moreblocks/redefinitions.lua
2013-07-11 20:33:02 +02:00

288 lines
7.5 KiB
Lua

-- Redefinitions of some default crafting recipes
minetest.register_craft({
output = "default:sign_wall 4",
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:wood", "default:wood", "default:wood"},
{"", "default:stick", ""},
}
})
minetest.register_craft({
output = "default:ladder 3",
recipe = {
{"default:stick", "", "default:stick"},
{"default:stick", "default:stick", "default:stick"},
{"default:stick", "", "default:stick"},
}
})
minetest.register_craft({
output = "default:paper 3",
recipe = {
{"default:papyrus", "default:papyrus", "default:papyrus"},
}
})
minetest.register_craft({
output = "default:rail 16",
recipe = {
{"default:steel_ingot", "", "default:steel_ingot"},
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
{"default:steel_ingot", "", "default:steel_ingot"},
}
})
minetest.register_craft({
output = "default:axe_wood",
recipe = {
{"default:wood", "default:wood"},
{"default:stick", "default:wood"},
{"default:stick", ""},
}
})
minetest.register_craft({
output = "default:axe_stone",
recipe = {
{"default:cobble", "default:cobble"},
{"default:stick", "default:cobble"},
{"default:stick", ""},
}
})
minetest.register_craft({
output = "default:axe_steel",
recipe = {
{"default:steel_ingot", "default:steel_ingot"},
{"default:stick", "default:steel_ingot"},
{"default:stick", ""},
}
})
-- Tool repair buff (15% bonus instead of 2%)
minetest.register_craft({
type = "toolrepair",
additional_wear = -0.15,
})
-- Redefinitions of some default nodes
minetest.register_node(":default:ladder", {
description = "Ladder",
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
selection_box = {
type = "wallmounted",
},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})
if wood_facedir == true
then
minetest.register_node(":default:wood", {
description = "Wooden Planks",
tiles = {"default_wood.png"},
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
end
minetest.register_node(":default:sapling", {
description = "Sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_sapling.png"},
inventory_image = "default_sapling.png",
wield_image = "default_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_defaults(),
})
minetest.register_node(":default:dry_shrub", {
description = "Dry Shrub",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_dry_shrub.png"},
inventory_image = "default_dry_shrub.png",
wield_image = "default_dry_shrub.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {snappy=3,flammable=3,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
},
})
minetest.register_node(":default:papyrus", {
description = "Papyrus",
drawtype = "plantlike",
tiles = {"default_papyrus.png"},
inventory_image = "default_papyrus.png",
wield_image = "default_papyrus.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy=3,flammable=2},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node(":default:fence_wood", {
description = "Wooden Fence",
drawtype = "fencelike",
tiles = {"default_wood.png"},
inventory_image = "default_fence.png",
wield_image = "default_fence.png",
paramtype = "light",
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":default:grass_1", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_1.png"},
inventory_image = "default_grass_1.png",
wield_image = "default_grass_1.png",
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {snappy=3,flammable=3,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack("default:grass_" .. math.random(1,5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:grass_1 " .. itemstack:get_count()-(1-ret:get_count()))
end,
})
minetest.register_node(":default:grass_2", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_2.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
},
})
minetest.register_node(":default:grass_3", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_3.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
},
})
minetest.register_node(":default:grass_4", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_4.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
},
})
minetest.register_node(":default:grass_5", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_5.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
},
})
minetest.register_node(":default:junglegrass", {
description = "Jungle Grass",
drawtype = "plantlike",
visual_scale = 1.25,
tiles = {"default_junglegrass.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {snappy=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
},
})
minetest.register_node(":default:junglesapling", {
description = "Jungle Sapling",
drawtype = "plantlike",
sunlight_propagates = true,
tiles = {"default_junglesapling.png"},
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_defaults(),
})