forked from minetest-mods/moreblocks
4f9b05be4e
This to account for the fact that vessel shelves can now be used here. Additionally, really loop back to cobblestone in relationship to the stone tile and its variants.
398 lines
12 KiB
Lua
398 lines
12 KiB
Lua
--[[
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More Blocks: node definitions
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Copyright (c) 2011-2017 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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local S = moreblocks.intllib
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local sound_wood = default.node_sound_wood_defaults()
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local sound_stone = default.node_sound_stone_defaults()
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local sound_glass = default.node_sound_glass_defaults()
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local sound_leaves = default.node_sound_leaves_defaults()
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-- Don't break on 0.4.14 and earlier.
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local sound_metal = (default.node_sound_metal_defaults
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and default.node_sound_metal_defaults() or sound_stone)
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local function tile_tiles(name)
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local tex = "moreblocks_" ..name.. ".png"
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return {tex, tex, tex, tex, tex.. "^[transformR90", tex.. "^[transformR90"}
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end
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local nodes = {
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["wood_tile"] = {
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description = S("Wooden Tile"),
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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is_ground_content = false,
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90",
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"default_wood.png^moreblocks_wood_tile.png^[transformR90"},
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sounds = sound_wood,
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},
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["wood_tile_center"] = {
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description = S("Centered Wooden Tile"),
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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is_ground_content = false,
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tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
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sounds = sound_wood,
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},
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["wood_tile_full"] = {
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description = S("Full Wooden Tile"),
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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is_ground_content = false,
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tiles = tile_tiles("wood_tile_full"),
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sounds = sound_wood,
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},
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["wood_tile_up"] = {
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description = S("Upwards Wooden Tile"),
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paramtype2 = "facedir",
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place_param2 = 0,
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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is_ground_content = false,
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tiles = {"default_wood.png^moreblocks_wood_tile_up.png"},
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sounds = sound_wood,
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no_stairs = true,
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},
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["circle_stone_bricks"] = {
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description = S("Circle Stone Bricks"),
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["grey_bricks"] = {
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description = S("Stone Bricks"),
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paramtype2 = "facedir",
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place_param2 = 0,
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groups = {cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["coal_stone_bricks"] = {
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description = S("Coal Stone Bricks"),
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paramtype2 = "facedir",
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place_param2 = 0,
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["iron_stone_bricks"] = {
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description = S("Iron Stone Bricks"),
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paramtype2 = "facedir",
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place_param2 = 0,
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["stone_tile"] = {
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description = S("Stone Tile"),
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["split_stone_tile"] = {
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description = S("Split Stone Tile"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"moreblocks_split_stone_tile_top.png",
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"moreblocks_split_stone_tile.png"},
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["split_stone_tile_alt"] = {
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description = S("Checkered Stone Tile"),
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["tar"] = {
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description = S("Tar"),
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groups = {cracky = 2, tar_block = 1},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["cobble_compressed"] = {
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description = S("Compressed Cobblestone"),
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groups = {cracky = 1},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["plankstone"] = {
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description = S("Plankstone"),
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paramtype2 = "facedir",
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place_param2 = 0,
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groups = {cracky = 3},
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is_ground_content = false,
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tiles = tile_tiles("plankstone"),
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sounds = sound_stone,
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},
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["iron_glass"] = {
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description = S("Iron Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"},
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tiles = {"moreblocks_iron_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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},
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["coal_glass"] = {
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description = S("Coal Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"},
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tiles = {"moreblocks_coal_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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},
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["clean_glass"] = {
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description = S("Clean Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
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tiles = {"moreblocks_clean_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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},
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["cactus_brick"] = {
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description = S("Cactus Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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groups = {cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["cactus_checker"] = {
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description = S("Cactus Checker"),
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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tiles = {"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png",
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"default_stone.png^moreblocks_cactus_checker.png^[transformR90",
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"default_stone.png^moreblocks_cactus_checker.png^[transformR90"},
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sounds = sound_stone,
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},
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["empty_shelf"] = {
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description = S("Empty Shelf"),
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paramtype2 = "facedir",
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tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
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"default_wood.png", "moreblocks_empty_shelf.png", "moreblocks_empty_shelf.png"},
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
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is_ground_content = false,
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sounds = sound_wood,
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furnace_burntime = 15,
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no_stairs = true,
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},
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["coal_stone"] = {
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description = S("Coal Stone"),
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["iron_stone"] = {
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description = S("Iron Stone"),
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["coal_checker"] = {
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description = S("Coal Checker"),
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tiles = {"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png",
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"default_stone.png^moreblocks_coal_checker.png^[transformR90",
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"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["iron_checker"] = {
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description = S("Iron Checker"),
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tiles = {"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png",
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"default_stone.png^moreblocks_iron_checker.png^[transformR90",
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"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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},
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["trap_stone"] = {
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description = S("Trap Stone"),
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walkable = false,
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groups = {cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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no_stairs = true,
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},
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["trap_glass"] = {
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description = S("Trap Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
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tiles = {"moreblocks_trap_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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no_stairs = true,
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},
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["all_faces_tree"] = {
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description = S("All-faces Tree"),
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tiles = {"default_tree_top.png"},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = sound_wood,
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furnace_burntime = 30,
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},
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["all_faces_jungle_tree"] = {
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description = S("All-faces Jungle Tree"),
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tiles = {"default_jungletree_top.png"},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = sound_wood,
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furnace_burntime = 38,
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},
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["all_faces_pine_tree"] = {
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description = S("All-faces Pine Tree"),
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tiles = {"default_pine_tree_top.png"},
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groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = sound_wood,
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furnace_burntime = 26,
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},
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["all_faces_acacia_tree"] = {
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description = S("All-faces Acacia Tree"),
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tiles = {"default_acacia_tree_top.png"},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = sound_wood,
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furnace_burntime = 34,
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},
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["all_faces_aspen_tree"] = {
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description = S("All-faces Aspen Tree"),
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tiles = {"default_aspen_tree_top.png"},
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groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
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sounds = sound_wood,
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furnace_burntime = 22,
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},
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["glow_glass"] = {
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description = S("Glow Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"},
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tiles = {"moreblocks_glow_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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light_source = 11,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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},
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["trap_glow_glass"] = {
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description = S("Trap Glow Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
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tiles = {"moreblocks_trap_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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light_source = 11,
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walkable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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no_stairs = true,
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},
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["super_glow_glass"] = {
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description = S("Super Glow Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
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tiles = {"moreblocks_super_glow_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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light_source = default.LIGHT_MAX,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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},
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["trap_super_glow_glass"] = {
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description = S("Trap Super Glow Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
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tiles = {"moreblocks_trap_super_glow_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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light_source = default.LIGHT_MAX,
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walkable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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no_stairs = true,
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},
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["rope"] = {
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description = S("Rope"),
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drawtype = "signlike",
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inventory_image = "moreblocks_rope.png",
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wield_image = "moreblocks_rope.png",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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paramtype2 = "wallmounted",
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walkable = false,
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climbable = true,
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selection_box = {type = "wallmounted",},
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groups = {snappy = 3, flammable = 2},
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sounds = sound_leaves,
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no_stairs = true,
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},
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["copperpatina"] = {
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description = S("Copper Patina Block"),
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groups = {cracky = 1, level = 2},
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is_ground_content = false,
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sounds = sound_metal,
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},
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}
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for name, def in pairs(nodes) do
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def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
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minetest.register_node("moreblocks:" ..name, def)
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minetest.register_alias(name, "moreblocks:" ..name)
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if not def.no_stairs then
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local groups = {}
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for k, v in pairs(def.groups) do groups[k] = v end
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stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
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description = def.description,
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groups = groups,
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tiles = def.tiles,
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sunlight_propagates = def.sunlight_propagates,
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light_source = def.light_source,
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sounds = def.sounds,
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})
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end
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end
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-- Items
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minetest.register_craftitem("moreblocks:sweeper", {
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description = S("Sweeper"),
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inventory_image = "moreblocks_sweeper.png",
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})
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minetest.register_craftitem("moreblocks:nothing", {
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inventory_image = "invisible.png",
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on_use = function() end,
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})
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