forked from minetest-mods/moreblocks
235 lines
6.6 KiB
Lua
235 lines
6.6 KiB
Lua
-- Load translation library if intllib is installed
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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-- Node will be called <modname>slab_<subname>
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function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
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minetest.register_node(":" .. modname .. ":slab_" .. subname, {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":stairs:slab_" .. subname, {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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drop = modname .. ":slab_" .. drop,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_quarter", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_three_quarter", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_three_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_2", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_1", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_14", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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minetest.register_node(":"..modname .. ":slab_" .. subname .. "_15", {
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description = S("%s Slab"):format(S(description)),
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drawtype = "nodebox",
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tiles = images,
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light_source = light,
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drop = modname .. ":slab_" .. drop .. "_quarter",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
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return itemstack
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end
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})
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-- Unregister default recipes, optional, see _config.txt
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if allow_stair_slab_crafting == false
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then
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minetest.register_craft({
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output = "moreblocks:nothing 1",
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recipe = {
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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end
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