile(modpath .. "/crafting.lua") dofile(modpath .. "/crafting.lua")
dofile(modpath .. "/aliases.lua") dofile(modpath .. "/aliases.lua")
end
minetest.log("action", "[moreblocks] loaded.") minetest.log("action", "[moreblocks] loaded.")

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@ -1,5 +1,4 @@
name = moreblocks name = moreblocks
description = Adds various miscellaneous blocks to the game. description = Adds various miscellaneous blocks to the game.
depends = default optional_depends = default,intllib,stairs,farming,wool,basic_materials
optional_depends = intllib,stairs,farming,wool,basic_materials
min_minetest_version = 5.0.0 min_minetest_version = 5.0.0

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@ -7,15 +7,15 @@ Licensed under the zlib license. See LICENSE.md for more information.
local S = moreblocks.S local S = moreblocks.S
local sound_dirt = default.node_sound_dirt_defaults() local sound_dirt = moreblocks.node_sound_dirt_defaults()
local sound_wood = default.node_sound_wood_defaults() local sound_wood = moreblocks.node_sound_wood_defaults()
local sound_stone = default.node_sound_stone_defaults() local sound_stone = moreblocks.node_sound_stone_defaults()
local sound_glass = default.node_sound_glass_defaults() local sound_glass = moreblocks.node_sound_glass_defaults()
local sound_leaves = default.node_sound_leaves_defaults() local sound_leaves = moreblocks.node_sound_leaves_defaults()
-- Don't break on 0.4.14 and earlier. -- Don't break on 0.4.14 and earlier.
local sound_metal = (default.node_sound_metal_defaults local sound_metal = (moreblocks.node_sound_metal_defaults
and default.node_sound_metal_defaults() or sound_stone) and moreblocks.node_sound_metal_defaults() or sound_stone)
local function tile_tiles(name) local function tile_tiles(name)
local tex = "moreblocks_" ..name.. ".png" local tex = "moreblocks_" ..name.. ".png"

20
sounds.lua Normal file
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@ -0,0 +1,20 @@
--[[
More Blocks: sound definitions
Copyright © 2011-2021 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local has_default_mod = minetest.get_modpath("default")
for _, sound in ipairs({"dirt", "wood", "stone", "metal", "glass", "leaves"}) do
-- use sound-function from default if available
-- otherwise fall back to a no-op function (no sounds)
local sound_function_name = "node_sound_" .. sound .. "_defaults"
if has_default_mod then
-- use default sounds
moreblocks[sound_function_name] = default[sound_function_name]
else
-- no-op
moreblocks[sound_function_name] = function() end
end
end

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@ -10,7 +10,7 @@
description = "Wooden", description = "Wooden",
tiles = {"default_wood.png"}, tiles = {"default_wood.png"},
groups = {oddly_breakabe_by_hand=1}, groups = {oddly_breakabe_by_hand=1},
sounds = default.node_sound_wood_defaults(), sounds = moreblocks.node_sound_wood_defaults(),
}) })
``` ```
The following register only a particular type of microblock. The following register only a particular type of microblock.

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@ -49,6 +49,8 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under local under = pointed_thing.under
local under_node = minetest.get_node(under) local under_node = minetest.get_node(under)
local under_prefix = under_node and name_to_category(under_node.name) local under_prefix = under_node and name_to_category(under_node.name)
-- NALC Addition to avoid coloredwood/unifiedbricks crash by Sys4
local under_pmod = string.sub(under_node.name, 1, (string.find(under_node.name, ":") or 0)-1)
local same_cat = item_prefix == under_prefix local same_cat = item_prefix == under_prefix
@ -65,7 +67,8 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
-- under node has a non-standard shape, so use the distance between under and above -- under node has a non-standard shape, so use the distance between under and above
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under)) local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
if same_cat and not aux then if same_cat and (under_pmod ~= "coloredwood" and under_pmod ~= "unifiedbricks")
and not aux then
p2 = under_node.param2 p2 = under_node.param2
-- flip if placing above or below an upright or upside-down node -- flip if placing above or below an upright or upside-down node
-- TODO should we also flip when placing next to a side-mounted node? -- TODO should we also flip when placing next to a side-mounted node?

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@ -69,7 +69,7 @@ local function register_custom_subset(subset, modname, subname, recipeitem, grou
description = description, description = description,
drop = drop, drop = drop,
light_source = light, light_source = light,
sounds = default.node_sound_stone_defaults(), sounds = moreblocks.node_sound_stone_defaults(),
}) })
end end

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@ -15,7 +15,7 @@ local function register_micro(modname, subname, recipeitem, groups, images, desc
description = description, description = description,
drop = drop, drop = drop,
light_source = light, light_source = light,
sounds = default.node_sound_stone_defaults(), sounds = moreblocks.node_sound_stone_defaults(),
}) })
end end

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@ -15,7 +15,7 @@ local function register_panel(modname, subname, recipeitem, groups, images, desc
description = description, description = description,
drop = drop, drop = drop,
light_source = light, light_source = light,
sounds = default.node_sound_stone_defaults(), sounds = moreblocks.node_sound_stone_defaults(),
}) })
end end

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@ -6,6 +6,7 @@ Licensed under the zlib license. See LICENSE.md for more information.
--]] --]]
-- default registrations -- default registrations
if minetest.get_modpath("default") then
local default_nodes = { -- Default stairs/slabs/panels/microblocks: local default_nodes = { -- Default stairs/slabs/panels/microblocks:
"stone", "stone",
"stone_block", "stone_block",
@ -61,8 +62,6 @@ for _, name in pairs(default_nodes) do
-- Stone and desert_stone drop cobble and desert_cobble respectively. -- Stone and desert_stone drop cobble and desert_cobble respectively.
if type(ndef.drop) == "string" then if type(ndef.drop) == "string" then
ndef.drop = ndef.drop:gsub(".+:", "") ndef.drop = ndef.drop:gsub(".+:", "")
elseif name == "desert_stone" then
ndef.drop = ndef.drop.items[1].items[1]:gsub(".+:", "")
end end
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2. -- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
@ -78,6 +77,7 @@ for _, name in pairs(default_nodes) do
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner") minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name) minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
end end
end
-- farming registrations -- farming registrations
if minetest.get_modpath("farming") then if minetest.get_modpath("farming") then
@ -120,7 +120,7 @@ if minetest.get_modpath("basic_materials") then
description = "Concrete", description = "Concrete",
tiles = {"basic_materials_concrete_block.png",}, tiles = {"basic_materials_concrete_block.png",},
groups = {cracky=1, level=2, concrete=1}, groups = {cracky=1, level=2, concrete=1},
sounds = default.node_sound_stone_defaults(), sounds = moreblocks.node_sound_stone_defaults(),
}) })
minetest.register_alias("prefab:concrete_stair","technic:stair_concrete") minetest.register_alias("prefab:concrete_stair","technic:stair_concrete")
@ -130,7 +130,7 @@ if minetest.get_modpath("basic_materials") then
description = "Cement", description = "Cement",
tiles = {"basic_materials_cement_block.png"}, tiles = {"basic_materials_cement_block.png"},
groups = {cracky=2, not_in_creative_inventory=1}, groups = {cracky=2, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(), sounds = moreblocks.node_sound_stone_defaults(),
sunlight_propagates = true, sunlight_propagates = true,
}) })

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@ -15,7 +15,7 @@ local function register_slab(modname, subname, recipeitem, groups, images, descr
description = description, description = description,
drop = drop, drop = drop,
light_source = light, light_source = light,
sounds = default.node_sound_stone_defaults(), sounds = moreblocks.node_sound_stone_defaults(),
}) })
end end

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@ -15,7 +15,7 @@ local function register_slope(modname, subname, recipeitem, groups, images, desc
description = description, description = description,
drop = drop, drop = drop,
light_source = light, light_source = light,
sounds = default.node_sound_stone_defaults(), sounds = moreblocks.node_sound_stone_defaults(),
}) })
end end

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@ -15,7 +15,7 @@ local function register_stair(modname, subname, recipeitem, groups, images, desc
description = description, description = description,
drop = drop, drop = drop,
light_source = light, light_source = light,
sounds = default.node_sound_stone_defaults(), sounds = moreblocks.node_sound_stone_defaults(),
}) })
end end